Socially-enhanced variants of mobile bingo game: Towards personalized cognitive and social engagement among seniors
Elderlies often feel isolated or disregarded. This may lead to depression, lack of cognitive and social engagement. This project thus aims to engage the elderlies through three variants of a mobile bingo game application designed based on Norman’s usability principles. This paper presents the d...
| Main Authors: | Lee, Chien Sing *, Chan, Shanice Wei Ling *, Guy, Sheng Yee * |
|---|---|
| Format: | Conference or Workshop Item |
| Language: | English |
| Published: |
2017
|
| Subjects: | |
| Online Access: | http://eprints.sunway.edu.my/671/ http://eprints.sunway.edu.my/671/1/Lee%20Chien%20Sing%20Socially%20enhanced.pdf |
Similar Items
Towards personalized cognitive-social affective engagement among active seniors: A case study on UX and inclusive design
by: Lee, Chien Sing *, et al.
Published: (2018)
by: Lee, Chien Sing *, et al.
Published: (2018)
Mobile game for the elderly: Bundled Bingo Game
by: Chin, Yi Jia, et al.
Published: (2017)
by: Chin, Yi Jia, et al.
Published: (2017)
Augmented reality 3D cubes puzzle bingo game for the elderly
by: Lim, Woan Ning *, et al.
Published: (2019)
by: Lim, Woan Ning *, et al.
Published: (2019)
Putra BINGO : from pen and paper to digital
by: Nik Ibrahim, Nik Nor Liyana, et al.
Published: (2019)
by: Nik Ibrahim, Nik Nor Liyana, et al.
Published: (2019)
Designing engaging interaction with contextual patterns for an educational game
by: Chien-Sing, Lee
Published: (2008)
by: Chien-Sing, Lee
Published: (2008)
The effectiveness of using bingo games in developing year 3 students' vocabulary in SK Sapintas, Sabak Bernam / Noraini Ibrahim
by: Ibrahim, Noraini
Published: (2015)
by: Ibrahim, Noraini
Published: (2015)
Towards emotional and socially realistic game companions with personality
by: Chowanda, Andry
Published: (2018)
by: Chowanda, Andry
Published: (2018)
Modeling Online Student Engagement Using Social Cognitive Theory
by: Ashraf Mohamed Abdelaziz Elsayad, Ghada
Published: (2021)
by: Ashraf Mohamed Abdelaziz Elsayad, Ghada
Published: (2021)
Social, Casual and Mobile Games The Changing Gaming Landscape
by: Willson, Michele, et al.
Published: (2016)
by: Willson, Michele, et al.
Published: (2016)
Analysis on the cognitive impact of social mobile games on left-behind children in the era of big data
by: Mengyu, Li, et al.
Published: (2022)
by: Mengyu, Li, et al.
Published: (2022)
Computational models of emotion, personality, and social relationships for interactions in games
by: Chowanda, Andry, et al.
Published: (2016)
by: Chowanda, Andry, et al.
Published: (2016)
Facebook Social Games
by: Kinder-Kurlanda, K., et al.
Published: (2016)
by: Kinder-Kurlanda, K., et al.
Published: (2016)
Game based implementation of cognitive behavioral therapy for introspective treatment of social anxiety disorder
by: Nur Mahirah Mohamad Saleh,, et al.
Published: (2023)
by: Nur Mahirah Mohamad Saleh,, et al.
Published: (2023)
Social networks, casual games and mobile devices: The shifting contexts of gamers and gaming
by: Willson, Michele, et al.
Published: (2016)
by: Willson, Michele, et al.
Published: (2016)
Factors affect the social engagement among community dwelling older person: community nurses perspective.
by: Mei Chan, Chong, et al.
Published: (2018)
by: Mei Chan, Chong, et al.
Published: (2018)
Social games and game-based revenue models
by: Balnaves, Mark, et al.
Published: (2016)
by: Balnaves, Mark, et al.
Published: (2016)
An Ecological Account of Seniors' Attitudes to Physical Activity: Social Marketing Implications
by: Pettigrew, Simone
Published: (2009)
by: Pettigrew, Simone
Published: (2009)
Anti-Social Gaming "Sakebi"
by: France, Calum
Published: (2017)
by: France, Calum
Published: (2017)
Self-efficacy, gaming motives, social support and internet gaming disorder among emerging adults in Malaysia
by: Chang, Ke Jing, et al.
Published: (2024)
by: Chang, Ke Jing, et al.
