Chen, T. K., & Abdul Rahman, A. (2003). The mathematics of 3D buffering for simple geospatial primitives. Faculty of Geoinformation Science and Engineering.
Chicago Style (17th ed.) CitationChen, Tet Khuan, and Alias Abdul Rahman. The Mathematics of 3D Buffering for Simple Geospatial Primitives. Faculty of Geoinformation Science and Engineering, 2003.
MLA (9th ed.) CitationChen, Tet Khuan, and Alias Abdul Rahman. The Mathematics of 3D Buffering for Simple Geospatial Primitives. Faculty of Geoinformation Science and Engineering, 2003.
Warning: These citations may not always be 100% accurate.