To stream or not to stream? exploring factors influencing impulsive consumption through gastronomy livestreaming

Purpose: In China, the practice of livestreaming while shopping has evolved from a form of entertainment into a new business strategy. In recent years, the gastronomy industry has also adopted livestreaming as a means of online promotion. Based on the stimulus–organism–response theoretical model, th...

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Main Authors: Yu, Cheng, Cheah, Jun Hwa, Liu, Yide
Format: Article
Published: Emerald 2022
Online Access:http://psasir.upm.edu.my/id/eprint/102480/
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author Yu, Cheng
Cheah, Jun Hwa
Liu, Yide
author_facet Yu, Cheng
Cheah, Jun Hwa
Liu, Yide
author_sort Yu, Cheng
building UPM Institutional Repository
collection Online Access
description Purpose: In China, the practice of livestreaming while shopping has evolved from a form of entertainment into a new business strategy. In recent years, the gastronomy industry has also adopted livestreaming as a means of online promotion. Based on the stimulus–organism–response theoretical model, this study aims to investigate the effects of gastronomy livestreaming on viewers’ impulsive consumption by considering gamification, perceived professionalism and telepresence as causative factors. Design/methodology/approach: This study conducted a survey of gastronomy livestreaming viewers that received 1,093 responses. The effects of gamification, perceived professionalism and telepresence were then analyzed using partial least squares-path modeling and necessary condition analysis. Findings: This study finds that gamification, perceived professionalism and telepresence are sufficient conditions for explaining impulsive consumption. Innovativeness mediates the relationships between these factors and impulsive consumption. Furthermore, gamification and innovativeness represent necessary conditions for impulsive consumption. Practical implications: The findings of this study contribute to an enhanced understanding of livestreaming in the gastronomy industry. Based on these findings, managers in the gastronomy industry can use more interactive gamification activities and enhance telepresence to increase viewers’ impulsive consumption during livestreaming sessions. Originality/value: This study identifies the modalities through which gastronomy livestreaming can stimulate impulsive consumption. This is an early study to investigate the effect of experiences of gamification, perceived professionalism and telepresence on viewers’ impulsive consumption in the context of gastronomy livestreaming. In addition, this early study investigates the effect of gastronomy livestreaming innovativeness on impulsive consumption.
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institution Universiti Putra Malaysia
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last_indexed 2025-11-15T13:38:50Z
publishDate 2022
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spelling upm-1024802024-01-23T08:10:22Z http://psasir.upm.edu.my/id/eprint/102480/ To stream or not to stream? exploring factors influencing impulsive consumption through gastronomy livestreaming Yu, Cheng Cheah, Jun Hwa Liu, Yide Purpose: In China, the practice of livestreaming while shopping has evolved from a form of entertainment into a new business strategy. In recent years, the gastronomy industry has also adopted livestreaming as a means of online promotion. Based on the stimulus–organism–response theoretical model, this study aims to investigate the effects of gastronomy livestreaming on viewers’ impulsive consumption by considering gamification, perceived professionalism and telepresence as causative factors. Design/methodology/approach: This study conducted a survey of gastronomy livestreaming viewers that received 1,093 responses. The effects of gamification, perceived professionalism and telepresence were then analyzed using partial least squares-path modeling and necessary condition analysis. Findings: This study finds that gamification, perceived professionalism and telepresence are sufficient conditions for explaining impulsive consumption. Innovativeness mediates the relationships between these factors and impulsive consumption. Furthermore, gamification and innovativeness represent necessary conditions for impulsive consumption. Practical implications: The findings of this study contribute to an enhanced understanding of livestreaming in the gastronomy industry. Based on these findings, managers in the gastronomy industry can use more interactive gamification activities and enhance telepresence to increase viewers’ impulsive consumption during livestreaming sessions. Originality/value: This study identifies the modalities through which gastronomy livestreaming can stimulate impulsive consumption. This is an early study to investigate the effect of experiences of gamification, perceived professionalism and telepresence on viewers’ impulsive consumption in the context of gastronomy livestreaming. In addition, this early study investigates the effect of gastronomy livestreaming innovativeness on impulsive consumption. Emerald 2022-08 Article PeerReviewed Yu, Cheng and Cheah, Jun Hwa and Liu, Yide (2022) To stream or not to stream? exploring factors influencing impulsive consumption through gastronomy livestreaming. International Journal of Contemporary Hospitality Management, 34 (9). 3394 - 3416. ISSN 0959-6119 https://www.emerald.com/insight/publication/issn/0959-6119/vol/34/iss/9 10.1108/IJCHM-09-2021-1137
spellingShingle Yu, Cheng
Cheah, Jun Hwa
Liu, Yide
To stream or not to stream? exploring factors influencing impulsive consumption through gastronomy livestreaming
title To stream or not to stream? exploring factors influencing impulsive consumption through gastronomy livestreaming
title_full To stream or not to stream? exploring factors influencing impulsive consumption through gastronomy livestreaming
title_fullStr To stream or not to stream? exploring factors influencing impulsive consumption through gastronomy livestreaming
title_full_unstemmed To stream or not to stream? exploring factors influencing impulsive consumption through gastronomy livestreaming
title_short To stream or not to stream? exploring factors influencing impulsive consumption through gastronomy livestreaming
title_sort to stream or not to stream? exploring factors influencing impulsive consumption through gastronomy livestreaming
url http://psasir.upm.edu.my/id/eprint/102480/
http://psasir.upm.edu.my/id/eprint/102480/
http://psasir.upm.edu.my/id/eprint/102480/