Non-photorealistic outdoor scene rendering : techniques and application
Many researches in Non-Photorealistic Rendering (NPR) have been done to investigate a variety of techniques to simulate the styles of hand-drawn artists. Many applications in industrial, architectural, animated film production, technical design, and computer graphics designs have focused on renderin...
| Main Authors: | , , |
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| Other Authors: | |
| Format: | Book Section |
| Language: | English |
| Published: |
IEEE
2004
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| Subjects: | |
| Online Access: | http://eprints.utm.my/9812/ http://eprints.utm.my/9812/1/Mohd.ShahrizalSunar2008_Non-PhotarealisticRenderingForOutdoorScene.pdf |
| _version_ | 1848891945782345728 |
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| author | Liew Irene, Suet Fun Sunar, Mohd. Shahrizal Abdullah Bade, Abdullah Bade |
| author2 | Banissi, E. |
| author_facet | Banissi, E. Liew Irene, Suet Fun Sunar, Mohd. Shahrizal Abdullah Bade, Abdullah Bade |
| author_sort | Liew Irene, Suet Fun |
| building | UTeM Institutional Repository |
| collection | Online Access |
| description | Many researches in Non-Photorealistic Rendering (NPR) have been done to investigate a variety of techniques to simulate the styles of hand-drawn artists. Many applications in industrial, architectural, animated film production, technical design, and computer graphics designs have focused on rendering 3D models to depict non-photorealism. Most of them are based on rendering characters and object-based. This paper investigates on non-photorealistic rendering techniques for 3D outdoor scenes. Outdoor scene composed of a large extent of natural phenomena of landscapes, plants, trees, mountains, buildings, and many more. Techniques discussed in this paper include silhouette and cartoon-shaded renderings. Silhouette rendering implements Brute Force approach to determine the silhouette edges. Cel-shading algorithm in cartoon rendering renders the objects in the scene by manipulating directional or positional lightings with texture-shaded to give the scene cartoon look. |
| first_indexed | 2025-11-15T21:06:02Z |
| format | Book Section |
| id | utm-9812 |
| institution | Universiti Teknologi Malaysia |
| institution_category | Local University |
| language | English |
| last_indexed | 2025-11-15T21:06:02Z |
| publishDate | 2004 |
| publisher | IEEE |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | utm-98122013-04-30T04:39:34Z http://eprints.utm.my/9812/ Non-photorealistic outdoor scene rendering : techniques and application Liew Irene, Suet Fun Sunar, Mohd. Shahrizal Abdullah Bade, Abdullah Bade TR Photography QA76 Computer software Many researches in Non-Photorealistic Rendering (NPR) have been done to investigate a variety of techniques to simulate the styles of hand-drawn artists. Many applications in industrial, architectural, animated film production, technical design, and computer graphics designs have focused on rendering 3D models to depict non-photorealism. Most of them are based on rendering characters and object-based. This paper investigates on non-photorealistic rendering techniques for 3D outdoor scenes. Outdoor scene composed of a large extent of natural phenomena of landscapes, plants, trees, mountains, buildings, and many more. Techniques discussed in this paper include silhouette and cartoon-shaded renderings. Silhouette rendering implements Brute Force approach to determine the silhouette edges. Cel-shading algorithm in cartoon rendering renders the objects in the scene by manipulating directional or positional lightings with texture-shaded to give the scene cartoon look. IEEE Banissi, E. Piah, A.R.M. Sarfraz, M. 2004-07-26 Book Section PeerReviewed application/pdf en http://eprints.utm.my/9812/1/Mohd.ShahrizalSunar2008_Non-PhotarealisticRenderingForOutdoorScene.pdf Liew Irene, Suet Fun and Sunar, Mohd. Shahrizal and Abdullah Bade, Abdullah Bade (2004) Non-photorealistic outdoor scene rendering : techniques and application. In: Proceedings International Conference On Computer Graphics, Imaging And Visualization. International Conference on Computer Graphics Imaging and Visualization . IEEE, USA, pp. 215-220. ISBN 0769521789 http://doi.ieeecomputersociety.org/10.1109/CGIV.2004.1323988 10.1109/CGIV.2004.1323988 |
| spellingShingle | TR Photography QA76 Computer software Liew Irene, Suet Fun Sunar, Mohd. Shahrizal Abdullah Bade, Abdullah Bade Non-photorealistic outdoor scene rendering : techniques and application |
| title | Non-photorealistic outdoor scene rendering : techniques and application |
| title_full | Non-photorealistic outdoor scene rendering : techniques and application |
| title_fullStr | Non-photorealistic outdoor scene rendering : techniques and application |
| title_full_unstemmed | Non-photorealistic outdoor scene rendering : techniques and application |
| title_short | Non-photorealistic outdoor scene rendering : techniques and application |
| title_sort | non-photorealistic outdoor scene rendering : techniques and application |
| topic | TR Photography QA76 Computer software |
| url | http://eprints.utm.my/9812/ http://eprints.utm.my/9812/ http://eprints.utm.my/9812/ http://eprints.utm.my/9812/1/Mohd.ShahrizalSunar2008_Non-PhotarealisticRenderingForOutdoorScene.pdf |