An interactive serious game for dementia prevention
In the recent years, the situation of rapidly aging population growth in most parts of the world creates a worrying situation. There is also a rise in age-related diseases associated with cognitive deficits, such as dementia. Normal cognitive status plays an essential role in controlling individuals...
| Main Author: | Yew, Wei Hong |
|---|---|
| Format: | Final Year Project / Dissertation / Thesis |
| Published: |
2022
|
| Subjects: | |
| Online Access: | http://eprints.utar.edu.my/4679/ http://eprints.utar.edu.my/4679/1/fyp_CS_2022_YWH.pdf |
Similar Items
Covid run game serious game for health : Covid-19 preventive care
by: Mohd Azrul Hisham, Mohd Adib, et al.
Published: (2021)
by: Mohd Azrul Hisham, Mohd Adib, et al.
Published: (2021)
Preventive self-care serious games for diabetes: a game design
by: Siti Normaziah, Ihsan, et al.
Published: (2020)
by: Siti Normaziah, Ihsan, et al.
Published: (2020)
The Application and Development of VR Interactive Technology in Serious Games
by: Li, Qiang, et al.
Published: (2015)
by: Li, Qiang, et al.
Published: (2015)
Review on serious-education games for slow learners
by: Siti Nuraishah, Nazri, et al.
Published: (2023)
by: Siti Nuraishah, Nazri, et al.
Published: (2023)
Serious games and preventive self care for diabetics: a conceptual framework
by: Siti Normaziah, Ihsan, et al.
Published: (2019)
by: Siti Normaziah, Ihsan, et al.
Published: (2019)
Serious game for first aid
by: Ain Nur Najwa, Abdul Wahab
Published: (2018)
by: Ain Nur Najwa, Abdul Wahab
Published: (2018)
Implementation of serious games for data privacy and protection awareness in Cybersecurity
by: Siti Normaziah, Ihsan, et al.
Published: (2023)
by: Siti Normaziah, Ihsan, et al.
Published: (2023)
Rewind: Cbt-Based Serious Game To Improve Cognitive Emotion Regulations And Anxiety Disorders
by: Heng, Yew Ken
Published: (2023)
by: Heng, Yew Ken
Published: (2023)
Special issue title: Entertainment in serious games and entertaining serious purposes
by: Marsh, T., et al.
Published: (2016)
by: Marsh, T., et al.
Published: (2016)
Purification: A Serious Game Of Environmental Issues
by: Leong, Pi Yee
Published: (2023)
by: Leong, Pi Yee
Published: (2023)
Serious games analytics: Theoretical framework
by: Loh, C., et al.
Published: (2015)
by: Loh, C., et al.
Published: (2015)
Web management system for serious game in internal medical practice
by: Yin, Phoon Wei
Published: (2013)
by: Yin, Phoon Wei
Published: (2013)
Understanding the representational dimension of learning: the implications of interactivity, immersion and fidelity on the development of serious games
by: de Freitas, Sara, et al.
Published: (2011)
by: de Freitas, Sara, et al.
Published: (2011)
Serious “human papillomavirus vaccine” game for Malaysian adolescents : Development and preliminary study
by: Nur Hazreen, Mohd Hasni, et al.
Published: (2023)
by: Nur Hazreen, Mohd Hasni, et al.
Published: (2023)
Serious games for carpal tunnel syndrome (CTS) rehabilitation treatment
by: Yuzawani, Yusoff
Published: (2019)
by: Yuzawani, Yusoff
Published: (2019)
Framing the Adoption of Serious Games in Formal Education
by: Arnab, S., et al.
Published: (2012)
by: Arnab, S., et al.
Published: (2012)
Serious Games: A New Paradigm for Education?
by: de Freitas, Sara, et al.
Published: (2011)
by: de Freitas, Sara, et al.
Published: (2011)
Towards a Development Approach to Serious Games
by: de Freitas, Sara, et al.
Published: (2009)
by: de Freitas, Sara, et al.
Published: (2009)
Four-dimensional consideration of feedback in serious games.
by: Dunwell, I., et al.
Published: (2011)
by: Dunwell, I., et al.
Published: (2011)
Serious game in learning English (Grammar race)
by: Atiqah, Mohd Nor
Published: (2019)
by: Atiqah, Mohd Nor
Published: (2019)
Serious Game for Autism Children: Review Of Literature
by: Mohd Noor, Helmi Adly, et al.
