Mobile game development for UTAR Kampar campus touring

Most of the campuses of renowned universities have their interesting attractions, and these attractions may also have good stories that are worth visitors exploring. For instance, there are quite many points of interest on UTAR Kampar campus. However, when visitors are visiting the campus, there lac...

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Main Author: Chen, Zhe Sheng
Format: Final Year Project / Dissertation / Thesis
Published: 2022
Subjects:
Online Access:http://eprints.utar.edu.my/4690/
http://eprints.utar.edu.my/4690/1/fyp_CS_2022_CZS.pdf
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author Chen, Zhe Sheng
author_facet Chen, Zhe Sheng
author_sort Chen, Zhe Sheng
building UTAR Institutional Repository
collection Online Access
description Most of the campuses of renowned universities have their interesting attractions, and these attractions may also have good stories that are worth visitors exploring. For instance, there are quite many points of interest on UTAR Kampar campus. However, when visitors are visiting the campus, there lacks a good application that is able to introduce the backgrounds and stories of these campus attractions. Therefore, this project intends to use the concept of tourism gamification to attract visitors and promote UTAR Kampar campus with a gamified touring application. An Augmented Reality (AR) game will be developed to interact with the visitors while they are visiting UTAR Kampar campus in order to enhance their touring experience. Moreover, the game will also allow visitors to learn the stories of UTAR Kampar campus, and through playing with the quizzes in the game, the visitors can link the campus attractions together.
first_indexed 2025-11-15T19:34:58Z
format Final Year Project / Dissertation / Thesis
id utar-4690
institution Universiti Tunku Abdul Rahman
institution_category Local University
last_indexed 2025-11-15T19:34:58Z
publishDate 2022
recordtype eprints
repository_type Digital Repository
spelling utar-46902023-01-15T13:49:45Z Mobile game development for UTAR Kampar campus touring Chen, Zhe Sheng T Technology (General) Most of the campuses of renowned universities have their interesting attractions, and these attractions may also have good stories that are worth visitors exploring. For instance, there are quite many points of interest on UTAR Kampar campus. However, when visitors are visiting the campus, there lacks a good application that is able to introduce the backgrounds and stories of these campus attractions. Therefore, this project intends to use the concept of tourism gamification to attract visitors and promote UTAR Kampar campus with a gamified touring application. An Augmented Reality (AR) game will be developed to interact with the visitors while they are visiting UTAR Kampar campus in order to enhance their touring experience. Moreover, the game will also allow visitors to learn the stories of UTAR Kampar campus, and through playing with the quizzes in the game, the visitors can link the campus attractions together. 2022-09-05 Final Year Project / Dissertation / Thesis NonPeerReviewed application/pdf http://eprints.utar.edu.my/4690/1/fyp_CS_2022_CZS.pdf Chen, Zhe Sheng (2022) Mobile game development for UTAR Kampar campus touring. Final Year Project, UTAR. http://eprints.utar.edu.my/4690/
spellingShingle T Technology (General)
Chen, Zhe Sheng
Mobile game development for UTAR Kampar campus touring
title Mobile game development for UTAR Kampar campus touring
title_full Mobile game development for UTAR Kampar campus touring
title_fullStr Mobile game development for UTAR Kampar campus touring
title_full_unstemmed Mobile game development for UTAR Kampar campus touring
title_short Mobile game development for UTAR Kampar campus touring
title_sort mobile game development for utar kampar campus touring
topic T Technology (General)
url http://eprints.utar.edu.my/4690/
http://eprints.utar.edu.my/4690/1/fyp_CS_2022_CZS.pdf