Search Results - Xbox Game Studios~

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  1. 1

    Xbox Kinect™ represents high intensity exercise for adults with cystic fibrosis by Holmes, H., Wood, J., Jenkins, Sue, Winship, P., Lunt, D., Bostock, S., Hill, Kylie

    Published 2013
    “…Background: Exercise is important for patients with cystic fibrosis (CF). Interactive gaming consoles are a new trend in exercise. This study sought to determine the exercise intensity of training using the Xbox Kinect™. …”
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    Designing brutal multiplayer video games by Marshall, Joe, Linehan, Conor, Hazzard, Adrian

    Published 2016
    “…Balance of Poweris a tug-of-war style game implemented with Xbox Kinect, while Bundleis a playground-inspired chasing game implemented with smartphones. …”
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  4. 4

    The design and development of motion detection edutainment maths for use with slow learners’ children by Parhizkar, Behrang

    Published 2022
    “…The study also aims to explore that game-based motion detection engage slow learners’ children while learning mathematics. …”
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  5. 5

    Children With Developmental Coordination Disorder Play Active Virtual Reality Games Differently Than Children With Typical Development by Gonsalves, Leandra, Campbell, Amity, Jensen, Lynn, Straker, Leon

    Published 2015
    “…OBJECTIVE: This study aimed to examine: (1) the quality of motor patterns of children with DCD participating in AVG by comparing them with children with typical development (TD) and (2) whether differences existed in the motor patterns utilized with 2 AVG types: Sony PlayStation 3 Move and Microsoft Xbox 360 Kinect. …”
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  6. 6

    A comparison of the upper limb movement kinematics utilized by children playing virtual and real table tennis by Bufton, Amy, Campbell, Amity, Howie, Erin, Straker, Leon

    Published 2014
    “…This study compared the movement patterns of nineteen 10–12 yr old children, while playing table tennis on three AVG consoles (Nintendo Wii, Xbox Kinect, Sony Move) and as a real world task. …”
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  7. 7

    Investigating the feasibility of exergame on sleep and emotion among university students by Wan Yunus, Farahiyah, Tan, Xiu Zhen, Romli, Muhammad Hibatullah

    Published 2020
    “…Commercially available exergame such as Xbox® 360 Kinect is one of the alternatives. This study aims at investigating the feasibility and the potential efficacy of using Xbox 360 Kinect game among health care undergraduate students. …”
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    New-Generation Active Videogaming Maintains Energy Expenditure in Children Across Repeated Bouts by Rosenberg, M., Lay, B., Lee, M., Derbyshire, A., Kur, J., Ferguson, R., Maitland, C., Mills, A., Davies, C., Pratt, Steve, Braham, R.

    Published 2013
    “…The purpose of this study was to measure energy expenditure required to play repeated bouts of six Microsoft Xbox 360 Kinect games ("Motion Sports Adrenaline™," "Sonic Free Riders™," "Virtua Tennis 4™," "Kinect Sports™," "Kinect Adventures™," and "Just Dance 3™"). …”
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    The effect of exergaming on vascular function in children by Mills, A., Rosenberg, M., Stratton, G., Carter, H., Spence, Angela, Pugh, C., Green, D., Naylor, L.

    Published 2013
    “…Objectives: To assess whether exergaming can induce measurable changes in heart rate (HR), energy expenditure (EE), and flow-mediated dilation (FMD) arterial function in healthy children. Study design: Fifteen children (8 males, 10.1 ± 0.7 years, body mass index 17.9 ± 2.4 kg.m−2) undertook a graded exercise test and 2 × 15 minute exergaming sessions (Xbox 360‒Kinect); high intensity exergaming (HiE, Kinect Sports–200 m Hurdles) and low intensity exergaming (LoE, Kinect Sports–Ten Pin Bowling). …”
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    The effect of exergaming on knee proprioception in older men: a randomized controlled trial by Sadeghi, Hassan, Hakim, Mohammad Nazrul, Hamid, Tengku Aizan, Amri, Saidon Bin, Razeghi, Mohsen, Farazdaghi, Mohammadreza, Shakoor, Elham

    Published 2017
    “…Objective: The purpose of this study was to determine the effect of an 8-week Xbox Kinect exercise program on knee proprioception in healthy older adults. …”
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  11. 11

    Impact of Interactive Multimedia-based Nutrition Education Programme (IMNEP) on nutrition KAP and anthropometric parameters among overweight and obese primary school children in Ko... by Dali, Wan Putri Elena Wan

    Published 2018
    “…Intervention groups were exposed to animated explanatory videos, an education video game entitled My Healthy Eating and active gaming exercises by using XBOX 360 over a 12-week and another 12-week without intervention. …”
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  12. 12

    Markerless motion capture system via kinematic analysis of angular lower limb by Khairu Razak, Siti Badriah

    Published 2022
    “…However, its accuracy is often questioned compared to the established technologies such as passive marker systems. Therefore, this study sets an alternative method to evaluate Kinect Xbox 360 markerless system accuracy based on two positioning coordinates of two pairs of sensors. …”
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