Interactive mobile game for learning about sustainablity education

Game-based learning is an effective way to engage learners to learn through interactivity afforded by computing technology today. This paper presents an approach to use an interactive mobile game to teach about sustainability issues. The game is created as an interactive mobile application called &q...

Full description

Bibliographic Details
Main Authors: WaiShiang, Cheah, Tay, Zhen Wei, Boon, Hue kee, Fitri Suraya, Mohamad
Format: Proceeding
Language:English
Published: 2013
Subjects:
Online Access:http://ir.unimas.my/id/eprint/16513/
http://ir.unimas.my/id/eprint/16513/1/Interactive%20mobile%20game%20for%20learning%20about%20sustainablity%20education%20%28abstrak%29.pdf
_version_ 1848838077934469120
author WaiShiang, Cheah,
Tay, Zhen Wei,
Boon, Hue kee
Fitri Suraya, Mohamad
author_facet WaiShiang, Cheah,
Tay, Zhen Wei,
Boon, Hue kee
Fitri Suraya, Mohamad
author_sort WaiShiang, Cheah,
building UNIMAS Institutional Repository
collection Online Access
description Game-based learning is an effective way to engage learners to learn through interactivity afforded by computing technology today. This paper presents an approach to use an interactive mobile game to teach about sustainability issues. The game is created as an interactive mobile application called "LifeTree", and it introduces a new design strategy that uses a bubble analogy throughout the theme in the game. Initial user testing has indicated that the mobile game is found to be interesting and relevant to the learning of environmental issues that challenge the world today.
first_indexed 2025-11-15T06:49:50Z
format Proceeding
id unimas-16513
institution Universiti Malaysia Sarawak
institution_category Local University
language English
last_indexed 2025-11-15T06:49:50Z
publishDate 2013
recordtype eprints
repository_type Digital Repository
spelling unimas-165132017-06-06T02:41:50Z http://ir.unimas.my/id/eprint/16513/ Interactive mobile game for learning about sustainablity education WaiShiang, Cheah, Tay, Zhen Wei, Boon, Hue kee Fitri Suraya, Mohamad T Technology (General) Game-based learning is an effective way to engage learners to learn through interactivity afforded by computing technology today. This paper presents an approach to use an interactive mobile game to teach about sustainability issues. The game is created as an interactive mobile application called "LifeTree", and it introduces a new design strategy that uses a bubble analogy throughout the theme in the game. Initial user testing has indicated that the mobile game is found to be interesting and relevant to the learning of environmental issues that challenge the world today. 2013 Proceeding PeerReviewed text en http://ir.unimas.my/id/eprint/16513/1/Interactive%20mobile%20game%20for%20learning%20about%20sustainablity%20education%20%28abstrak%29.pdf WaiShiang, Cheah, and Tay, Zhen Wei, and Boon, Hue kee and Fitri Suraya, Mohamad (2013) Interactive mobile game for learning about sustainablity education. In: 2013 International Conference on Informatics and Creative Multimedia, ICICM 2013, 4 September 2013 through 6 September 2013, Kuala Lumpur; Malaysia.
spellingShingle T Technology (General)
WaiShiang, Cheah,
Tay, Zhen Wei,
Boon, Hue kee
Fitri Suraya, Mohamad
Interactive mobile game for learning about sustainablity education
title Interactive mobile game for learning about sustainablity education
title_full Interactive mobile game for learning about sustainablity education
title_fullStr Interactive mobile game for learning about sustainablity education
title_full_unstemmed Interactive mobile game for learning about sustainablity education
title_short Interactive mobile game for learning about sustainablity education
title_sort interactive mobile game for learning about sustainablity education
topic T Technology (General)
url http://ir.unimas.my/id/eprint/16513/
http://ir.unimas.my/id/eprint/16513/1/Interactive%20mobile%20game%20for%20learning%20about%20sustainablity%20education%20%28abstrak%29.pdf