Search Results - "mobile entertainment"
-
1
The Prospects Of Mobile Commerce In The Malaysian Mobile Entertainment
Published 2007“…The main objective of this research is to see the growth of mobile entertainment in Malaysia for which an empirical study is carried out.…”
Get full text
-
2
Mobile entertainment adoption among UiTM Shah Alam students
Published 2006“…Mobile entertainment also can be defined as a subset of mobile commerce application. …”
Get full text
-
3
Smartphones: a menace to the eye-fact or fiction?
Published 2014“…Over the last 20 years, smartphones have become pivotal in our daily lives as they allow us to view e-mails, browse websites and even function as a mobile entertainment device. Smartphones are mainly used at close working distances and research by Bababekova et al. (2013) suggest that these working distances differ significantly from those when reading hardcopy text. …”
Get full text
Get full text
-
4
The compounded role of e-commerce in achieving supply chain excellence in manufacturing perspective
Published 2005“…It is only recently that industry has begun to broaden its views of the mobile consumers to include deeper understanding of users’ behaviour.Predictions of increasing revenue from mobile services in the future depend ultimately on the successful development and the satisfaction of an end-user market rather than technical development.This paper serves as foundation for further studies concerning the factors influencing the adoption of mobile entertainment services.…”
Get full text
-
5
The state of deployment and adoption of mobile services in Malaysia: A comparative study
Published 2005“…It is only recently that industry has begun to broaden its views of the mobile consumers to include deeper understanding of users’ behaviour.Predictions of increasing revenue from mobile services in the future depend ultimately on the successful development and the satisfaction of an end-user market rather than technical development.This paper serves as foundation for further studies concerning the factors influencing the adoption of mobile entertainment services.…”
Get full text