Effects of active video games on mental health among college students: a systematic review
Background: Mental health significantly impacts college students’ academic performance and overall happiness. Active video games (AVGs) have gained popularity among college students due to their ample entertainment, and there is growing interest in utilizing them to address mental health issues. How...
| Main Authors: | Zhao, Yue, Soh, Kim Geok, Abu Saad, Hazizi, Rong, Wenchao, Liu, Cong, Wang, Xinzhi |
|---|---|
| Format: | Article |
| Language: | English |
| Published: |
BioMed Central
2024
|
| Online Access: | http://psasir.upm.edu.my/id/eprint/118240/ http://psasir.upm.edu.my/id/eprint/118240/1/118240.pdf |
Similar Items
Effects of active video games on physical activity among overweight and obese college students: a systematic review
by: Zhao, Yue, et al.
Published: (2024)
by: Zhao, Yue, et al.
Published: (2024)
The effects of active video games on physical activity among overweight and obese adolescents: a systematic review
by: Soh, Kim Geok, et al.
Published: (2024)
by: Soh, Kim Geok, et al.
Published: (2024)
Effect of resistance training on kinetic and kinematic indicators in jump athletes: a systematic review
by: Rong, Wenchao, et al.
Published: (2025)
by: Rong, Wenchao, et al.
Published: (2025)
Effects of active video games on parental support among overweight and obese adolescents in China: a pilot study
by: Abu Saad, Hazizi, et al.
Published: (2024)
by: Abu Saad, Hazizi, et al.
Published: (2024)
Effects of active video games on parent-child relationships among overweight and obese adolescents in China: a pilot study
by: Mai, Yiqiang, et al.
Published: (2024)
by: Mai, Yiqiang, et al.
Published: (2024)
Does mental fatigue affect performance in racket sports? a systematic review
by: Ding, Cong, et al.
Published: (2024)
by: Ding, Cong, et al.
Published: (2024)
Effect of Latin dance on physical and mental health: a systematic review
by: Liu, Xutao, et al.
Published: (2023)
by: Liu, Xutao, et al.
Published: (2023)
Effects of physical fitness on mental health of Chinese college students: across-sectional study
by: Ma, Shuzhen, et al.
Published: (2024)
by: Ma, Shuzhen, et al.
Published: (2024)
Effects of strength training on neuromuscular adaptations in the development of maximal strength: a systematic review and meta-analysis
by: Wenchao, Rong, et al.
Published: (2025)
by: Wenchao, Rong, et al.
Published: (2025)
Effects of taichi on physical and psychological health of college students: a systematic review
by: Qi, Fengmeng, et al.
Published: (2022)
by: Qi, Fengmeng, et al.
Published: (2022)
Effects of high-intensity functional training on physical fitness and sport-specific performance among the athletes: a systematic review with meta-analysis
by: Wang, Xinzhi, et al.
Published: (2023)
by: Wang, Xinzhi, et al.
Published: (2023)
Counteracting mental fatigue for athletes: a systematic review of the interventions
by: Sun, He, et al.
Published: (2024)
by: Sun, He, et al.
Published: (2024)
Mental fatigue and basketball performance: a systematic review
by: Cao, Shudian, et al.
Published: (2022)
by: Cao, Shudian, et al.
Published: (2022)
Viable strategies for enhancing performance in ball sports by mitigating mental fatigue: a systematic review
by: Pan, Xiaoyang, et al.
Published: (2024)
by: Pan, Xiaoyang, et al.
Published: (2024)
Does mental fatigue affect skilled performance in athletes? a systematic review
by: Sun, He, et al.
Published: (2021)
by: Sun, He, et al.
Published: (2021)
Yoga for mental health of children: a short review
by: Davari, Farahnaz, et al.
Published: (2016)
by: Davari, Farahnaz, et al.
Published: (2016)
Games to engage: increasing mental health awareness
by: Craven, Michael P., et al.
Published: (2015)
by: Craven, Michael P., et al.
Published: (2015)
The comparison of mental toughness between 2017 SEA Games athletic athletes and 2017 ASEAN Para Games Paralympic athletic athletes
by: Ahmad, Azrool Afizie, et al.
Published: (2021)
by: Ahmad, Azrool Afizie, et al.
Published: (2021)
Can self-regulatory strength training counter prior mental exertion? a systematic review of randomized controlled trials
by: Sun, He, et al.
Published: (2022)
by: Sun, He, et al.
Published: (2022)
An Educational Video Game Based on Basic Principle of Biology
by: Noor Ain, Rosly, et al.
Published: (2019)
by: Noor Ain, Rosly, et al.
Published: (2019)
The counteractive effect of self-regulation-based interventions on prior mental exertion: a systematic review of randomised controlled trials
by: Sun, He, et al.
