Graphical Instruction For Coloring Mobile-Based Augmented Reality Applications

This paper describes an empirical study of effectiveness and satisfaction utility in augmented reality coloring application. Five children aged 6, 7 and 8 from several Primary School participated in usability test. This study involved applications that were used to study and observe the children int...

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Main Authors: Abdullah, Muhammad Colmann, Che Dalim, Che Samihah, Sunar, Mohd Shahrizal, A.Mohd Yunos, A.Rafidah
Format: Conference or Workshop Item
Language:English
Published: 2016
Subjects:
Online Access:http://eprints.usm.my/39334/
http://eprints.usm.my/39334/1/PAPER_61.pdf
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author Abdullah, Muhammad Colmann
Che Dalim, Che Samihah
Sunar, Mohd Shahrizal
A.Mohd Yunos, A.Rafidah
author_facet Abdullah, Muhammad Colmann
Che Dalim, Che Samihah
Sunar, Mohd Shahrizal
A.Mohd Yunos, A.Rafidah
author_sort Abdullah, Muhammad Colmann
building USM Institutional Repository
collection Online Access
description This paper describes an empirical study of effectiveness and satisfaction utility in augmented reality coloring application. Five children aged 6, 7 and 8 from several Primary School participated in usability test. This study involved applications that were used to study and observe the children interaction with augmented reality coloring application. These pre-tests were to measure the effectiveness and satisfaction on wizard Oz by conducting usability test, observation survey methods in order to assess children experience with augmented reality application. By following children computer interaction methodology the usability test appears to be helpful by providing input to design user interface and improve user experience. The result offers graphical instruction on interaction design framework for children augmented reality application. This research employed a qualitative experimental research with purpose to investigate the effects of user interface and user experience. This study had resulted animated graphical instruction in the production of coloring augmented reality application. It is a critical and comprehensive review of a range of recently published literature sources addressing various issues related to children computer interaction
first_indexed 2025-11-15T17:35:46Z
format Conference or Workshop Item
id usm-39334
institution Universiti Sains Malaysia
institution_category Local University
language English
last_indexed 2025-11-15T17:35:46Z
publishDate 2016
recordtype eprints
repository_type Digital Repository
spelling usm-393342018-03-07T02:51:43Z http://eprints.usm.my/39334/ Graphical Instruction For Coloring Mobile-Based Augmented Reality Applications Abdullah, Muhammad Colmann Che Dalim, Che Samihah Sunar, Mohd Shahrizal A.Mohd Yunos, A.Rafidah NK Decorative arts Applied arts Decoration and ornament This paper describes an empirical study of effectiveness and satisfaction utility in augmented reality coloring application. Five children aged 6, 7 and 8 from several Primary School participated in usability test. This study involved applications that were used to study and observe the children interaction with augmented reality coloring application. These pre-tests were to measure the effectiveness and satisfaction on wizard Oz by conducting usability test, observation survey methods in order to assess children experience with augmented reality application. By following children computer interaction methodology the usability test appears to be helpful by providing input to design user interface and improve user experience. The result offers graphical instruction on interaction design framework for children augmented reality application. This research employed a qualitative experimental research with purpose to investigate the effects of user interface and user experience. This study had resulted animated graphical instruction in the production of coloring augmented reality application. It is a critical and comprehensive review of a range of recently published literature sources addressing various issues related to children computer interaction 2016 Conference or Workshop Item PeerReviewed application/pdf en http://eprints.usm.my/39334/1/PAPER_61.pdf Abdullah, Muhammad Colmann and Che Dalim, Che Samihah and Sunar, Mohd Shahrizal and A.Mohd Yunos, A.Rafidah (2016) Graphical Instruction For Coloring Mobile-Based Augmented Reality Applications. In: 2nd International Conference on Creative Media, Design & Technology (REKA) 2016, 26-27 September, 2016, Pulau Pinang, Malaysia.
spellingShingle NK Decorative arts Applied arts Decoration and ornament
Abdullah, Muhammad Colmann
Che Dalim, Che Samihah
Sunar, Mohd Shahrizal
A.Mohd Yunos, A.Rafidah
Graphical Instruction For Coloring Mobile-Based Augmented Reality Applications
title Graphical Instruction For Coloring Mobile-Based Augmented Reality Applications
title_full Graphical Instruction For Coloring Mobile-Based Augmented Reality Applications
title_fullStr Graphical Instruction For Coloring Mobile-Based Augmented Reality Applications
title_full_unstemmed Graphical Instruction For Coloring Mobile-Based Augmented Reality Applications
title_short Graphical Instruction For Coloring Mobile-Based Augmented Reality Applications
title_sort graphical instruction for coloring mobile-based augmented reality applications
topic NK Decorative arts Applied arts Decoration and ornament
url http://eprints.usm.my/39334/
http://eprints.usm.my/39334/1/PAPER_61.pdf