Specular reflection removal and bloodless vessel segmentation for 3-D heart model reconstruction from single view images
Three Dimensional (3D) human heart model is attracting attention for its role in medical images for education and clinical purposes. Analysing 2D images to obtain meaningful information requires a certain level of expertise. Moreover, it is time consuming and requires special devices to obtain afore...
| Main Author: | Al-Surmi, Aqeel Abdullah Ahmed |
|---|---|
| Format: | Thesis |
| Language: | English |
| Published: |
2015
|
| Subjects: | |
| Online Access: | http://psasir.upm.edu.my/id/eprint/65263/ http://psasir.upm.edu.my/id/eprint/65263/1/FSKTM%202015%2048%20UPM%20IR.pdf |
Similar Items
Using virtual reality for halal slaughtering via medic training simulation and analysis
by: Abdullah, Lili Nurliyana
Published: (2011)
by: Abdullah, Lili Nurliyana
Published: (2011)
Conceptual framework development of learning motivation using Augmented Reality and Virtual Reality applications for motorcycle engine assembly
by: Win, Lai Lai
Published: (2022)
by: Win, Lai Lai
Published: (2022)
Kejelekitan Sosial Komuniti Maya dan Hubungan Interpersoanal Melalui Komunikasi Berperantara Komputer
by: Bolong, Jusang
Published: (2006)
by: Bolong, Jusang
Published: (2006)
Interaction, communication and engagement in hybrid virtual and augmented reality environments
by: Li, Yue
Published: (2020)
by: Li, Yue
Published: (2020)
What Opportunities For Storytelling Might Near-future Technologies Offer Creatives, And How Might Personal Data Affect This?
by: Strickland, J W
Published: (2022)
by: Strickland, J W
Published: (2022)
Design and development of virtual and augmented reality systems to enhance learning and training in assembly process
by: Mahmod @ Wahab, Rohidatun
Published: (2017)
by: Mahmod @ Wahab, Rohidatun
Published: (2017)
Enhancement of interaction for anatomy visual learning interfaces in augmented reality learning
by: Che Anuar, Che Nur Shafareen Afera
Published: (2020)
by: Che Anuar, Che Nur Shafareen Afera
Published: (2020)
Reconfiguring Space
by: Thomas, Paul
Published: (2009)
by: Thomas, Paul
Published: (2009)
Special issue on VR for culture and heritage: the experience of cultural heritage with virtual reality (Part II): Guest Editors’ introduction
by: Ch’ng, Eugene, et al.
Published: (2017)
by: Ch’ng, Eugene, et al.
Published: (2017)
Low fatigue walking-in-place locomotion technique for mobile VR using smartphone’s inertia sensors
by: Ang, Yang Yi
Published: (2020)
by: Ang, Yang Yi
Published: (2020)
Structured evaluation of training in virtual environments
by: D'Cruz, Mirabelle
Published: (1999)
by: D'Cruz, Mirabelle
Published: (1999)
Distracting people from sources of discomfort in a simulated aircraft environment
by: Lewis, Laura, et al.
Published: (2016)
by: Lewis, Laura, et al.
Published: (2016)
Integrating immersive technologies to architectural design studios
by: Kolozali, Denis
Published: (2025)
by: Kolozali, Denis
Published: (2025)
The structured development of virtual environments: enhancing functionality and interactivity
by: Eastgate, Richard Mark
Published: (2001)
by: Eastgate, Richard Mark
Published: (2001)
A framework for designing mobile virtual training systems through virtual modeling technology
by: Wang, Xiangyu, et al.
Published: (2012)
by: Wang, Xiangyu, et al.
Published: (2012)
Future directions for the development of Virtual Reality within an automotive manufacturer
by: Lawson, Glyn, et al.
Published: (2016)
by: Lawson, Glyn, et al.
Published: (2016)
A low cost virtual reality system for home based rehabilitation of the arm following stroke: a randomised controlled feasibility trial
by: Standen, Penny, et al.
Published: (2017)
by: Standen, Penny, et al.
Published: (2017)
Evaluating a virtual reality dementia training experience using psychophysiological methods: A randomised controlled study
by: Stafford, Andrew, et al.
Published: (2024)
by: Stafford, Andrew, et al.
Published: (2024)
Appropriate control methods for mobile virtual exhibitions
by: Li, Yue, et al.
Published: (2018)
by: Li, Yue, et al.
