Search Results - "Nintendo"

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    Laporan teknikal cadangan menaiktaraf Nintendo’s World Centre Di Lot 168, Tingkat 4, Jalan Bukit Bintang, Pavillion, Kuala Lumpur / Ummu Umairah Zulkifli by Zulkifli, Ummu Umairah

    Published 2009
    “…Projek yang telah dipilih bagi projek akhir ini ialah merekabentuk hiasan dalaman kedai “Nintendo’s World Centre”.Bertempat di Lot 168,tingkat 4,jalan Bukit Bintang,55100,Bukit Bintang.Pavillion,Kuala Lumpur.Tujuan utama adalah untuk memperkenaikan jenama Nintendo dengan lebih meluas di Malaysia dan juga untuk menampilkan konsep baru untuk jenama Nintendo.ini bertujuan supaya suasana di pusat permainan ini adalah lebih mesra pengguna tidak kira umur.bangsa mahupun pangkat.Pusat ini juga memberi peluang kepada pelanggan untuk mengenali dan mencuba perkhidmatan dan barangan Nintendo dan merasai kepuasan perkhidmatan dan produk yang ditampilkan. …”
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    Report of propose new interior design of Nintendo Centre for Gamers Hideout Sdn Bhd at Lot UG 046,001-002, Plaza Low Yat Shopping Complex, Bukit Bintang, Kuala Lumpur / Abdul Hannan Abd Nashir by Abd Nashir, Abdul Hannan

    Published 2010
    “…The porpose gaming centre that specifically for Nintendo lover’s is to design a gathering place for fellow gamers, apart from being a specialty store for Nintendo. …”
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    Death by `techtonic’ fault by Abd Razak, Dzulkifli

    Published 2010
    “…Some liken it to a NokiaKindleNintendo machine interconnecting seamlessly. It is a communication gadgetcumreaderandgame device rolled into one — available simultaneously at multitouch.…”
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    User identification approach based on simple gestures by Guna, J., Stojmenova, E., Lugmayr, Artur, Humar, I., Pogacnik, M.

    Published 2014
    “…Gestures were acquired by an accelerometer sensor equipped device in a form of the Nintendo WiiMote remote controller. A dynamic time warping method is used at the core of our gesture based identification system. …”
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    A comparison of the upper limb movement kinematics utilized by children playing virtual and real table tennis by Bufton, Amy, Campbell, Amity, Howie, Erin, Straker, Leon

    Published 2014
    “…This study compared the movement patterns of nineteen 10–12 yr old children, while playing table tennis on three AVG consoles (Nintendo Wii, Xbox Kinect, Sony Move) and as a real world task. …”
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