Engaging capability training in serious game technology for delivering industrialized construction

This study intends to introduce the use of digital media as a tool for learning in the Architecture, Engineering and Construction (AEC) industry. The main purpose of this paper is to determine how industrialized technology trainers in a developing country can improve their knowledge transfer to the...

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Main Authors: Ibrahim, Rahinah, Rashidi, Ali, Sheik Said, Normahdiah, Othman, Mohd. Shahwahid
Format: Conference or Workshop Item
Published: American Society of Civil Engineers (ASCE Library) 2014
Online Access:http://psasir.upm.edu.my/id/eprint/39374/
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author Ibrahim, Rahinah
Rashidi, Ali
Sheik Said, Normahdiah
Othman, Mohd. Shahwahid
author_facet Ibrahim, Rahinah
Rashidi, Ali
Sheik Said, Normahdiah
Othman, Mohd. Shahwahid
author_sort Ibrahim, Rahinah
building UPM Institutional Repository
collection Online Access
description This study intends to introduce the use of digital media as a tool for learning in the Architecture, Engineering and Construction (AEC) industry. The main purpose of this paper is to determine how industrialized technology trainers in a developing country can improve their knowledge transfer to the construction workforce during their respective capability training sessions. This is a survey paper on selected literature regarding effective learning and capability improvement for skilled laborers specifically for assembling industrialized building components. It identified major problems in skill training for laborers at construction sites and highlighted gaps in current training curriculum involving adopted technological knowledge transfers. The authors are proposing how serious game approach could fill in the identified capacity training gaps especially for industrialized construction in Malaysia. The results support the role of serious games as a training tool by allowing trainees to be more engaged through meaningful learning activities.
first_indexed 2025-11-15T09:45:26Z
format Conference or Workshop Item
id upm-39374
institution Universiti Putra Malaysia
institution_category Local University
last_indexed 2025-11-15T09:45:26Z
publishDate 2014
publisher American Society of Civil Engineers (ASCE Library)
recordtype eprints
repository_type Digital Repository
spelling upm-393742015-07-29T08:48:57Z http://psasir.upm.edu.my/id/eprint/39374/ Engaging capability training in serious game technology for delivering industrialized construction Ibrahim, Rahinah Rashidi, Ali Sheik Said, Normahdiah Othman, Mohd. Shahwahid This study intends to introduce the use of digital media as a tool for learning in the Architecture, Engineering and Construction (AEC) industry. The main purpose of this paper is to determine how industrialized technology trainers in a developing country can improve their knowledge transfer to the construction workforce during their respective capability training sessions. This is a survey paper on selected literature regarding effective learning and capability improvement for skilled laborers specifically for assembling industrialized building components. It identified major problems in skill training for laborers at construction sites and highlighted gaps in current training curriculum involving adopted technological knowledge transfers. The authors are proposing how serious game approach could fill in the identified capacity training gaps especially for industrialized construction in Malaysia. The results support the role of serious games as a training tool by allowing trainees to be more engaged through meaningful learning activities. American Society of Civil Engineers (ASCE Library) 2014 Conference or Workshop Item NonPeerReviewed Ibrahim, Rahinah and Rashidi, Ali and Sheik Said, Normahdiah and Othman, Mohd. Shahwahid (2014) Engaging capability training in serious game technology for delivering industrialized construction. In: 2014 International Conference on Computing in Civil and Building Engineering, 23-25 June 2014, Orlando, Florida, United States. (pp. 2095-2102). 10.1061/9780784413616.260
spellingShingle Ibrahim, Rahinah
Rashidi, Ali
Sheik Said, Normahdiah
Othman, Mohd. Shahwahid
Engaging capability training in serious game technology for delivering industrialized construction
title Engaging capability training in serious game technology for delivering industrialized construction
title_full Engaging capability training in serious game technology for delivering industrialized construction
title_fullStr Engaging capability training in serious game technology for delivering industrialized construction
title_full_unstemmed Engaging capability training in serious game technology for delivering industrialized construction
title_short Engaging capability training in serious game technology for delivering industrialized construction
title_sort engaging capability training in serious game technology for delivering industrialized construction
url http://psasir.upm.edu.my/id/eprint/39374/
http://psasir.upm.edu.my/id/eprint/39374/