The Correlation of Video Games with Positive Affect and Negative Affect Among UTAR (Perak Campus) Undergraduate Students
Video games are becoming increasingly popular especially among students. There are also recent tragedies involving students who might have issues with psychological wellbeing. Since video games are popular among students and students are vulnerable to various emotions, this study aimed to assess the...
| Main Authors: | , , |
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| Format: | Final Year Project / Dissertation / Thesis |
| Published: |
2016
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| Subjects: | |
| Online Access: | http://eprints.utar.edu.my/2329/ http://eprints.utar.edu.my/2329/1/PY%2D2016%2D1203425.pdf |
| _version_ | 1848885634888892416 |
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| author | Lim, Yong Quan Cheong, Hui Qi Saw, Shi Qi |
| author_facet | Lim, Yong Quan Cheong, Hui Qi Saw, Shi Qi |
| author_sort | Lim, Yong Quan |
| building | UTAR Institutional Repository |
| collection | Online Access |
| description | Video games are becoming increasingly popular especially among students. There are also recent tragedies involving students who might have issues with psychological wellbeing. Since video games are popular among students and students are vulnerable to various emotions, this study aimed to assess the correlation of hours spent on video games and student’s positive and negative affect. It was hypothesised that hours spent on video games is correlated with both positive and negative affect. 300 UTAR-PK students were recruited in this study. The participants were asked to report their total hours spent on video games in the past four weeks and assessed with SPANE (Diener et al., 2009) for their positive and negative affect. The result indicated that hours spent on video games has a statistically significant positive correlation with positive affect of students but no significant correlation with negative affect. Implications and limitations of this study were discussed and recommendations for future studies were made. |
| first_indexed | 2025-11-15T19:25:43Z |
| format | Final Year Project / Dissertation / Thesis |
| id | utar-2329 |
| institution | Universiti Tunku Abdul Rahman |
| institution_category | Local University |
| last_indexed | 2025-11-15T19:25:43Z |
| publishDate | 2016 |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | utar-23292019-08-13T15:18:21Z The Correlation of Video Games with Positive Affect and Negative Affect Among UTAR (Perak Campus) Undergraduate Students Lim, Yong Quan Cheong, Hui Qi Saw, Shi Qi BF Psychology Video games are becoming increasingly popular especially among students. There are also recent tragedies involving students who might have issues with psychological wellbeing. Since video games are popular among students and students are vulnerable to various emotions, this study aimed to assess the correlation of hours spent on video games and student’s positive and negative affect. It was hypothesised that hours spent on video games is correlated with both positive and negative affect. 300 UTAR-PK students were recruited in this study. The participants were asked to report their total hours spent on video games in the past four weeks and assessed with SPANE (Diener et al., 2009) for their positive and negative affect. The result indicated that hours spent on video games has a statistically significant positive correlation with positive affect of students but no significant correlation with negative affect. Implications and limitations of this study were discussed and recommendations for future studies were made. 2016-04-18 Final Year Project / Dissertation / Thesis NonPeerReviewed application/pdf http://eprints.utar.edu.my/2329/1/PY%2D2016%2D1203425.pdf Lim, Yong Quan and Cheong, Hui Qi and Saw, Shi Qi (2016) The Correlation of Video Games with Positive Affect and Negative Affect Among UTAR (Perak Campus) Undergraduate Students. Final Year Project, UTAR. http://eprints.utar.edu.my/2329/ |
| spellingShingle | BF Psychology Lim, Yong Quan Cheong, Hui Qi Saw, Shi Qi The Correlation of Video Games with Positive Affect and Negative Affect Among UTAR (Perak Campus) Undergraduate Students |
| title | The Correlation of Video Games with Positive Affect and Negative Affect Among UTAR (Perak Campus) Undergraduate Students |
| title_full | The Correlation of Video Games with Positive Affect and Negative Affect Among UTAR (Perak Campus) Undergraduate Students |
| title_fullStr | The Correlation of Video Games with Positive Affect and Negative Affect Among UTAR (Perak Campus) Undergraduate Students |
| title_full_unstemmed | The Correlation of Video Games with Positive Affect and Negative Affect Among UTAR (Perak Campus) Undergraduate Students |
| title_short | The Correlation of Video Games with Positive Affect and Negative Affect Among UTAR (Perak Campus) Undergraduate Students |
| title_sort | correlation of video games with positive affect and negative affect among utar (perak campus) undergraduate students |
| topic | BF Psychology |
| url | http://eprints.utar.edu.my/2329/ http://eprints.utar.edu.my/2329/1/PY%2D2016%2D1203425.pdf |