Search Results - "board game"
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Eurogames: The Design, Culture and Play of Modern European Board Games
Published 2012“…While board games can appear almost primitive in the digital age, eurogames—also known as German-style board games—have increased in popularity nearly concurrently with the rise of video games. …”
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Effects of board game on speaking ability of low-proficiency ESL learners
Published 2016Subjects: “…Anxiety level; Board game; Speaking ability; Low-proficiency students; ESL learners…”
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Evaluating global zakat game (GZG) board game in enhancing zakat education
Published 2018“…Many educators have chosen to use board games to enhance the way of delivering course contents. …”
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Usability of an interactive board game as therapy tool in children with speech sound disorders
Published 2021“…In Phase I, market survey and website search regarding existing board games were conducted. In Phase II, board game prototypes using the motor approach for speech intervention were developed. …”
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Invasion of the energy monsters: a family board game about energy consumption
Published 2016Subjects: “…Children; environmental sustainability; board games; tractionless practices; tangible interaction; cultural forms; design; learning…”
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Design, development, and evaluation of the Robobug board game: an unplugged approach to computational thinking
Published 2022“…This paper presents the design, development, and evaluation of the Robobug board game, which was developed to foster computational thinking (CT) among primary school pupils in Malaysia, particularly those who encounter computer and Internet access issues. …”
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Model-based Customer-Relationship Management System and Strategic Board Game: Analogical Training
Published 2021“…This paper aims to alleviate some of the stress through model-based social customer relationship management system, an Augmented Reality board game, and two mini tourism games. The first aims to increase collaboration among stakeholders and to increase more effective and efficient resource management. …”
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Digital Board Game: Is there a need for it in language learning among tertiary level students?
Published 2018“…In this digital era, the use of board games, for instance, has provided a solution to learning a language. …”
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An evaluation of Global Zakat Game (GZG) as edutainment board game in enhancing Zakat education in Malaysia
Published 2018“…Board games have become one of the useful tools in teaching and learning. …”
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Utilizing “traders” board game to improve entrepreneurship factors among teenagers: a qualitative study
Published 2015“…This qualitative study aims to explore the changes of six elements of entrepreneurship (EE) among teenagers after they played an educational board game called Traders of Antrapre (“Traders”). The six elements are namely (1) self-esteem, (2) competitive traits, (3) resilience, (4) self-efficacy, (5) practical intelligence and (6) experience. …”
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'Parts of speech' - 'drop a card' board game / Angeline Ranjethamoney Vijayarajoo … [et al.]
Published 2019“…Hence, this study aims to experiment, using a language game - ‘Parts of Speech’ - ‘Drop a Card’ board game, in efforts to enhance the learning of the parts of speech more effectively. …”
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Vocathon – the usefulness of board games in vocabulary learning through the multiple intelligences approach / Lilly Metom ... [et al.]
Published 2019“…Based on the survey conducted after playing the board game, the majority of the participants gave positive responses. …”
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Effectiveness of board game and infographics on delivering Life Cycle Assessment (LCA) concepts among secondary school students
Published 2020“…The aim of this study is to assess the effectiveness of using board game and infographic in delivering the LCA concept among lower secondary students. …”
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ChM. Dr Wan Norfazilah develops LabQuest, innovative board game to enhance students’ understanding of ISO standards
Published 2025“…Dr Wan Norfazilah Wan Ismail, has successfully developed LabQuest, an innovative board game that adapts the principles of ISO 9001:2015 and ISO/IEC 17025:2017 standards in the form of a real laboratory management simulation. …”
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