Published: (2022)
by: Sun, He, et al.
Published: (2022)
Effects of high-intensity training on jumping performance among athletes: a systematic review with meta-analysis
by: Xinzhi, Wang, et al.
Published: (2025)
by: Xinzhi, Wang, et al.
Published: (2025)
Game design analysis of the video game Abzu
by: Ruiz Leyva, Daniel
Published: (2017)
by: Ruiz Leyva, Daniel
Published: (2017)
Effects of functional training on muscle strength, jumping, and functional movement screen in Wushu athletes: a systematic review
by: Wang, Xinzhi, et al.
Published: (2024)
by: Wang, Xinzhi, et al.
Published: (2024)
Effects of core strength training on the technical skill performance of striking combat sport players: a systematic review
by: Zhang, Shuai, et al.
Published: (2025)
by: Zhang, Shuai, et al.
Published: (2025)
Active video games: An opportunity for enhanced learning and positive health effects?
by: Maddison, R., et al.
Published: (2013)
by: Maddison, R., et al.
Published: (2013)
The Role Of Animation In Video Games
by: Yap, Hong Jian
Published: (2020)
by: Yap, Hong Jian
Published: (2020)
Digital health intervention in patients undergoing cardiac rehabilitation: systematic review and meta-analysis
by: Harbi, Ali Suleiman, et al.
Published: (2024)
by: Harbi, Ali Suleiman, et al.
Published: (2024)
Effect of core strength training on the badminton player's performance: a systematic review & meta-analysis
by: Ma, Shuzhen, et al.
Published: (2024)
by: Ma, Shuzhen, et al.
Published: (2024)
WHO world mental health surveys international college student project: Prevalence and distribution of mental disorders
by: Auerbach, R., et al.
Published: (2018)
by: Auerbach, R., et al.
Published: (2018)
Video gaming and gaming addiction in transgender people: an exploratory study
by: Arcelus, Jon, et al.
Published: (2017)
by: Arcelus, Jon, et al.
Published: (2017)
Mental disorder comorbidity and suicidal thoughts and behaviors in the World Health Organization World Mental Health Surveys International College Student initiative
by: Auerbach, R., et al.
Published: (2018)
by: Auerbach, R., et al.
Published: (2018)
Exposure of Mental Health Nurses to Violence in Mental Hospital : a Systematic Review
by: Iyus, Yosep, et al.
Published: (2016)
by: Iyus, Yosep, et al.
Published: (2016)
MEASURING VALUE IN THE VIDEO GAMES CONTEXT
by: Voulgaris, Aristeidis
Published: (2012)
by: Voulgaris, Aristeidis
Published: (2012)
Designing brutal multiplayer video games
by: Marshall, Joe, et al.
Published: (2016)
by: Marshall, Joe, et al.
Published: (2016)
Effects of physical training programs on healthy badminton players’ performance: a systematic review and meta-analysis
by: Ma, Shuzhen, et al.
Published: (2025)
by: Ma, Shuzhen, et al.
Published: (2025)
Predictors of Mobile Video Gaming on Musculoskeletal
Pain among University Students in Selangor, Malaysia
by: Phuah, Jireh, Rong Yao, et al.
Published: (2021)
by: Phuah, Jireh, Rong Yao, et al.
Published: (2021)
A systematic review of mental health literacy in Pakistan
by: Munawar, Khadeeja, et al.
Published: (2020)
by: Munawar, Khadeeja, et al.
Published: (2020)
The role impairment associated with mental disorder risk profiles in the WHO World Mental Health International College Student Initiative
by: Alonso, J., et al.
Published: (2018)
by: Alonso, J., et al.
Published: (2018)
Investigating the effect of brain
break exercise videos on mental
stress, personality, mental hardiness,
social support and physical activity
among college students in Jiangxi
province, China
by: Mingzhu, Pan
Published: (2025)
by: Mingzhu, Pan
Published: (2025)
Similar Items
-
Effects of active video games on physical activity among overweight and obese college students: a systematic review
by: Zhao, Yue, et al.
Published: (2024) -
The effects of active video games on physical activity among overweight and obese adolescents: a systematic review
by: Soh, Kim Geok, et al.
Published: (2024) -
Effect of resistance training on kinetic and kinematic indicators in jump athletes: a systematic review
by: Rong, Wenchao, et al.
Published: (2025) -
Effects of active video games on parental support among overweight and obese adolescents in China: a pilot study
by: Abu Saad, Hazizi, et al.
Published: (2024) -
Effects of active video games on parent-child relationships among overweight and obese adolescents in China: a pilot study
by: Mai, Yiqiang, et al.
Published: (2024)