The implementation of 3D for learning shrouding muslim dead body (Kaffan Method) / Nor Aizura Jama Rusly

Nowadays, 3D has become popular especially on games environment and genre. However, in Malaysia, the 3D development is still at infancy stage. This project, tries to apply 3D in learning environment. It is also provide some insights on how some 3D animations should be created. Apart from that, t...

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Bibliographic Details
Main Author: Jama Rusly, Nor Aizura Jama Rusly
Format: Thesis
Language:English
Published: 2004
Online Access:https://ir.uitm.edu.my/id/eprint/1758/
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author Jama Rusly, Nor Aizura Jama Rusly
author_facet Jama Rusly, Nor Aizura Jama Rusly
author_sort Jama Rusly, Nor Aizura Jama Rusly
building UiTM Institutional Repository
collection Online Access
description Nowadays, 3D has become popular especially on games environment and genre. However, in Malaysia, the 3D development is still at infancy stage. This project, tries to apply 3D in learning environment. It is also provide some insights on how some 3D animations should be created. Apart from that, this project identifies the nature and the elements needed to develop learning application. The implementation of this project is based on the Courseware Life Cycle Model, which is a combination of waterfall and prototype software life cycle model. Software develop are contains a short notes, 3D movie, 3D simulation and simple exercises
first_indexed 2025-11-14T21:25:55Z
format Thesis
id uitm-1758
institution Universiti Teknologi MARA
institution_category Local University
language English
last_indexed 2025-11-14T21:25:55Z
publishDate 2004
recordtype eprints
repository_type Digital Repository
spelling uitm-17582019-07-22T04:13:15Z https://ir.uitm.edu.my/id/eprint/1758/ The implementation of 3D for learning shrouding muslim dead body (Kaffan Method) / Nor Aizura Jama Rusly Jama Rusly, Nor Aizura Jama Rusly Nowadays, 3D has become popular especially on games environment and genre. However, in Malaysia, the 3D development is still at infancy stage. This project, tries to apply 3D in learning environment. It is also provide some insights on how some 3D animations should be created. Apart from that, this project identifies the nature and the elements needed to develop learning application. The implementation of this project is based on the Courseware Life Cycle Model, which is a combination of waterfall and prototype software life cycle model. Software develop are contains a short notes, 3D movie, 3D simulation and simple exercises 2004 Thesis NonPeerReviewed text en https://ir.uitm.edu.my/id/eprint/1758/1/TD_NOR%20AIZURA%20JAMA%20RUSLY%20CS%2004_5%20P01.pdf Jama Rusly, Nor Aizura Jama Rusly (2004) The implementation of 3D for learning shrouding muslim dead body (Kaffan Method) / Nor Aizura Jama Rusly. (2004) Degree thesis, thesis, Universiti Teknologi MARA.
spellingShingle Jama Rusly, Nor Aizura Jama Rusly
The implementation of 3D for learning shrouding muslim dead body (Kaffan Method) / Nor Aizura Jama Rusly
title The implementation of 3D for learning shrouding muslim dead body (Kaffan Method) / Nor Aizura Jama Rusly
title_full The implementation of 3D for learning shrouding muslim dead body (Kaffan Method) / Nor Aizura Jama Rusly
title_fullStr The implementation of 3D for learning shrouding muslim dead body (Kaffan Method) / Nor Aizura Jama Rusly
title_full_unstemmed The implementation of 3D for learning shrouding muslim dead body (Kaffan Method) / Nor Aizura Jama Rusly
title_short The implementation of 3D for learning shrouding muslim dead body (Kaffan Method) / Nor Aizura Jama Rusly
title_sort implementation of 3d for learning shrouding muslim dead body (kaffan method) / nor aizura jama rusly
url https://ir.uitm.edu.my/id/eprint/1758/