Search Results - "behavior settings"
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Embedding Green Product Attributes Preferences and Cultural Consideration for Product Design Development: A Conceptual Framework
“…Since customers may have varied expectations and preferences for green products, it depends on the green attributes embedded in the product and cultural value influences. As the natural behavior setting, cultural value has been proven to influence customer preferences in the literature. …”
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Embedding Green Product Attributes Preferences and Cultural Consideration for Product Design Development: A Conceptual Framework
Published 2023“…Since customers may have varied expectations and preferencesb for green products, it depends on the green attributes embedded in the product and cultural value influences. As the natural behavior setting, cultural value has been proven to influence customer preferences in the literature. …”
Get full text
Get full text
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Embedding Green Product Attributes Preferences and Cultural Consideration for Product Design Development: A Conceptual Framework
Published 2023“…Since customers may have varied expectations and preferences for green products, it depends on the green attributes embedded in the product and cultural value influences. As the natural behavior setting, cultural value has been proven to influence customer preferences in the literature. …”
Get full text
Get full text
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4
Embedding Green Product Attributes Preferences and Cultural Consideration for Product Design Development: A Conceptual Framework
Published 2023“…Since customers may have varied expectations and preferences for green products, it depends on the green attributes embedded in the product and cultural value influences. As the natural behavior setting, cultural value has been proven to influence customer preferences in the literature. …”
Get full text
Get full text
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HiGame: Improving elderly well-being through horticultural interaction
Published 2016“…By designing a horticultural interaction game for motivating or invoking the communication between elderly and their family members, the prototype is developed based on the framework of behavior setting and semi-fixed features. Three groups of games, physical games, virtual games, and spatial interaction games, are analyzed and 14 cases are studied and evaluated for the features required. …”
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Results from Australia's 2014 Report Card on Physical Activity for Children and Youth
Published 2014“…The purpose of the Australian 2014 Physical Activity Report Card initiative was to assess the behaviors, settings, and sources of influences and strategies and investments associated with the physical activity levels of Australian children and youth. …”
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