Using language games for vocabulary retention in a rural primary school in Sarawak / Lydia Zeta Donald Stavy, Frankie Subon and Norseha Unin

This study seeks to examine the impact of using language games on students’ vocabulary retention. Six language games were chosen for this study; (1) describe it, (2) matching pairs, (3) jigsaw puzzle, (4) board rush, (5) ball games and (6) true or false. The rationale for choosing six different game...

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Main Authors: Donald Stavy, Lydia Zeta, Subon, Frankie, Unin, Norseha
Format: Article
Language:English
Published: Universiti Teknologi MARA Cawangan Sarawak 2019
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/32621/
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author Donald Stavy, Lydia Zeta
Subon, Frankie
Unin, Norseha
author_facet Donald Stavy, Lydia Zeta
Subon, Frankie
Unin, Norseha
author_sort Donald Stavy, Lydia Zeta
building UiTM Institutional Repository
collection Online Access
description This study seeks to examine the impact of using language games on students’ vocabulary retention. Six language games were chosen for this study; (1) describe it, (2) matching pairs, (3) jigsaw puzzle, (4) board rush, (5) ball games and (6) true or false. The rationale for choosing six different games is based on the understanding that students require at least five to sixteen exposures to learn a new word (Nation’s, 2001) for effective vocabulary retention. For this study, vocabulary retention is the ability to keep or retain the new words that are taught for the duration of two weeks. The Pre-test and post-test were used to measure the vocabulary retention of the students. Prior to the pre-test, all 64 participants were taught for two weeks using the conventional teaching method by getting students to look words up in the dictionary, write definitions, and use the words in sentences (Basurto, 2004).For this traditional teaching, the eight new words were chosen from unit 10 of the text book for grade three of Malaysian elementary schools. For the next stage, the students were taught eight new words from unit 11 of the same text book. After two weeks of teaching using the above six games, the students were given the posttest. The findings revealed that there was a significant difference in vocabulary retention between the pre-test and post-test. The participants were able to retain significantly more words in the post-test than in the pre-test. In fact, they achieved better results in the post-test (M=63.45) than in the pre-test (M=58.71). This study reveals that language games can help to boost the students’ vocabulary retention if they are given a chance to learn and practice English language in a fun learning environment.
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spelling uitm-326212022-08-26T09:13:43Z https://ir.uitm.edu.my/id/eprint/32621/ Using language games for vocabulary retention in a rural primary school in Sarawak / Lydia Zeta Donald Stavy, Frankie Subon and Norseha Unin ijsms Donald Stavy, Lydia Zeta Subon, Frankie Unin, Norseha Educational technology Visual education This study seeks to examine the impact of using language games on students’ vocabulary retention. Six language games were chosen for this study; (1) describe it, (2) matching pairs, (3) jigsaw puzzle, (4) board rush, (5) ball games and (6) true or false. The rationale for choosing six different games is based on the understanding that students require at least five to sixteen exposures to learn a new word (Nation’s, 2001) for effective vocabulary retention. For this study, vocabulary retention is the ability to keep or retain the new words that are taught for the duration of two weeks. The Pre-test and post-test were used to measure the vocabulary retention of the students. Prior to the pre-test, all 64 participants were taught for two weeks using the conventional teaching method by getting students to look words up in the dictionary, write definitions, and use the words in sentences (Basurto, 2004).For this traditional teaching, the eight new words were chosen from unit 10 of the text book for grade three of Malaysian elementary schools. For the next stage, the students were taught eight new words from unit 11 of the same text book. After two weeks of teaching using the above six games, the students were given the posttest. The findings revealed that there was a significant difference in vocabulary retention between the pre-test and post-test. The participants were able to retain significantly more words in the post-test than in the pre-test. In fact, they achieved better results in the post-test (M=63.45) than in the pre-test (M=58.71). This study reveals that language games can help to boost the students’ vocabulary retention if they are given a chance to learn and practice English language in a fun learning environment. Universiti Teknologi MARA Cawangan Sarawak 2019-10 Article PeerReviewed text en https://ir.uitm.edu.my/id/eprint/32621/1/32621.pdf Donald Stavy, Lydia Zeta and Subon, Frankie and Unin, Norseha (2019) Using language games for vocabulary retention in a rural primary school in Sarawak / Lydia Zeta Donald Stavy, Frankie Subon and Norseha Unin. (2019) International Journal of Service Management and Sustainability (IJSMS) <https://ir.uitm.edu.my/view/publication/International_Journal_of_Service_Management_and_Sustainability_=28IJSMS=29.html>, 4 (2). pp. 1-18. ISSN 2550-1569 http://www.ijsmssarawak.com/
spellingShingle Educational technology
Visual education
Donald Stavy, Lydia Zeta
Subon, Frankie
Unin, Norseha
Using language games for vocabulary retention in a rural primary school in Sarawak / Lydia Zeta Donald Stavy, Frankie Subon and Norseha Unin
title Using language games for vocabulary retention in a rural primary school in Sarawak / Lydia Zeta Donald Stavy, Frankie Subon and Norseha Unin
title_full Using language games for vocabulary retention in a rural primary school in Sarawak / Lydia Zeta Donald Stavy, Frankie Subon and Norseha Unin
title_fullStr Using language games for vocabulary retention in a rural primary school in Sarawak / Lydia Zeta Donald Stavy, Frankie Subon and Norseha Unin
title_full_unstemmed Using language games for vocabulary retention in a rural primary school in Sarawak / Lydia Zeta Donald Stavy, Frankie Subon and Norseha Unin
title_short Using language games for vocabulary retention in a rural primary school in Sarawak / Lydia Zeta Donald Stavy, Frankie Subon and Norseha Unin
title_sort using language games for vocabulary retention in a rural primary school in sarawak / lydia zeta donald stavy, frankie subon and norseha unin
topic Educational technology
Visual education
url https://ir.uitm.edu.my/id/eprint/32621/
https://ir.uitm.edu.my/id/eprint/32621/