Handbook of management games
| Main Author: | Elgood, Chris (Author) |
|---|---|
| Format: | Book |
| Published: |
Aldershot, Eng.
Gower
c1984
|
| Edition: | 3rd ed. |
| Subjects: |
Similar Items
The executive game
by: Henshaw, Richard C., et al.
Published: (1984)
by: Henshaw, Richard C., et al.
Published: (1984)
The big book of business games icebreakers, creativity exercises, and meeting energizers
by: Newstrom, John W., et al.
Published: (1996)
by: Newstrom, John W., et al.
Published: (1996)
Winning ways a management performance game
by: Bard, Ray, et al.
by: Bard, Ray, et al.
Games that teach teams 21 activities to super-charge your group
by: Sugar, Steve, et al.
Published: (2000)
by: Sugar, Steve, et al.
Published: (2000)
Guide to business and experiential learning
by: Gentry, James W. 1947-
Published: (1990)
by: Gentry, James W. 1947-
Published: (1990)
Handbook of digital games
Published: (2014)
Published: (2014)
A handbook of game design
by: Ellington, Henry, et al.
Published: (1982)
by: Ellington, Henry, et al.
Published: (1982)
Game writing handbook
by: Chandler, Rafael
Published: (2007)
by: Chandler, Rafael
Published: (2007)
People, management, and productivity : featuring Io Enterprises, a microcomputer simulation
by: Garcia, Joseph E., et al.
Published: (1986)
by: Garcia, Joseph E., et al.
Published: (1986)
Fun and Games a text on game theory
by: Binmore, K. G. 1940-
Published: (1992)
by: Binmore, K. G. 1940-
Published: (1992)
The encyclopedia of games
Published: (1988)
Published: (1988)
Basics of game design
by: Moore, Michael E.
Published: (2011)
by: Moore, Michael E.
Published: (2011)
Introduction to game development
by: Rabin, Steve
Published: (2005)
by: Rabin, Steve
Published: (2005)
Fundamentals of game design
by: Adams, Ernest, et al.
Published: (2007)
by: Adams, Ernest, et al.
Published: (2007)
Game development essentials
by: Novak, Jeannie 1966-
Published: (2012)
by: Novak, Jeannie 1966-
Published: (2012)
Ultimate game design building game worlds
by: Meigs, Tom
Published: (2003)
by: Meigs, Tom
Published: (2003)
Game development essentials game story & character development
by: Krawczyk, Marianne, et al.
Published: (2006)
by: Krawczyk, Marianne, et al.
Published: (2006)
Designing digital games
by: Breen, Derek
Published: (2016)
by: Breen, Derek
Published: (2016)
Create computer games design and build your own game
by: McCabe, Patrick
by: McCabe, Patrick
Dvorak's guide to PC games
by: Dvorak, John, et al.
Published: (1991)
by: Dvorak, John, et al.
Published: (1991)
The Oxford guide to word games
by: Augarde, Tony
Published: (1986)
by: Augarde, Tony
Published: (1986)
The big book of brain building games [electronic resource] : fun activities to stimulate the brain--for better group learning, communication, and understanding
by: Scannell, Edward E., et al.
Published: (2010)
by: Scannell, Edward E., et al.
Published: (2010)
Scooter games
by: Larson, Tony L.
Published: (2010)
by: Larson, Tony L.
Published: (2010)
Play the game the parent's guide to video games
by: Novak, Jeannie 1966-, et al.
Published: (2008)
by: Novak, Jeannie 1966-, et al.
Published: (2008)
Collaborative online game creation
by: Swamy, Nanu, et al.
Published: (2009)
by: Swamy, Nanu, et al.
Published: (2009)
Handbook of game theory with economic applications
by: Aumann, Robert J., et al.
Published: (1992)
by: Aumann, Robert J., et al.
Published: (1992)
Innovation games creating breakthrough products through collaborative play
by: Hohmann, Luke
Published: (2007)
by: Hohmann, Luke
Published: (2007)
Introduction to video game design and development
by: Saulter, Joseph
Published: (2007)
by: Saulter, Joseph
Published: (2007)
Microsoft XNA game studio creator's guide
by: Cawood, Stephen, et al.
Published: (2009)
by: Cawood, Stephen, et al.
Published: (2009)
Game development essentials video game art
by: Gantzler, Todd
Published: (2005)
by: Gantzler, Todd
Published: (2005)
Matchstisk puzzles, tricks & games
by: Obermair, Gilbert
Published: (1977)
by: Obermair, Gilbert
Published: (1977)
Game design secrets : do what you never thought possible to market and monetize yours iOS, facebook, and web games
by: Au, Wagner James
Published: (2012)
by: Au, Wagner James
Published: (2012)
The ultimate guide to video game writing and design
by: Dille, Flint, et al.
Published: (2007)
by: Dille, Flint, et al.
Published: (2007)
Beginning game graphics
by: Evry, Harry J.
Published: (2005)
by: Evry, Harry J.
Published: (2005)
Fundamentals of math and physics for game programmers
by: Stahler, Wendy
Published: (2006)
by: Stahler, Wendy
Published: (2006)
Game design workshop a playcentric approach to creating innovative games
by: Fullerton, Tracy, et al.
Published: (2008)
by: Fullerton, Tracy, et al.
Published: (2008)
Similar Items
-
The executive game
by: Henshaw, Richard C., et al.
Published: (1984) -
The big book of business games icebreakers, creativity exercises, and meeting energizers
by: Newstrom, John W., et al.
Published: (1996) -
Winning ways a management performance game
by: Bard, Ray, et al. -
Games that teach teams 21 activities to super-charge your group
by: Sugar, Steve, et al.
Published: (2000) -
Guide to business and experiential learning
by: Gentry, James W. 1947-
Published: (1990)