Exploring the student’s interaction with augmented reality and their relationship to learning achievement
Augmented Reality (AR) is one of the latest technology that has grown significantly due to its effectiveness in various fields includein education field. AR can be defined as a technology where virtual object can be overlaid into real environment in real time. AR can serve as an effective tool to en...
| Main Authors: | , , , , , |
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| Format: | Article |
| Language: | English |
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Science & Engineering Research Support Society
2019
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| Online Access: | http://umpir.ump.edu.my/id/eprint/28366/ http://umpir.ump.edu.my/id/eprint/28366/1/Exploring%20the%20student%E2%80%99s%20interaction%20with%20augmented%20reality%20and%20their%20.pdf |
| _version_ | 1848823034756988928 |
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| author | Eh Phon, Danakorn Nincarean Mohd Hishamuddin, Abd Rahman Suhaizal, Hashim Nurul Farhana, Jumaat Wan Isni Sofiah, Wan Din Salwana, Mohamad |
| author_facet | Eh Phon, Danakorn Nincarean Mohd Hishamuddin, Abd Rahman Suhaizal, Hashim Nurul Farhana, Jumaat Wan Isni Sofiah, Wan Din Salwana, Mohamad |
| author_sort | Eh Phon, Danakorn Nincarean |
| building | UMP Institutional Repository |
| collection | Online Access |
| description | Augmented Reality (AR) is one of the latest technology that has grown significantly due to its effectiveness in various fields includein education field. AR can be defined as a technology where virtual object can be overlaid into real environment in real time. AR can serve as an effective tool to ensure the learning process more attractive and engage the student.However, previous studies on AR have not provided an in-depth investigation of the learning process, especially the interaction involved in student while they use an AR. Therefore, this study aimed to determine the student interaction and their performance in subject content, and their relationship between them while using AR. A quantitative research design was employed with 34 grade 5 elementary school students as respondents. The results of the content analysis towards student interaction with the AR demonstrates that turning the AR markers, inspecting the AR elements and commenting on the AR elements are recorded as the highest number of interactions compared to others. Results from a Spearman correlation analysis show that there are six interactions that have significant correlations with achievement in science among the students with the correlation direction of each relationship is positive. |
| first_indexed | 2025-11-15T02:50:43Z |
| format | Article |
| id | ump-28366 |
| institution | Universiti Malaysia Pahang |
| institution_category | Local University |
| language | English |
| last_indexed | 2025-11-15T02:50:43Z |
| publishDate | 2019 |
| publisher | Science & Engineering Research Support Society |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | ump-283662021-01-22T04:04:18Z http://umpir.ump.edu.my/id/eprint/28366/ Exploring the student’s interaction with augmented reality and their relationship to learning achievement Eh Phon, Danakorn Nincarean Mohd Hishamuddin, Abd Rahman Suhaizal, Hashim Nurul Farhana, Jumaat Wan Isni Sofiah, Wan Din Salwana, Mohamad QA76 Computer software Augmented Reality (AR) is one of the latest technology that has grown significantly due to its effectiveness in various fields includein education field. AR can be defined as a technology where virtual object can be overlaid into real environment in real time. AR can serve as an effective tool to ensure the learning process more attractive and engage the student.However, previous studies on AR have not provided an in-depth investigation of the learning process, especially the interaction involved in student while they use an AR. Therefore, this study aimed to determine the student interaction and their performance in subject content, and their relationship between them while using AR. A quantitative research design was employed with 34 grade 5 elementary school students as respondents. The results of the content analysis towards student interaction with the AR demonstrates that turning the AR markers, inspecting the AR elements and commenting on the AR elements are recorded as the highest number of interactions compared to others. Results from a Spearman correlation analysis show that there are six interactions that have significant correlations with achievement in science among the students with the correlation direction of each relationship is positive. Science & Engineering Research Support Society 2019-09-27 Article PeerReviewed pdf en http://umpir.ump.edu.my/id/eprint/28366/1/Exploring%20the%20student%E2%80%99s%20interaction%20with%20augmented%20reality%20and%20their%20.pdf Eh Phon, Danakorn Nincarean and Mohd Hishamuddin, Abd Rahman and Suhaizal, Hashim and Nurul Farhana, Jumaat and Wan Isni Sofiah, Wan Din and Salwana, Mohamad (2019) Exploring the student’s interaction with augmented reality and their relationship to learning achievement. International Journal of Advanced Science and Technology (IJAST), 28 (2). pp. 301-307. ISSN 2005-4238. (Published) http://sersc.org/journals/index.php/IJAST/article/view/493 |
| spellingShingle | QA76 Computer software Eh Phon, Danakorn Nincarean Mohd Hishamuddin, Abd Rahman Suhaizal, Hashim Nurul Farhana, Jumaat Wan Isni Sofiah, Wan Din Salwana, Mohamad Exploring the student’s interaction with augmented reality and their relationship to learning achievement |
| title | Exploring the student’s interaction with augmented reality and their relationship to learning achievement |
| title_full | Exploring the student’s interaction with augmented reality and their relationship to learning achievement |
| title_fullStr | Exploring the student’s interaction with augmented reality and their relationship to learning achievement |
| title_full_unstemmed | Exploring the student’s interaction with augmented reality and their relationship to learning achievement |
| title_short | Exploring the student’s interaction with augmented reality and their relationship to learning achievement |
| title_sort | exploring the student’s interaction with augmented reality and their relationship to learning achievement |
| topic | QA76 Computer software |
| url | http://umpir.ump.edu.my/id/eprint/28366/ http://umpir.ump.edu.my/id/eprint/28366/ http://umpir.ump.edu.my/id/eprint/28366/1/Exploring%20the%20student%E2%80%99s%20interaction%20with%20augmented%20reality%20and%20their%20.pdf |