Setambah, M. A. B., Adnan, M., Zaini, S. H., Mujiasih, M., Hidayat, R., Ibrahim, M. A., & Hanazono, H. (2024). Impact of "Donkey", "Snap" dan "King" (DSK) non-digital gamification cards on fourth-grade students' math performance in fractions. IKIP Siliwangi Bandung.
Chicago Style (17th ed.) CitationSetambah, Mohd Afifi Bahurudin, Mazlini Adnan, Syaza Hazwani Zaini, Mujiasih Mujiasih, Riyan Hidayat, Muhammad Alhaji Ibrahim, and Hayato Hanazono. Impact of "Donkey", "Snap" Dan "King" (DSK) Non-digital Gamification Cards on Fourth-grade Students' Math Performance in Fractions. IKIP Siliwangi Bandung, 2024.
MLA (9th ed.) CitationSetambah, Mohd Afifi Bahurudin, et al. Impact of "Donkey", "Snap" Dan "King" (DSK) Non-digital Gamification Cards on Fourth-grade Students' Math Performance in Fractions. IKIP Siliwangi Bandung, 2024.