Beginning game graphics

Bibliographic Details
Main Author: Evry, Harry J. (Author)
Format: Book
Language:English
Published: Boston, MA : Thomson Course Technology PTR , c2005
Subjects:
Table of Contents:
  • 1. Fundamentals
  • 2. The world of the game artist
  • 3. Building your toolbox
  • 4. Standard geometric primitives
  • 5. Modeling with geometry
  • 6. Constructive geometry
  • 7. Interactive geometry
  • 8. Boolean operations
  • 9. Modeling in inner space
  • 10. Subsurface modeling
  • 11. Modeling by design
  • 12. One for the road