Novel gamebook Frasa-Satu Bayangan: Kajian mengenai sudut pandangan / Muhammad Azri Mohd Yusof

This study is about the usage of point of view in a literature Gamebook entitled FRASA: Satu Bayangan by Muhammad Azri Bin Mohd Yusof. The objective of the study is to ensure that the storyline presented in the novel employs one or more the point of view that exists. There are the first person point...

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Bibliographic Details
Main Author: Mohd Yusof, Muhammad Azri
Format: Student Project
Language:English
Published: Faculty of Education 2013
Subjects:
Online Access:https://ir.uitm.edu.my/id/eprint/15222/
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author Mohd Yusof, Muhammad Azri
author_facet Mohd Yusof, Muhammad Azri
author_sort Mohd Yusof, Muhammad Azri
building UiTM Institutional Repository
collection Online Access
description This study is about the usage of point of view in a literature Gamebook entitled FRASA: Satu Bayangan by Muhammad Azri Bin Mohd Yusof. The objective of the study is to ensure that the storyline presented in the novel employs one or more the point of view that exists. There are the first person point of view, the second person point of view and the third person point of view. This study also shows the difference between FRASA: Satu Bayangan with other novels. Therefore, this study directed to the used of Gamebook concept which is a genre of book or novel nowadays. Concurrently, this study will investigate the usage of Narratology theory to choose the point of view and the narrative. The study uses a qualitative method as the model study by analyzing the content of novel and Gamebook.
first_indexed 2025-11-14T21:43:13Z
format Student Project
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institution Universiti Teknologi MARA
institution_category Local University
language English
last_indexed 2025-11-14T21:43:13Z
publishDate 2013
publisher Faculty of Education
recordtype eprints
repository_type Digital Repository
spelling uitm-152222016-11-01T08:30:13Z https://ir.uitm.edu.my/id/eprint/15222/ Novel gamebook Frasa-Satu Bayangan: Kajian mengenai sudut pandangan / Muhammad Azri Mohd Yusof Mohd Yusof, Muhammad Azri Visualization This study is about the usage of point of view in a literature Gamebook entitled FRASA: Satu Bayangan by Muhammad Azri Bin Mohd Yusof. The objective of the study is to ensure that the storyline presented in the novel employs one or more the point of view that exists. There are the first person point of view, the second person point of view and the third person point of view. This study also shows the difference between FRASA: Satu Bayangan with other novels. Therefore, this study directed to the used of Gamebook concept which is a genre of book or novel nowadays. Concurrently, this study will investigate the usage of Narratology theory to choose the point of view and the narrative. The study uses a qualitative method as the model study by analyzing the content of novel and Gamebook. Faculty of Education 2013 Student Project NonPeerReviewed text en https://ir.uitm.edu.my/id/eprint/15222/1/PPb_MUHAMMAD%20AZRI%20MOHD%20YUSOF%20FF%2013_5.pdf Mohd Yusof, Muhammad Azri (2013) Novel gamebook Frasa-Satu Bayangan: Kajian mengenai sudut pandangan / Muhammad Azri Mohd Yusof. (2013) [Student Project] (Unpublished)
spellingShingle Visualization
Mohd Yusof, Muhammad Azri
Novel gamebook Frasa-Satu Bayangan: Kajian mengenai sudut pandangan / Muhammad Azri Mohd Yusof
title Novel gamebook Frasa-Satu Bayangan: Kajian mengenai sudut pandangan / Muhammad Azri Mohd Yusof
title_full Novel gamebook Frasa-Satu Bayangan: Kajian mengenai sudut pandangan / Muhammad Azri Mohd Yusof
title_fullStr Novel gamebook Frasa-Satu Bayangan: Kajian mengenai sudut pandangan / Muhammad Azri Mohd Yusof
title_full_unstemmed Novel gamebook Frasa-Satu Bayangan: Kajian mengenai sudut pandangan / Muhammad Azri Mohd Yusof
title_short Novel gamebook Frasa-Satu Bayangan: Kajian mengenai sudut pandangan / Muhammad Azri Mohd Yusof
title_sort novel gamebook frasa-satu bayangan: kajian mengenai sudut pandangan / muhammad azri mohd yusof
topic Visualization
url https://ir.uitm.edu.my/id/eprint/15222/