Search Results - "cosplayer"

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    “expressive Rationality”: Habitus And Field In A Malaysian Cosplay Community by Chan, Rachel Suet Kay

    Published 2018
    “…Malaysian cosplayers, as a subset of Asian cosplayers, engage in a visually performative activity which raises the issues of ethnic and gender performativity, among other identity markers. …”
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    A study of social media influences the intention and motivation for doing cosplay in Malaysia by Lee, Ming Jie

    Published 2023
    “…This study explores the influence of social media on the motivation of Malaysian cosplayers. It addresses a research gap by investigating how social media platforms like Facebook and Instagram have shaped the motivations and intentions of cosplayers to participant in this interest culture. …”
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    To be or not to be the queerest of them all: Investigating the Freedom of Gender Performativity within the Queer Space of Cosplay/Cross play by Loke, Elween

    Published 2016
    “…This paper examines freedom of gender performativity among Crossplayers and Cosplayers within the queer space in which they embody gendered identities. …”
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    Aplikasi peranti analitikal “cultural diamond” dalam analisis pembentukan komuniti sub-budaya cosplay Jepun di Malaysia by Rohayati Paidi, Md Nasrudin Md Akhir, Asmadi Hassan

    Published 2018
    “…Artikel ini membincangkan komuniti sub-budaya cosplay Jepun dalam merangka penjelasan tentang bagaimana sebuah sub-budaya yang berasal dari luar negara iaitu Jepun boleh wujud sebagai sub-budaya di Malaysia. …”
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    Growing as a person: experiences at anime, comics, and games fan events in Malaysia by Yamato, Eriko

    Published 2016
    “…Fan activities such as costume play (cosplay) of characters in popular culture and production of secondary products such as artwork and fanzines have captured the attention of Malaysian youth. …”
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    Japanese subcultural event participants in Malaysia and their personal development: preliminary findings by Yamato, Eriko

    Published 2013
    “…Consumption of these products is also extended to fan activities such as costume play (cosplay) of anime/manga/game characters and production of secondary products such as art works and fan magazines. …”
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    Proposed new schematic design for manga gallery for viz media at Cineleisure Damansara / Nur Farhana Suhaimi by Suhaimi, Nur Farhana

    Published 2008
    “…Manga reading, anime watching and cosplaying (manga and anime costume playing) culture in Malaysia is growing gradually day by day. …”
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    Selling Japan In Mad Men's Postmodern America: The Visual Translation Of Japanese Icons And Images Through A Lens Of Western Advertising And Aesthetics by Brown, Paris

    Published 2014
    “…Evinced by generalised twentieth-century stereotypes, as well as twenty-first-century discussions of anime, manga and cosplay, it appears that World War II archetypes of Japanese society have had lasting residual effects that are slowly diminishing. …”
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    Proposed new interior design of Crazy Manga Store for Animation Technology Sdn Bhd at No 5 & 6 Sunway Giza, Dataran Sunway PJU 5 Kota Damansara, Petaling Jaya, Selangor Darul Ehsan... by Abu Bakar, Ibrahim

    Published 2010
    “…Besides, there are also other products provided such as figurines, cards, magazines, DVD animation, DVD soundtrack and cosplay merchandise.The chosen concept and image not only fulfilled client’s requirement, but also must reflect client’s character and corporate image as well as to give a positive impact to the performance of workers inside the store so that it will inculcate workers to work even harder. …”
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