In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin

Advergaming had proven to be successful in United States market with million of people visiting online gaming sites. In India, mobile gaming would be a more popular platform for advergames, than the Internet. Meanwhile in Malaysia, the market of advergaming is still at its infant stage. This stud...

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Bibliographic Details
Main Author: Azmin, Suzani
Format: Thesis
Language:English
Published: 2006
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/3610/
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author Azmin, Suzani
author_facet Azmin, Suzani
author_sort Azmin, Suzani
building UiTM Institutional Repository
collection Online Access
description Advergaming had proven to be successful in United States market with million of people visiting online gaming sites. In India, mobile gaming would be a more popular platform for advergames, than the Internet. Meanwhile in Malaysia, the market of advergaming is still at its infant stage. This study is to identify the potential of advergaming to enter the local branding market in Malaysia. Numerous people had to be interviewed and they are related to gaming industry. A survey was conducted to the Internet users especially among students. The following findings indicate that the potential of advergaming for local brandings can be available in two to five years time in Malaysia. The current Digital Technology is available to support gaming and advertising industry in Malaysia, however there is no market yet for advergaming. The success of advagaming in Malaysia can be made possible with further research, in the future.
first_indexed 2025-11-14T21:27:46Z
format Thesis
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institution Universiti Teknologi MARA
institution_category Local University
language English
last_indexed 2025-11-14T21:27:46Z
publishDate 2006
recordtype eprints
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spelling uitm-36102016-09-08T03:15:25Z https://ir.uitm.edu.my/id/eprint/3610/ In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin Azmin, Suzani Computer games. Computer simulated games. Electronic games N Visual arts (General) Advergaming had proven to be successful in United States market with million of people visiting online gaming sites. In India, mobile gaming would be a more popular platform for advergames, than the Internet. Meanwhile in Malaysia, the market of advergaming is still at its infant stage. This study is to identify the potential of advergaming to enter the local branding market in Malaysia. Numerous people had to be interviewed and they are related to gaming industry. A survey was conducted to the Internet users especially among students. The following findings indicate that the potential of advergaming for local brandings can be available in two to five years time in Malaysia. The current Digital Technology is available to support gaming and advertising industry in Malaysia, however there is no market yet for advergaming. The success of advagaming in Malaysia can be made possible with further research, in the future. 2006 Thesis NonPeerReviewed text en https://ir.uitm.edu.my/id/eprint/3610/1/TM_SUZANI%20AZMIN%20AD%2006_5%201.pdf Azmin, Suzani (2006) In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin. (2006) Masters thesis, thesis, Universiti Teknologi MARA.
spellingShingle Computer games. Computer simulated games. Electronic games
N Visual arts (General)
Azmin, Suzani
In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin
title In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin
title_full In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin
title_fullStr In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin
title_full_unstemmed In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin
title_short In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin
title_sort in-game-advertising (advergame) as an alternative tools in increasing local brand awareness / suzani azmin
topic Computer games. Computer simulated games. Electronic games
N Visual arts (General)
url https://ir.uitm.edu.my/id/eprint/3610/