Creative edutainment software for Lenggong Valley using constructivism approach

World heritage sites are places that already existed for a long time in the history and are deemed important in terms of historical significance, cultural significance, scientific significance, and so on. Every single one of the location that was declared as the world heritage site provides huge uni...

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Main Author: Chong, Brian Zhao Zun
Format: Final Year Project / Dissertation / Thesis
Published: 2022
Subjects:
Online Access:http://eprints.utar.edu.my/4766/
http://eprints.utar.edu.my/4766/1/fyp_IB_2022_CBZZ.pdf
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author Chong, Brian Zhao Zun
author_facet Chong, Brian Zhao Zun
author_sort Chong, Brian Zhao Zun
building UTAR Institutional Repository
collection Online Access
description World heritage sites are places that already existed for a long time in the history and are deemed important in terms of historical significance, cultural significance, scientific significance, and so on. Every single one of the location that was declared as the world heritage site provides huge universal value towards humans. Hence, it is important to preserve these sites as well as providing resources and methods so that people that wish to gain more information related to these sites are able to utilize it and learn more about the sites. Lenggong Valley is a located at Perak, Malaysia and UNESCO declared it as a world heritage site during the date 30th June 2012. Considering that the only way to gain information related to Lenggong Valley currently is by searching at the internet and most of the information comes in the form of text and pictures only, it lacks interactivity and people will feel bored or lazy to read through the text heavy information. Hence, this project is an Edutainment Software that can be used to gain information related to Lenggong Valley by users through interactive ways and it is user centered constructivism approach. This software will be using several elements of multimedia which includes text, graphic, animation, and audio. There will also be 3D navigation as well as augmented reality in the modules of the software. Users will be able to navigate freely through the modules of this software based on their personal preference. The methodology used during this project is ADDIE model which includes Analysis phase, Design phase, Development phase, Implementation phase, and Evaluation phase. The expected outcome of the software will be start menu, main menu, alongside with 5 modules which includes Quiz module, Simulation module, Map Navigation module, AR module, and Timeline module.
first_indexed 2025-11-15T19:35:18Z
format Final Year Project / Dissertation / Thesis
id utar-4766
institution Universiti Tunku Abdul Rahman
institution_category Local University
last_indexed 2025-11-15T19:35:18Z
publishDate 2022
recordtype eprints
repository_type Digital Repository
spelling utar-47662022-12-29T10:45:26Z Creative edutainment software for Lenggong Valley using constructivism approach Chong, Brian Zhao Zun T Technology (General) World heritage sites are places that already existed for a long time in the history and are deemed important in terms of historical significance, cultural significance, scientific significance, and so on. Every single one of the location that was declared as the world heritage site provides huge universal value towards humans. Hence, it is important to preserve these sites as well as providing resources and methods so that people that wish to gain more information related to these sites are able to utilize it and learn more about the sites. Lenggong Valley is a located at Perak, Malaysia and UNESCO declared it as a world heritage site during the date 30th June 2012. Considering that the only way to gain information related to Lenggong Valley currently is by searching at the internet and most of the information comes in the form of text and pictures only, it lacks interactivity and people will feel bored or lazy to read through the text heavy information. Hence, this project is an Edutainment Software that can be used to gain information related to Lenggong Valley by users through interactive ways and it is user centered constructivism approach. This software will be using several elements of multimedia which includes text, graphic, animation, and audio. There will also be 3D navigation as well as augmented reality in the modules of the software. Users will be able to navigate freely through the modules of this software based on their personal preference. The methodology used during this project is ADDIE model which includes Analysis phase, Design phase, Development phase, Implementation phase, and Evaluation phase. The expected outcome of the software will be start menu, main menu, alongside with 5 modules which includes Quiz module, Simulation module, Map Navigation module, AR module, and Timeline module. 2022-06 Final Year Project / Dissertation / Thesis NonPeerReviewed application/pdf http://eprints.utar.edu.my/4766/1/fyp_IB_2022_CBZZ.pdf Chong, Brian Zhao Zun (2022) Creative edutainment software for Lenggong Valley using constructivism approach. Final Year Project, UTAR. http://eprints.utar.edu.my/4766/
spellingShingle T Technology (General)
Chong, Brian Zhao Zun
Creative edutainment software for Lenggong Valley using constructivism approach
title Creative edutainment software for Lenggong Valley using constructivism approach
title_full Creative edutainment software for Lenggong Valley using constructivism approach
title_fullStr Creative edutainment software for Lenggong Valley using constructivism approach
title_full_unstemmed Creative edutainment software for Lenggong Valley using constructivism approach
title_short Creative edutainment software for Lenggong Valley using constructivism approach
title_sort creative edutainment software for lenggong valley using constructivism approach
topic T Technology (General)
url http://eprints.utar.edu.my/4766/
http://eprints.utar.edu.my/4766/1/fyp_IB_2022_CBZZ.pdf