A STEM game based learning apps model to enhance creativity among preschoolers / Najmeh Behnamnia
Although recent digital game-based learning studies have shown the possibility of creating new forms of learning and teaching, it is not clear how Digital Game-Based Learning (DGBL) applications can affect creativity and learning on young children. Hence, the main purpose of this thesis is to invest...
| Main Author: | Najmeh , Behnamnia |
|---|---|
| Format: | Thesis |
| Published: |
2021
|
| Subjects: | |
| Online Access: | http://studentsrepo.um.edu.my/14573/ http://studentsrepo.um.edu.my/14573/1/Najmeh.pdf http://studentsrepo.um.edu.my/14573/2/Najmeh_Behnamnia.pdf |
Similar Items
E-Learning App Using Image Processing, Detection, Ranking, and Progress Monitoring for Preschoolers
by: Yap, Choi Sen, et al.
Published: (2022)
by: Yap, Choi Sen, et al.
Published: (2022)
Computer games development and appreciative learning approach in enhancing students' creative perception
by: Eow, Yee Leng, et al.
Published: (2010)
by: Eow, Yee Leng, et al.
Published: (2010)
Junior athroplogist : mobile game based learning apps for children in Sarawak cultural village
by: Mohamad Sofi, bin Abidin
Published: (2015)
by: Mohamad Sofi, bin Abidin
Published: (2015)
Enhancing financial literacy in Malaysian preschoolers through a financial management game
by: Ramli, Nurhayatul Nira, et al.
Published: (2023)
by: Ramli, Nurhayatul Nira, et al.
Published: (2023)
Redesigning of Mobile Content to Enhance Learning Activities Preparation by Preschool Experts
by: Irwan Mahazir, Ismail, et al.
Published: (2023)
by: Irwan Mahazir, Ismail, et al.
Published: (2023)
Fostering creativity and moral values among preschool children through multimedia storyboards
by: Suboh, Nadiah, et al.
Published: (2023)
by: Suboh, Nadiah, et al.
Published: (2023)
STEM Carnival brings out creative inventions among school students
by: UMP, PNC
Published: (2019)
by: UMP, PNC
Published: (2019)
Implementation of creative drama activities in three selected preschools / Ervina Liasoi Lumandan
by: Ervina Liasoi, Lumandan
Published: (2018)
by: Ervina Liasoi, Lumandan
Published: (2018)
UNIMAS' programme to enhance preschoolers' English
by: New Sarawak Tribune
Published: (2016)
by: New Sarawak Tribune
Published: (2016)
Lean Six Sigma Game App For Android
by: Lim, Li Zi
Published: (2018)
by: Lim, Li Zi
Published: (2018)
Development of a preschool creative play early science module / Tee Ying Qin
by: Tee, Ying Qin
Published: (2018)
by: Tee, Ying Qin
Published: (2018)
The Efficacy Of Detective Game On The Students Working Memory Capacity Among Selected Preschoolers In Hebei Province, China
by: Ji, Yuqing
Published: (2024)
by: Ji, Yuqing
Published: (2024)
Can Multimedia Learning Tools Enhance Creative Thinking?
by: Hafizoah, Kassim, et al.
Published: (2010)
by: Hafizoah, Kassim, et al.
Published: (2010)
Speech Therapy Games Apps for Pre-School Children with Speech and Impairments (Poster)
by: Jacey-Lynn, Minoi
Published: (2014)
by: Jacey-Lynn, Minoi
Published: (2014)
Speech Therapy Games Apps for Pre-School Children with Speech and Impairments (Leaflet)
by: Jacey-Lynn, Minoi
Published: (2010)
by: Jacey-Lynn, Minoi
Published: (2010)
Fostering young children's creativity with STEM activities in online learning environments
by: Maslin, Kimberly
Published: (2024)
by: Maslin, Kimberly
Published: (2024)
Improving creativeness of computer games produced by students through appreciative learning approach
by: Wan Ali, Wan Zah, et al.
Published: (2011)
by: Wan Ali, Wan Zah, et al.
Published: (2011)
ABOPLUS: Enhancing blood bank accessibility with mobile apps
by: Choong, Daniel Wei Hern
Published: (2024)
by: Choong, Daniel Wei Hern
Published: (2024)
The Effect of Traditional Games and Free play on Motor Skills of Preschool Children
by: Tan, Jernice SY, et al.
Published: (2020)
by: Tan, Jernice SY, et al.
