Search Results - "video game"

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    MEASURING VALUE IN THE VIDEO GAMES CONTEXT by Voulgaris, Aristeidis

    Published 2012
    “…The video games global market has been enjoying massive growth over the past years. …”
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    Exploring the characteristics of violent video game players by Phillips, R.S.

    Published 2018
    Subjects: “…Violence; Video games; Video gamers; Aggression…”
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    An Educational Video Game Based on Basic Principle of Biology by Noor Ain, Rosly, Amirul Azuani, Romlee, Lim, Zhi Yue

    Published 2019
    “…Video games have been extremely attractive to gamers of all ages, especially the young ones. …”
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    Entry Strategies for Video Game Platforms to Expand to China by Shen, Handa

    Published 2017
    “…Therefore, video game platforms as distributors of video games have enjoyed a great risk these years. …”
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    Short Course by FK Reinforcement Learning on Video Game by Mritha, Ramalingam

    Published 2021
    “…PEKAN, 18 August 2021 - A short course training on Reinforcement Learning on Video Game was organized by FK and conducted virtually by FK academicians, Ts. …”
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    Video gaming and gaming addiction in transgender people: an exploratory study by Arcelus, Jon, Bouman, Walter Pierre, Richards, Christina, Jimenez-Murcia, Susana, Griffiths, Mark

    Published 2017
    “…Background: There is anecdotal clinical evidence that transgender people use the online world – such as forums and online video gaming – for the purpose of experiencing their gender identity in a safe, non-threatening, non alienating, nonstigmatizing, and non-critical environment. …”
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    The challenges of developing a contrast-based video game for treatment of amblyopia by Hussain, Zahra, Astle, Andrew T., Webb, Ben S., McGraw, Paul V.

    Published 2014
    “…Here, we combined the advantages of both approaches by developing a video game that trains contrast sensitivity, which in psychophysical experiments, is associated with significant improvements in visual acuity in amblyopia. …”
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    The effect of video games on moral decision making : empathy as a moderator by Tan, Marissa Hui Yen

    Published 2021
    “…Past research indicates that video game playing can increase aggressive behaviours. …”
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    To play or not to play: How video games motivate gamers in Malaysia to play by Ng, Benedict Boon Yew

    Published 2023
    “…Video games have become a worldwide phenomenon despite only being roughly seven decades old, but due to the industry’s relative youth, we still have much to learn and understand about gaming as it is a constantly evolving field that is closely linked with the advancement of technology. …”
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