Analysis, design and development of an online vocabulary game for Arabic elementary learners / Muhammad Sabri Sahrir
This study was aimed at the design and development of an online Arabic vocabulary learning games prototype for pre-university Arabic elementary level learners at the Centre for Foundation Studies (CFS), International Islamic University Malaysia (HUM), Petaling Jaya, Selangor. The design and developm...
| Main Author: | Sahrir, Muhammad Sabri |
|---|---|
| Format: | Thesis |
| Language: | English |
| Published: |
2011
|
| Subjects: | |
| Online Access: | https://ir.uitm.edu.my/id/eprint/14070/ |
Similar Items
An objectivist-constructivist blended approach: implications on student achievement and satisfaction in Malaysian university-level beginner string technique classes / Shafizan Sabri
by: Sabri, Shafizan
Published: (2016)
by: Sabri, Shafizan
Published: (2016)
Thematic analysis of issues experienced by blended learning learners / Noridah Abu Bakar … [et al.]
by: Abu Bakar, Noridah, et al.
Published: (2017)
by: Abu Bakar, Noridah, et al.
Published: (2017)
World of KidsMath: Adventure game-based learning Mathematics for preschool children / Muhammad Amirul Hakim Amri
by: Amri, Muhammad Amirul Hakim
Published: (2015)
by: Amri, Muhammad Amirul Hakim
Published: (2015)
Exploring Digital Game-based Learning practices in different learning strategies and environments among teachers
by: Amran, Aryanti
Published: (2022)
by: Amran, Aryanti
Published: (2022)
Development and assessment of a two-dimensional role playing computer game on undergraduate students’ intention to use game-based learning tools
by: Meor Zamari, Wan Nurul Nazirah
Published: (2017)
by: Meor Zamari, Wan Nurul Nazirah
Published: (2017)
Role playing game for student to learn Malaysian history / Muhammad Azmierul Mazelan
by: Mazelan, Muhammad Azmierul
Published: (2015)
by: Mazelan, Muhammad Azmierul
Published: (2015)
The effects of computer games on the academic performance of CSC134 students in UiTM Terengganu Dungun Campus / Nor Azila Awang Abu Bakar, Nazatul Azleen Zainal Abidin and Norlina Mohd Sabri
by: Abu Bakar, Nor Azila Awang, et al.
Published: (2008)
by: Abu Bakar, Nor Azila Awang, et al.
Published: (2008)
A study on the factors that contribute to the effective knowledge sharing behaviours among bachelor of science library & information management (Hons) (IM220/IM224) students in UiTM Kedah / Mohamad Lokman Hakim Che Mohamad Khalib
by: Che Mohamad Khalib, Mohamad Lokman Hakim
Published: (2012)
by: Che Mohamad Khalib, Mohamad Lokman Hakim
Published: (2012)
Quality performance of educational programme resources based on MOHE’s implementation of quality assurance standards / Norhidayah Ali, Zuraidah Mohamed Isa and Dahlia Ibrahim
by: Ali, Norhidayah, et al.
Published: (2010)
by: Ali, Norhidayah, et al.
Published: (2010)
Transformative driven mechanism framework as key success indicators for blended learning / Malissa Maria Mahmud
by: Mahmud, Malissa Maria
Published: (2017)
by: Mahmud, Malissa Maria
Published: (2017)
Developing of an e-learning module of science for form two students / Sharul Imran Wahid
by: Wahid, Sharul Imran
Published: (2004)
by: Wahid, Sharul Imran
Published: (2004)
The functions of code-switching in EFL classrooms / Suthagar Narasuman, Ahmad Zahir Wali and Zahra Sadry
by: Narasuman, Suthagar, et al.
Published: (2019)
by: Narasuman, Suthagar, et al.
Published: (2019)
Assessing knowledge sharing intention among academic staff in Faculty of Business and Management through personality traits / Norhidayah Mohd Rashid … [et al.]
by: Mohd Rashid, Norhidayah, et al.
Published: (2019)
by: Mohd Rashid, Norhidayah, et al.
Published: (2019)
Lecturers’ perceptions of blended learning readiness / Turisiana Ahmad Buhari and Fauziah Saadah Abdul Halim
by: Buhari, Turisiana Ahmad, et al.
Published: (2014)
by: Buhari, Turisiana Ahmad, et al.
Published: (2014)
English languages self-efficacy in a blending learning environment / Suthagar Narasuman and Zalina Mohd Zamri.
by: Narasuman, Suthagar, et al.
Published: (2018)
by: Narasuman, Suthagar, et al.
Published: (2018)
Engaging the millennial generation student with e-learning in dentistry / Siti Mariam Ab Ghani … [et al.]
by: Lim, Tong Wah, et al.
Published: (2016)
by: Lim, Tong Wah, et al.
Published: (2016)
Students’ challenges in the Mandarin classroom:
A blended learning experience / Teoh Joo Tong and Chong Geeng Ling
by: Teoh, Joo Tong, et al.
Published: (2018)
by: Teoh, Joo Tong, et al.
Published: (2018)
Trading card game as reading medium in context of Malaysian folklore / Muhammad Hamdi Esahal
by: Esahal, Muhammad Hamdi
Published: (2014)
by: Esahal, Muhammad Hamdi
Published: (2014)
Educational games to engage the un-engagable
by: Carr, John
Published: (2011)
by: Carr, John
Published: (2011)
Enhanced collaborative e-learning model with cognitive assessment and open learner model / Mahfudzah Othman and Nurzaid Muhd Zain
by: Othman, Mahfudzah, et al.
Published: (2016)
by: Othman, Mahfudzah, et al.
