Yang, Y., Yu, A., Li, J., Shafi, M., & Muhammad Ashraf, F. (2024). Exploring the impact of gamified elements on college students’ learning in virtual learning communities. Emerald Publishing.
Chicago Style (17th ed.) CitationYang, Yongzhong, Aixian Yu, Jinjing Li, Mohsin Shafi, and Fauzi Muhammad Ashraf. Exploring the Impact of Gamified Elements on College Students’ Learning in Virtual Learning Communities. Emerald Publishing, 2024.
MLA (9th ed.) CitationYang, Yongzhong, et al. Exploring the Impact of Gamified Elements on College Students’ Learning in Virtual Learning Communities. Emerald Publishing, 2024.
Warning: These citations may not always be 100% accurate.