Mobile Savings Application With Gamification (Msag)

Mobile Savings Application with Gamification is an application that can do more than just enable you to check daily transaction, balances, and adding daily income or expenses. They can also help you save and manage your finances with a more attractive way. For example, offering rewards, achievement....

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Bibliographic Details
Main Author: Gan, Kar Hou
Format: Undergraduates Project Papers
Language:English
Published: 2022
Subjects:
Online Access:http://umpir.ump.edu.my/id/eprint/40159/
http://umpir.ump.edu.my/id/eprint/40159/1/CD19087.pdf
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author Gan, Kar Hou
author_facet Gan, Kar Hou
author_sort Gan, Kar Hou
building UMP Institutional Repository
collection Online Access
description Mobile Savings Application with Gamification is an application that can do more than just enable you to check daily transaction, balances, and adding daily income or expenses. They can also help you save and manage your finances with a more attractive way. For example, offering rewards, achievement. The objectives of this project are to study on gamification technique to encourage user using mobile saving application with gamification. In this application, the Waterfall Model has been used as a methodology for application development. Waterfall Model has 6 phases which are requirements, analysis, design, coding, testing and implementation. The testing plan that would use in this project is User Acceptance Testing (UAT) and Functionality Testing (FAT). The outputs are public since it is a public used mobile application.
first_indexed 2025-11-15T03:37:23Z
format Undergraduates Project Papers
id ump-40159
institution Universiti Malaysia Pahang
institution_category Local University
language English
last_indexed 2025-11-15T03:37:23Z
publishDate 2022
recordtype eprints
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spelling ump-401592024-02-07T03:22:54Z http://umpir.ump.edu.my/id/eprint/40159/ Mobile Savings Application With Gamification (Msag) Gan, Kar Hou QA75 Electronic computers. Computer science QA76 Computer software Mobile Savings Application with Gamification is an application that can do more than just enable you to check daily transaction, balances, and adding daily income or expenses. They can also help you save and manage your finances with a more attractive way. For example, offering rewards, achievement. The objectives of this project are to study on gamification technique to encourage user using mobile saving application with gamification. In this application, the Waterfall Model has been used as a methodology for application development. Waterfall Model has 6 phases which are requirements, analysis, design, coding, testing and implementation. The testing plan that would use in this project is User Acceptance Testing (UAT) and Functionality Testing (FAT). The outputs are public since it is a public used mobile application. 2022-06 Undergraduates Project Papers NonPeerReviewed pdf en http://umpir.ump.edu.my/id/eprint/40159/1/CD19087.pdf Gan, Kar Hou (2022) Mobile Savings Application With Gamification (Msag). Faculty of Computing, Universiti Malaysia Pahang Al-Sultan Abdullah.
spellingShingle QA75 Electronic computers. Computer science
QA76 Computer software
Gan, Kar Hou
Mobile Savings Application With Gamification (Msag)
title Mobile Savings Application With Gamification (Msag)
title_full Mobile Savings Application With Gamification (Msag)
title_fullStr Mobile Savings Application With Gamification (Msag)
title_full_unstemmed Mobile Savings Application With Gamification (Msag)
title_short Mobile Savings Application With Gamification (Msag)
title_sort mobile savings application with gamification (msag)
topic QA75 Electronic computers. Computer science
QA76 Computer software
url http://umpir.ump.edu.my/id/eprint/40159/
http://umpir.ump.edu.my/id/eprint/40159/1/CD19087.pdf