Published: (2018)
A robotic manipulator trajectory monitoring system in virtual environment
by: Hatam Dalef, Huda
Published: (2018)
by: Hatam Dalef, Huda
Published: (2018)
Application of a large-screen immersive visualisation system to demonstrate sustainable mining practices principles
by: Stothard, Phillip, et al.
Published: (2014)
by: Stothard, Phillip, et al.
Published: (2014)
Virtual reality for the built environment: A critical review of recent advances
by: Kim, Mi, et al.
Published: (2013)
by: Kim, Mi, et al.
Published: (2013)
Critical Gaming: Interactive History and Virtual Heritage
by: Champion, Erik
Published: (2015)
by: Champion, Erik
Published: (2015)
Improving Chemical Plant Safety Training Using Virtual Reality
by: Nasios, Konstantinos
Published: (2002)
by: Nasios, Konstantinos
Published: (2002)
Development of a low-cost multimodal VR system for engineering design
by: Roper, Tessa, et al.
Published: (2017)
by: Roper, Tessa, et al.
Published: (2017)
Exploring the potential of personalized VR bodily learning systems
by: Cain, Christine
Published: (2024)
by: Cain, Christine
Published: (2024)
Anti-Social Gaming "Sakebi"
by: France, Calum
Published: (2017)
by: France, Calum
Published: (2017)
Development of virtual reality framework in Malaysian automotive manufacturing industry
by: Mousavi, Maryam
Published: (2011)
by: Mousavi, Maryam
Published: (2011)
Virtual fictional/factual positioning as an approach to the postmodern sense of the self and its dialogical dimensions in Paul Auster's selected novels
by: Barani, Forough
Published: (2013)
by: Barani, Forough
Published: (2013)
Single image reconstruction of human heart surface with specular reflection remover
by: O. K. Rahmat, Rahmita Wirza, et al.
Published: (2012)
by: O. K. Rahmat, Rahmita Wirza, et al.
Published: (2012)
China museum’s digital heritage profile: an evaluation of digital technology adoption in cultural heritage institutions
by: White, Andrew, et al.
Published: (2019)
by: White, Andrew, et al.
Published: (2019)
Realizing Intelligent Pedagogical Agents in Immersive Virtual Learning Environments
by: Soliman, M., et al.
Published: (2010)
by: Soliman, M., et al.
Published: (2010)
The Use Of Computer Graphics And Visualisation (From Reconstruction To Training) For The Resource Sector Of Western Australia
by: Fowle, Kenneth
Published: (2003)
by: Fowle, Kenneth
Published: (2003)
Large scale collaborative virtual environments
by: Greenhalgh, Chris
Published: (1997)
by: Greenhalgh, Chris
Published: (1997)
Investigating the ways in which virtual environments could influence aircraft passengers' comfort and experiences
by: Lewis, Laura
Published: (2015)
by: Lewis, Laura
Published: (2015)
Effectiveness of a multi-device 3D virtual environment application to train car service maintenance procedures
by: Borsci, Simone, et al.
Published: (2016)
by: Borsci, Simone, et al.
Published: (2016)
Trust in virtual reality
by: Salanitri, Davide
Published: (2018)
by: Salanitri, Davide
Published: (2018)
To 3D or Not 3D: Choosing a Photogrammetry Workflow for Cultural Heritage Groups
by: Rahaman, Hafizur, et al.
Published: (2019)
by: Rahaman, Hafizur, et al.
Published: (2019)
Competence-based adaptation of learning environments in 3D Space
by: Nussbaumer, A., et al.
Published: (2009)
by: Nussbaumer, A., et al.
Published: (2009)
Fishbein and ajzen's theory of reasoned action with Malaysians' intentions to further studies through virtual education
by: Foo, Adrian Yoke Pin
Published: (1994)
by: Foo, Adrian Yoke Pin
Published: (1994)
Similar Items
-
Using virtual reality for halal slaughtering via medic training simulation and analysis
by: Abdullah, Lili Nurliyana
Published: (2011) -
Conceptual framework development of learning motivation using Augmented Reality and Virtual Reality applications for motorcycle engine assembly
by: Win, Lai Lai
Published: (2022) -
Kejelekitan Sosial Komuniti Maya dan Hubungan Interpersoanal Melalui Komunikasi Berperantara Komputer
by: Bolong, Jusang
Published: (2006) -
Interaction, communication and engagement in hybrid virtual and augmented reality environments
by: Li, Yue
Published: (2020) -
What Opportunities For Storytelling Might Near-future Technologies Offer Creatives, And How Might Personal Data Affect This?
by: Strickland, J W
Published: (2022)