Published: (2012)
by: Mohd Noor, Helmi Adly, et al.
Published: (2012)
Challenge-Based Learning in a Serious Global Game
by: Gibson, David, et al.
Published: (2018)
by: Gibson, David, et al.
Published: (2018)
A Case Study of Augmented Reality Serious Games
by: Liarokapis, F., et al.
Published: (2009)
by: Liarokapis, F., et al.
Published: (2009)
Repurposing, integrating, and rating serious games as learning objects
by: Hendrix, M., et al.
Published: (2012)
by: Hendrix, M., et al.
Published: (2012)
Serious game for internal medical practice (crowd simulation)
by: Ching, Mah Yoke
Published: (2013)
by: Ching, Mah Yoke
Published: (2013)
Mobile Jawi courseware using serious game approach
by: Nur Syuhaida, Mohammad Roslan
Published: (2018)
by: Nur Syuhaida, Mohammad Roslan
Published: (2018)
Serious games for learning Korean language-hwaiting!! application
by: Siti Nurain, Mohamad Amin
Published: (2019)
by: Siti Nurain, Mohamad Amin
Published: (2019)
Serious Game For Raising Awareness In Protecting Malaysia Native Wildlife (Born)
by: Kerk, Zhi Yuan
Published: (2023)
by: Kerk, Zhi Yuan
Published: (2023)
Interactive cultural narratives: unveiling the potential of the 3D serious game maker tool for Kristang culture
by: Abdulrazic, Mostafa Osama Mostafa
Published: (2025)
by: Abdulrazic, Mostafa Osama Mostafa
Published: (2025)
Measuring the commercial outcomes of serious games in companies: a review
by: Riedel, Johann Christian Karl Henry, et al.
Published: (2014)
by: Riedel, Johann Christian Karl Henry, et al.
Published: (2014)
Getting serious with ipads: The intersection of game design and teaching principals
by: Masek, M., et al.
Published: (2013)
by: Masek, M., et al.
Published: (2013)
Serious games and e-learning standards: Towards an integrated experience
by: Hendrix, M., et al.
Published: (2013)
by: Hendrix, M., et al.
Published: (2013)
Patient's Chatting Mechanism Serious Game for Internal Medicine Practice
by: Lee Sim, Siew
Published: (2013)
by: Lee Sim, Siew
Published: (2013)
A review of artificial intelligence in serious game for public health
by: Abdul Rafiq, Abdullah, et al.
Published: (2021)
by: Abdul Rafiq, Abdullah, et al.
Published: (2021)
A serious game to make learning Japanese (Katakana) easier
by: Siti Fairuz, Bahaman
Published: (2019)
by: Siti Fairuz, Bahaman
Published: (2019)
Interactive game for depression individual
by: Ling, Kelven Kian Hau
Published: (2022)
by: Ling, Kelven Kian Hau
Published: (2022)
A serious game design framework for vocabulary learning of children with autism / Kamran Khowaja
by: Kamran, Khowaja
Published: (2017)
by: Kamran, Khowaja
Published: (2017)
Motion game : wipe out the bubbles
by: Teoh, Lip Ki
Published: (2010)
by: Teoh, Lip Ki
Published: (2010)
Interactive mobile game for learning about sustainablity education
by: WaiShiang, Cheah,, et al.
Published: (2013)
by: WaiShiang, Cheah,, et al.
Published: (2013)
Preliminary study : flood awareness training preparation using serious games
by: Nursyahida Mokhtar,, et al.
Published: (2018)
by: Nursyahida Mokhtar,, et al.
Published: (2018)
Similar Items
-
Covid run game serious game for health : Covid-19 preventive care
by: Mohd Azrul Hisham, Mohd Adib, et al.
Published: (2021) -
Preventive self-care serious games for diabetes: a game design
by: Siti Normaziah, Ihsan, et al.
Published: (2020) -
The Application and Development of VR Interactive Technology in Serious Games
by: Li, Qiang, et al.
Published: (2015) -
Review on serious-education games for slow learners
by: Siti Nuraishah, Nazri, et al.
Published: (2023) -
Serious games and preventive self care for diabetics: a conceptual framework
by: Siti Normaziah, Ihsan, et al.
Published: (2019)