Macromedia flash professional 8 game development

Bibliographic Details
Main Author: Rhodes, Glen (Author)
Format: Book
Language:English
Published: Boston, Mass : Charles River Media , c2007
Edition:1st ed
Series:Game development series (Charles River Media (Firm)
Subjects:
Online Access:Table of contents only

MARC

LEADER 00000cam a2200000 7i4500
001 0000053656
005 20090212093000.0
008 090204s2007 mau eng
020 |a 1584504870 (pbk. with cd-rom : alk. paper) 
020 |a 9781584504870 
090 0 0 |a QA76.76.C672   |b R53 2007 
100 1 |a Rhodes, Glen ,   |e author 
245 1 0 |a Macromedia flash professional 8 game development   |c Glen Rhodes 
250 |a 1st ed 
260 |a Boston, Mass :   |b Charles River Media ,   |c c2007 
300 |a xii, 515 p. :   |b ill. ;   |c 24 cm.   |e 1 CD-ROM (4 3/4 in.) 
490 1 |a Charles river media game development series 
500 |a Includes index 
505 0 |a 1. The flash 8 renaissance -- 2. The elements of game design -- 3. Whack a capsule -- 4. Block breaker -- 5. Moon fighter -- 6. Sound for games -- 7. Sound hunter -- 8. Saving data -- 9. Optimization for games -- 10. The optimized game: AA bomb -- 11. Bitmaps, the bitmap data object, and bitmap art -- 12. Jungle adventure -- 13. Physics for games -- 14. Mars racer -- 15. Creating standalone games -- 16. Portable games -- 17. Entering the third dimension -- 18. The 3D game: Asteroid run -- 19. ActionScript for games primer -- 20. The future of games 
650 0 |a Computer animation 
650 0 |a Computer games   |x Programming 
830 0 |a Game development series (Charles River Media (Firm) 
856 4 1 |3 Table of contents only   |u http://www.loc.gov/catdir/toc/ecip0613/2006014500.html 
999 |a 1000115229   |b Book   |c OPEN SHELF (30 DAYS)   |e Tembila Campus 
999 |a 1000115230   |b CD-ROM   |c Reference   |e Tembila Campus