Fostering vocabulary enhancement through language games in the context of blended learning environment

Numerous obstacles inhibit English as Second Language (L2) learners from grasping new vocabulary; nonetheless, one of the major challenges is the nominal time devoted to vocabulary instruction. Predominantly, semantic and conceptual relationships could augment cognitive skills and in turn, develop r...

Full description

Bibliographic Details
Main Author: Malissa Maria Mahmud, *
Format: Conference or Workshop Item
Language:English
Published: 2015
Subjects:
Online Access:http://eprints.sunway.edu.my/315/
http://eprints.sunway.edu.my/315/1/Fostering%20Vocab%20Through%20Games.pdf
_version_ 1848801798926630912
author Malissa Maria Mahmud, *
author_facet Malissa Maria Mahmud, *
author_sort Malissa Maria Mahmud, *
building SU Institutional Repository
collection Online Access
description Numerous obstacles inhibit English as Second Language (L2) learners from grasping new vocabulary; nonetheless, one of the major challenges is the nominal time devoted to vocabulary instruction. Predominantly, semantic and conceptual relationships could augment cognitive skills and in turn, develop reading comprehension and writing proficiency. However, conventional vocabulary learning such as rote learning seems likely to further diverge the controversy over language learning, in which linguists-technologists are squared off against memorization technique, in which students are encouraged to remember the vocabulary through repetition often without having to understand the reasoning or relationships involved. This research is carried out to introduce games as an apparatus in a hybrid learning environment where students participated with their peers to develop a self–regulated approach to vocabulary enhancement. The aims on the efficacy of vocabulary learning through vocabulary games for L2 Learners was proved to be accurate based on the results obtained from the experiment conducted. It was also observed that from the three vocabulary games, homonyms helps is the most effective in increasing vocabulary learning for L2 learner compared to crossword puzzle and wordsearch.
first_indexed 2025-11-14T21:13:11Z
format Conference or Workshop Item
id sunway-315
institution Sunway University
institution_category Local University
language English
last_indexed 2025-11-14T21:13:11Z
publishDate 2015
recordtype eprints
repository_type Digital Repository
spelling sunway-3152019-06-20T08:05:25Z http://eprints.sunway.edu.my/315/ Fostering vocabulary enhancement through language games in the context of blended learning environment Malissa Maria Mahmud, * LB Theory and practice of education Numerous obstacles inhibit English as Second Language (L2) learners from grasping new vocabulary; nonetheless, one of the major challenges is the nominal time devoted to vocabulary instruction. Predominantly, semantic and conceptual relationships could augment cognitive skills and in turn, develop reading comprehension and writing proficiency. However, conventional vocabulary learning such as rote learning seems likely to further diverge the controversy over language learning, in which linguists-technologists are squared off against memorization technique, in which students are encouraged to remember the vocabulary through repetition often without having to understand the reasoning or relationships involved. This research is carried out to introduce games as an apparatus in a hybrid learning environment where students participated with their peers to develop a self–regulated approach to vocabulary enhancement. The aims on the efficacy of vocabulary learning through vocabulary games for L2 Learners was proved to be accurate based on the results obtained from the experiment conducted. It was also observed that from the three vocabulary games, homonyms helps is the most effective in increasing vocabulary learning for L2 learner compared to crossword puzzle and wordsearch. 2015 Conference or Workshop Item PeerReviewed text en http://eprints.sunway.edu.my/315/1/Fostering%20Vocab%20Through%20Games.pdf Malissa Maria Mahmud, * (2015) Fostering vocabulary enhancement through language games in the context of blended learning environment. In: 4th International Conference on Advanced Information System, E-Education & Development, 8 - 9 February 2015, Paris, France. http://www.ijitcs.com/volume%2019_No_1/Mahmud+Malissa.php
spellingShingle LB Theory and practice of education
Malissa Maria Mahmud, *
Fostering vocabulary enhancement through language games in the context of blended learning environment
title Fostering vocabulary enhancement through language games in the context of blended learning environment
title_full Fostering vocabulary enhancement through language games in the context of blended learning environment
title_fullStr Fostering vocabulary enhancement through language games in the context of blended learning environment
title_full_unstemmed Fostering vocabulary enhancement through language games in the context of blended learning environment
title_short Fostering vocabulary enhancement through language games in the context of blended learning environment
title_sort fostering vocabulary enhancement through language games in the context of blended learning environment
topic LB Theory and practice of education
url http://eprints.sunway.edu.my/315/
http://eprints.sunway.edu.my/315/
http://eprints.sunway.edu.my/315/1/Fostering%20Vocab%20Through%20Games.pdf