Published: (2024)
Virtual teenage talk in game play: the nuances and variants in interactive written discourse
by: Chan, Swee Heng, et al.
Published: (2011)
by: Chan, Swee Heng, et al.
Published: (2011)
Engagement in social activism and its implications on social responsibility
by: Abeysinghet, Shantha, et al.
Published: (2009)
by: Abeysinghet, Shantha, et al.
Published: (2009)
Development of a nutrition and physical activity booklet to engage seniors
by: Burke, Linda, et al.
Published: (2008)
by: Burke, Linda, et al.
Published: (2008)
Engaging the culture of social innovation
by: Ismail, Nor Atiah
Published: (2013)
by: Ismail, Nor Atiah
Published: (2013)
Educational games to engage the un-engagable
by: Carr, John
Published: (2011)
by: Carr, John
Published: (2011)
Social phobia and motivations of gaming as predictors of internet gaming disorder
by: Kon, Jacqueline Jia Min, et al.
Published: (2019)
by: Kon, Jacqueline Jia Min, et al.
Published: (2019)
Playing with social and emotional game companions
by: Chowanda, Andry, et al.
Published: (2016)
by: Chowanda, Andry, et al.
Published: (2016)
Mobile Messenger rating, sharing and engagement in global social commerce
by: Tan, Kiat Yao *, et al.
Published: (2015)
by: Tan, Kiat Yao *, et al.
Published: (2015)
Motivation for everyday social participation in cognitively able individuals with autism spectrum disorder
by: Chen, Y., et al.
Published: (2015)
by: Chen, Y., et al.
Published: (2015)
Computer game approach for children with autism spectrum disorder: their engagement and social communication skills / Sara Reisi Dehkordi
by: Dehkordi, Sara Reisi
Published: (2015)
by: Dehkordi, Sara Reisi
Published: (2015)
Impact of social games in aggregating relationships in social capital through online social media network
by: Fang, Zhao, et al.
Published: (2023)
by: Fang, Zhao, et al.
Published: (2023)
Social media motivations and political engagement among UTAR students
by: Lee, Yi Ling
Published: (2024)
by: Lee, Yi Ling
Published: (2024)
Social Media Engagement in Ethical Consumption: the Role of Social Media Content and Customer Attitudes for engaging with Commercial Organisation’s Social Media Sites
by: ZHENG, YULAN
Published: (2017)
by: ZHENG, YULAN
Published: (2017)
Detraction in game immersion experiences in social tabletop role-playing games
by: Wan Jaafar, Wan Munira, et al.
Published: (2022)
by: Wan Jaafar, Wan Munira, et al.
Published: (2022)
Evaluation of a recreational team game for seniors: Lifeball - a case study
by: Holt, A., et al.
Published: (2009)
by: Holt, A., et al.
Published: (2009)
Social media: engaging language learning
by: Mohd Sukri, Hanna Insyirah, et al.
Published: (2018)
by: Mohd Sukri, Hanna Insyirah, et al.
Published: (2018)
Social media: engaging language learning
by: Mohd Sukri, Hanna Insyirah, et al.
Published: (2018)
by: Mohd Sukri, Hanna Insyirah, et al.
Published: (2018)
Mobile messenger application: Sharing, rating and engagement in global social commerce
by: Lee, Cheng Ean Catherine *, et al.
Published: (2016)
by: Lee, Cheng Ean Catherine *, et al.
Published: (2016)
Game features of cognitive training
by: Craven, Michael P., et al.
Published: (2016)
by: Craven, Michael P., et al.
Published: (2016)
The role of social closeness in pure coordination games
by: Jiang, Yunchao
Published: (2024)
by: Jiang, Yunchao
Published: (2024)
Situating social games in the everyday: an Australian perspective
by: Willson, Michele
Published: (2015)
by: Willson, Michele
Published: (2015)
Similar Items
-
Towards personalized cognitive-social affective engagement among active seniors: A case study on UX and inclusive design
by: Lee, Chien Sing *, et al.
Published: (2018) -
Mobile game for the elderly: Bundled Bingo Game
by: Chin, Yi Jia, et al.
Published: (2017) -
Augmented reality 3D cubes puzzle bingo game for the elderly
by: Lim, Woan Ning *, et al.
Published: (2019) -
Putra BINGO : from pen and paper to digital
by: Nik Ibrahim, Nik Nor Liyana, et al.
Published: (2019) -
Designing engaging interaction with contextual patterns for an educational game
by: Chien-Sing, Lee
Published: (2008)