Exploring the effectiveness of STEAM integrated approach via scratch on computational thinking

This study examined the effectiveness of STEAM (Science, Technology, Engineering, Art, Mathematics) integrated approach via Scratch on five subconstructs of computational thinking (CT) among 29 male and 30 female students. A quasi-experimental design was employed in the research. The participants...

Full description

Bibliographic Details
Main Authors: Wee, Ling Tan, Samsudin, Mohd Ali, Ismail, Mohd Erfy, Ahmad, Nur Jahan, Abdul Talib, Corrienna
Format: Article
Language:English
Published: Modestum Publishing LTD 2021
Subjects:
Online Access:http://eprints.uthm.edu.my/6873/
http://eprints.uthm.edu.my/6873/1/J13707_60a40efa3822a561587ae9e2a793ca1a.pdf
_version_ 1848888935839694848
author Wee, Ling Tan
Samsudin, Mohd Ali
Ismail, Mohd Erfy
Ahmad, Nur Jahan
Abdul Talib, Corrienna
author_facet Wee, Ling Tan
Samsudin, Mohd Ali
Ismail, Mohd Erfy
Ahmad, Nur Jahan
Abdul Talib, Corrienna
author_sort Wee, Ling Tan
building UTHM Institutional Repository
collection Online Access
description This study examined the effectiveness of STEAM (Science, Technology, Engineering, Art, Mathematics) integrated approach via Scratch on five subconstructs of computational thinking (CT) among 29 male and 30 female students. A quasi-experimental design was employed in the research. The participants demonstrated the application of CT in designing games via Scratch during the intervention. The Computational Thinking Survey (CTS) was administered pre-CT and post- CT tests in measuring the five subconstructs of CT. Repeated multivariate analysis of variance (MANOVA) results showed that the intervention positively affected male and female students’ comprehension concerning the five subconstructs of CT. The results were strengthened by the repeated measure of analysis of variance (ANOVA) with posthoc comparisons, indicating all five subconstructs of CT increased significantly (p < .05). Indirectly, this research introduced a new teaching methodology for students’ CT level in the current electronic and technology-advanced era and increased concept manipulation capacity among male and female students.
first_indexed 2025-11-15T20:18:11Z
format Article
id uthm-6873
institution Universiti Tun Hussein Onn Malaysia
institution_category Local University
language English
last_indexed 2025-11-15T20:18:11Z
publishDate 2021
publisher Modestum Publishing LTD
recordtype eprints
repository_type Digital Repository
spelling uthm-68732022-04-05T06:50:32Z http://eprints.uthm.edu.my/6873/ Exploring the effectiveness of STEAM integrated approach via scratch on computational thinking Wee, Ling Tan Samsudin, Mohd Ali Ismail, Mohd Erfy Ahmad, Nur Jahan Abdul Talib, Corrienna T351-385 Mechanical drawing. Engineering graphics This study examined the effectiveness of STEAM (Science, Technology, Engineering, Art, Mathematics) integrated approach via Scratch on five subconstructs of computational thinking (CT) among 29 male and 30 female students. A quasi-experimental design was employed in the research. The participants demonstrated the application of CT in designing games via Scratch during the intervention. The Computational Thinking Survey (CTS) was administered pre-CT and post- CT tests in measuring the five subconstructs of CT. Repeated multivariate analysis of variance (MANOVA) results showed that the intervention positively affected male and female students’ comprehension concerning the five subconstructs of CT. The results were strengthened by the repeated measure of analysis of variance (ANOVA) with posthoc comparisons, indicating all five subconstructs of CT increased significantly (p < .05). Indirectly, this research introduced a new teaching methodology for students’ CT level in the current electronic and technology-advanced era and increased concept manipulation capacity among male and female students. Modestum Publishing LTD 2021 Article PeerReviewed text en http://eprints.uthm.edu.my/6873/1/J13707_60a40efa3822a561587ae9e2a793ca1a.pdf Wee, Ling Tan and Samsudin, Mohd Ali and Ismail, Mohd Erfy and Ahmad, Nur Jahan and Abdul Talib, Corrienna (2021) Exploring the effectiveness of STEAM integrated approach via scratch on computational thinking. EURASIA Journal of Mathematics, Science and Technology Education, 17 (12). pp. 1-19. https://doi.org/10.29333/ejmste/11403
spellingShingle T351-385 Mechanical drawing. Engineering graphics
Wee, Ling Tan
Samsudin, Mohd Ali
Ismail, Mohd Erfy
Ahmad, Nur Jahan
Abdul Talib, Corrienna
Exploring the effectiveness of STEAM integrated approach via scratch on computational thinking
title Exploring the effectiveness of STEAM integrated approach via scratch on computational thinking
title_full Exploring the effectiveness of STEAM integrated approach via scratch on computational thinking
title_fullStr Exploring the effectiveness of STEAM integrated approach via scratch on computational thinking
title_full_unstemmed Exploring the effectiveness of STEAM integrated approach via scratch on computational thinking
title_short Exploring the effectiveness of STEAM integrated approach via scratch on computational thinking
title_sort exploring the effectiveness of steam integrated approach via scratch on computational thinking
topic T351-385 Mechanical drawing. Engineering graphics
url http://eprints.uthm.edu.my/6873/
http://eprints.uthm.edu.my/6873/
http://eprints.uthm.edu.my/6873/1/J13707_60a40efa3822a561587ae9e2a793ca1a.pdf