Mobile gadget among teens as social media integration and entertainment preservation of traditional games

Malaysian traditional game was a popular culture once, before the existence of foreign and virtual games. Nowadays, the activities of playing traditional games are getting lesser and there are insufficient efforts in preserving or recreating the game. Furthermore, today's teenagers fascination...

Full description

Bibliographic Details
Main Authors: Hashim, Mohd Haizra, Ahmad, Abdul Mua'ti @ Zamri, Abd Latif, Muhammad Pauzi, Mohd Yunos, Mohd Yazid
Format: Conference or Workshop Item
Language:English
Published: 2016
Online Access:http://psasir.upm.edu.my/id/eprint/50762/
http://psasir.upm.edu.my/id/eprint/50762/1/IISS_047_ismi_edit.pdf
_version_ 1848851646226890752
author Hashim, Mohd Haizra
Ahmad, Abdul Mua'ti @ Zamri
Abd Latif, Muhammad Pauzi
Mohd Yunos, Mohd Yazid
author_facet Hashim, Mohd Haizra
Ahmad, Abdul Mua'ti @ Zamri
Abd Latif, Muhammad Pauzi
Mohd Yunos, Mohd Yazid
author_sort Hashim, Mohd Haizra
building UPM Institutional Repository
collection Online Access
description Malaysian traditional game was a popular culture once, before the existence of foreign and virtual games. Nowadays, the activities of playing traditional games are getting lesser and there are insufficient efforts in preserving or recreating the game. Furthermore, today's teenagers fascination towards mobile foreign games endangered the existence of traditional game. Traditional games are one of our unique traditional cultural assets. However, the force of globalization has resulted in values of foreign cultures been absorbed through the mobile gadget. This would indirectly erode the local cultural values, especially among teenagers. Local teens are now more familiar with the use of mobile gadgets and more should be done to apply the values of the local games, especially traditional games. Mobile gadget is indeed the latest culture technology that can be used as a media to introduce youth to local culture using approaches that are easy, simple and fun.
first_indexed 2025-11-15T10:25:29Z
format Conference or Workshop Item
id upm-50762
institution Universiti Putra Malaysia
institution_category Local University
language English
last_indexed 2025-11-15T10:25:29Z
publishDate 2016
recordtype eprints
repository_type Digital Repository
spelling upm-507622017-03-03T04:16:58Z http://psasir.upm.edu.my/id/eprint/50762/ Mobile gadget among teens as social media integration and entertainment preservation of traditional games Hashim, Mohd Haizra Ahmad, Abdul Mua'ti @ Zamri Abd Latif, Muhammad Pauzi Mohd Yunos, Mohd Yazid Malaysian traditional game was a popular culture once, before the existence of foreign and virtual games. Nowadays, the activities of playing traditional games are getting lesser and there are insufficient efforts in preserving or recreating the game. Furthermore, today's teenagers fascination towards mobile foreign games endangered the existence of traditional game. Traditional games are one of our unique traditional cultural assets. However, the force of globalization has resulted in values of foreign cultures been absorbed through the mobile gadget. This would indirectly erode the local cultural values, especially among teenagers. Local teens are now more familiar with the use of mobile gadgets and more should be done to apply the values of the local games, especially traditional games. Mobile gadget is indeed the latest culture technology that can be used as a media to introduce youth to local culture using approaches that are easy, simple and fun. 2016 Conference or Workshop Item PeerReviewed application/pdf en http://psasir.upm.edu.my/id/eprint/50762/1/IISS_047_ismi_edit.pdf Hashim, Mohd Haizra and Ahmad, Abdul Mua'ti @ Zamri and Abd Latif, Muhammad Pauzi and Mohd Yunos, Mohd Yazid (2016) Mobile gadget among teens as social media integration and entertainment preservation of traditional games. In: International Conference on Youth (ICYOUTH) 2016, 15-17 Nov. 2016, Mines Wellness Hotel, Seri Kembangan, Selangor. . http://www.ipsas.upm.edu.my/dokumen/IISS_047_ismi_edit.pdf
spellingShingle Hashim, Mohd Haizra
Ahmad, Abdul Mua'ti @ Zamri
Abd Latif, Muhammad Pauzi
Mohd Yunos, Mohd Yazid
Mobile gadget among teens as social media integration and entertainment preservation of traditional games
title Mobile gadget among teens as social media integration and entertainment preservation of traditional games
title_full Mobile gadget among teens as social media integration and entertainment preservation of traditional games
title_fullStr Mobile gadget among teens as social media integration and entertainment preservation of traditional games
title_full_unstemmed Mobile gadget among teens as social media integration and entertainment preservation of traditional games
title_short Mobile gadget among teens as social media integration and entertainment preservation of traditional games
title_sort mobile gadget among teens as social media integration and entertainment preservation of traditional games
url http://psasir.upm.edu.my/id/eprint/50762/
http://psasir.upm.edu.my/id/eprint/50762/
http://psasir.upm.edu.my/id/eprint/50762/1/IISS_047_ismi_edit.pdf