Published: (2016)
The variation of conceptions on the nature of science: a phenomenographic study on science learners from multiple educational tiers / Jasmine Anak Jain
by: Jain, Jasmine
Published: (2014)
by: Jain, Jasmine
Published: (2014)
The association between facebook usage and student engagement at Universiti Teknikal Malaysia Melaka (UTeM) City Campus / Ungku Norazekin Ungku Mohd Noor
by: Ungku Mohd Noor, Ungku Norazekin
Published: (2016)
by: Ungku Mohd Noor, Ungku Norazekin
Published: (2016)
Codeswitching as a scaffolding technique in teaching and learning: the case of Raffles International College (RIC) / Sh. Fei'ziah Syed Mohd Feisal Alqudsy
by: Syed Mohd Feisal Alqudsy, Sh. Fei'ziah
Published: (2010)
by: Syed Mohd Feisal Alqudsy, Sh. Fei'ziah
Published: (2010)
I-Learn Portal: Universiti Teknologi MARA Pahang student's e-learning continuance intention level and influences factors / Mohd Rizal Razak and Nor Zalina Ismail
by: Razak, Mohd Rizal, et al.
Published: (2016)
by: Razak, Mohd Rizal, et al.
Published: (2016)
The effect of computer game on students' grammar acquisition-a focus on homonym, synonym and antonym / Muhammad Aiman Abdul Halim
by: Abdul Halim, Muhammad Aiman
Published: (2014)
by: Abdul Halim, Muhammad Aiman
Published: (2014)
An analysis on the discourse of Powerpoint presentation slides of ESL novice learners / Nurliyana Isa
by: Isa, Nurliyana
Published: (2014)
by: Isa, Nurliyana
Published: (2014)
Permainan mudah alih dan kanak-kanak / Aznan Omar
by: Aznan, Omar
Published: (2017)
by: Aznan, Omar
Published: (2017)
Collaborative learning via peer editing session: a study on alternative strategy for ESL writing classroom / Sharina Saad …[et al.]
by: Saad, Sharina, et al.
Published: (2009)
by: Saad, Sharina, et al.
Published: (2009)
The effects of content-based instruction on listening and speaking abilities of Thai EFL university students / Yuanxing La and Prachamon Aksornjarung
by: Yuanxing, LaI, et al.
Published: (2017)
by: Yuanxing, LaI, et al.
Published: (2017)
Gender differences in computer mediated communication environment: a study on UPM students' responses in an online writing forum / Nuramira Anuar
by: Anuar, Nuramira
Published: (2011)
by: Anuar, Nuramira
Published: (2011)
Course note delivery on mobile facebook / Serge Gabarre, Cecile Gabarre and Rosseni Din
by: Gabarre, Serge
Published: (2016)
by: Gabarre, Serge
Published: (2016)
In-game-advertising (advergame) as an alternative tools in increasing local brand awareness / Suzani Azmin
by: Azmin, Suzani
Published: (2006)
by: Azmin, Suzani
Published: (2006)
Collecting: a way of exploring the difficulty to leave game world
by: Guo, Yichen
Published: (2015)
by: Guo, Yichen
Published: (2015)
WIKI: promoting collaborative writing among students in a vocational college / Tumadhir Zaid
by: Zaid, Tumadhir
Published: (2013)
by: Zaid, Tumadhir
Published: (2013)
Predicting user acceptance of e-learning applications: web usage mining approach / Noraida Haji Ali … [et al.]
by: Haji Ali, Noraida, et al.
Published: (2016)
by: Haji Ali, Noraida, et al.
Published: (2016)
Penambahbaikan penyediaan Laporan Latihan Industri melalui Sistem Repositori Laporan dan Kit Latihan Industri (enhancing the preparation of Industrial Training Report through Report Repository System and Industrial Training Kit) / Salliza Md Radzi … [et al.]
by: Md Radzi, Salliza, et al.
Published: (2019)
by: Md Radzi, Salliza, et al.
Published: (2019)
Simple motion pursuit differential game of many pursuers and one evader on convex compact set
by: Raja Ramli, Raja Noorsuria
Published: (2016)
by: Raja Ramli, Raja Noorsuria
Published: (2016)
Student readiness of a newly-designed blended learning English language proficiency course in UiTM / Nur Fatima Wahida Mohd Nasir
by: Mohd Nasir, Nur Fatima Wahida
Published: (2014)
by: Mohd Nasir, Nur Fatima Wahida
Published: (2014)
Blended learning in teaching English at secondary schools in Sarawak / Magdaline Muuk
by: Muuk, Magdaline
Published: (2012)
by: Muuk, Magdaline
Published: (2012)
UiTM TESL students' perspective towards the integration of blended learning in their studies / Raja Rosemawati Raja Abdullah
by: Raja Abdullah, Raja Rosemawati
Published: (2014)
by: Raja Abdullah, Raja Rosemawati
Published: (2014)
Similar Items
-
An objectivist-constructivist blended approach: implications on student achievement and satisfaction in Malaysian university-level beginner string technique classes / Shafizan Sabri
by: Sabri, Shafizan
Published: (2016) -
Thematic analysis of issues experienced by blended learning learners / Noridah Abu Bakar … [et al.]
by: Abu Bakar, Noridah, et al.
Published: (2017) -
World of KidsMath: Adventure game-based learning Mathematics for preschool children / Muhammad Amirul Hakim Amri
by: Amri, Muhammad Amirul Hakim
Published: (2015) -
Exploring Digital Game-based Learning practices in different learning strategies and environments among teachers
by: Amran, Aryanti
Published: (2022) -
Development and assessment of a two-dimensional role playing computer game on undergraduate students’ intention to use game-based learning tools
by: Meor Zamari, Wan Nurul Nazirah
Published: (2017)