Published: (2020)
The Quality Of The Learning Environment
In Government Preschools In Jordan
by: Salamah Aldrab’ah, Intisar Turki
Published: (2011)
by: Salamah Aldrab’ah, Intisar Turki
Published: (2011)
The Quality Of The Learning Environment
In Government Preschools In Jordan
by: Aldrab’ah, Intisar Turki Salamah
Published: (2011)
by: Aldrab’ah, Intisar Turki Salamah
Published: (2011)
The Quality Of The Learning Environment
In Government Preschools In Jordan
by: Salamah Aldrab’ah, Intisar Turki
Published: (2011)
by: Salamah Aldrab’ah, Intisar Turki
Published: (2011)
The Quality Of The Learning Environment
In Government Preschools In Jordan
by: Salamah Aldrab’ah, Intisar Turki
Published: (2011)
by: Salamah Aldrab’ah, Intisar Turki
Published: (2011)
The Quality Of The Learning Environment In Government Preschools In Jordan
by: Aldrab'ah, Intisar Turki Salamah
Published: (2011)
by: Aldrab'ah, Intisar Turki Salamah
Published: (2011)
The Quality Of Learning Environment In Preschools Of Punjab, Pakistan
by: Mushtaq, Irem
Published: (2015)
by: Mushtaq, Irem
Published: (2015)
The Quality Of The Learning Environment
In Government Preschools In Jordan
by: Aldrab'ah, Intisar Turki Salamah
Published: (2011)
by: Aldrab'ah, Intisar Turki Salamah
Published: (2011)
UMP STEM Carnival inculcates culture of scientific, creative and innovative thinking
by: Mimi Rabita, Abdul Wahit
Published: (2022)
by: Mimi Rabita, Abdul Wahit
Published: (2022)
World of KidsMath: Adventure game-based learning Mathematics for preschool children / Muhammad Amirul Hakim Amri
by: Amri, Muhammad Amirul Hakim
Published: (2015)
by: Amri, Muhammad Amirul Hakim
Published: (2015)
Assessment of learning with nature in preschool
by: Saleh, Syaida Farizah, et al.
Published: (2018)
by: Saleh, Syaida Farizah, et al.
Published: (2018)
Using educational game apps in improving students mathematics’ learning: an exploratory study on third grader at-risk classroom at primary school in Selangor, Malaysia
by: Mohd Hashim, Syaza Hazirah, et al.
Published: (2019)
by: Mohd Hashim, Syaza Hazirah, et al.
Published: (2019)
The use of play-based activities among preschool teachers in the ministry of education (MOE) preschools in their teaching
by: Teo, Fang Liang
Published: (2009)
by: Teo, Fang Liang
Published: (2009)
Popular game elements used in designing game-based learning STEM application for school students – A review
by: Aisyah Nadhirah Juhari,, et al.
Published: (2020)
by: Aisyah Nadhirah Juhari,, et al.
Published: (2020)
Chores completion encourager app for children using games based learning / Nurul Adilah Fasiha Abdul Rahman
by: Abdul Rahman, Nurul Adilah Fasiha
Published: (2015)
by: Abdul Rahman, Nurul Adilah Fasiha
Published: (2015)
From Letters to Literacy: Empowering Preschool Teachers to Implement the Warnakids English Reading Series Using the CREATIVE Approach
by: Noor Raha, Mohd Radzuan, et al.
Published: (2025)
by: Noor Raha, Mohd Radzuan, et al.
Published: (2025)
Assessment of higher order thinking among preschool children
by: Siti Yusrina, binti Yusof
Published: (2015)
by: Siti Yusrina, binti Yusof
Published: (2015)
Effects of WhatsApp as Vocabulary Instructional Tool for Distance Learning among Tertiary Students
by: Kasturi, Sivabalan, et al.
Published: (2022)
by: Kasturi, Sivabalan, et al.
Published: (2022)
Applying storytelling and gaming approach in multimedia application for preschool student / Mohammad Siddiq Rosely
by: Rosely, Mohammad Siddiq
Published: (2007)
by: Rosely, Mohammad Siddiq
Published: (2007)
Islamic banking and finance Terms Apps (ibfterms Apps)
by: Dollah, Nafi@Hanafi, et al.
Published: (2018)
by: Dollah, Nafi@Hanafi, et al.
Published: (2018)
Appraising the E in STEM education: Creative alternatives to "engineering"
by: Blackley, Susan, et al.
Published: (2015)
by: Blackley, Susan, et al.
Published: (2015)
Robotics in school: a stem approach for creativity and innovation
by: Hamzah, Ahmad, et al.
Published: (2017)
by: Hamzah, Ahmad, et al.
Published: (2017)
Similar Items
-
E-Learning App Using Image Processing, Detection, Ranking, and Progress Monitoring for Preschoolers
by: Yap, Choi Sen, et al.
Published: (2022) -
Computer games development and appreciative learning approach in enhancing students' creative perception
by: Eow, Yee Leng, et al.
Published: (2010) -
Junior athroplogist : mobile game based learning apps for children in Sarawak cultural village
by: Mohamad Sofi, bin Abidin
Published: (2015) -
Enhancing financial literacy in Malaysian preschoolers through a financial management game
by: Ramli, Nurhayatul Nira, et al.
Published: (2023) -
Redesigning of Mobile Content to Enhance Learning Activities Preparation by Preschool Experts
by: Irwan Mahazir, Ismail, et al.
Published: (2023)