Model-based Customer-Relationship Management System and Strategic Board Game: Analogical Training

The pandemic has caused much mental, social and financial stress. Policies and standard operating procedures have helped to alleviate some stress and create systematicity, expectancy, and predictability. This paper aims to alleviate some of the stress through model-based social customer relationship...

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Main Authors: Lee, Chien Sing *, Ng, Chun Heng, Lee, Jing Sze, Ngo, Kee Xian, Teh, Shin Mae, Akmal, bin Mohamed Ikraam, Lim, Chze Yee, Pandey, Satvik Shahshi
Format: Book Section
Published: The Institute of Electrical and Electronics Engineers, Inc. 2021
Subjects:
Online Access:http://eprints.sunway.edu.my/2301/
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author Lee, Chien Sing *
Ng, Chun Heng
Lee, Jing Sze
Ngo, Kee Xian
Teh, Shin Mae
Akmal, bin Mohamed Ikraam
Lim, Chze Yee
Pandey, Satvik Shahshi
author_facet Lee, Chien Sing *
Ng, Chun Heng
Lee, Jing Sze
Ngo, Kee Xian
Teh, Shin Mae
Akmal, bin Mohamed Ikraam
Lim, Chze Yee
Pandey, Satvik Shahshi
author_sort Lee, Chien Sing *
building SU Institutional Repository
collection Online Access
description The pandemic has caused much mental, social and financial stress. Policies and standard operating procedures have helped to alleviate some stress and create systematicity, expectancy, and predictability. This paper aims to alleviate some of the stress through model-based social customer relationship management system, an Augmented Reality board game, and two mini tourism games. The first aims to increase collaboration among stakeholders and to increase more effective and efficient resource management. The second phases players through the preparation, recruitment, attack and observation phases at a slower pace than competitive gaming. The third and fourth project introduce places and trigger memories through mini games respectively. These provide analogical training in social customer relationship management and in developing more systematic thinking, expectations, fun and mindfulness. AI-assistance would enable personalization/intelligent context-aware recommendations.
first_indexed 2025-11-14T21:20:24Z
format Book Section
id sunway-2301
institution Sunway University
institution_category Local University
last_indexed 2025-11-14T21:20:24Z
publishDate 2021
publisher The Institute of Electrical and Electronics Engineers, Inc.
recordtype eprints
repository_type Digital Repository
spelling sunway-23012023-06-29T10:03:38Z http://eprints.sunway.edu.my/2301/ Model-based Customer-Relationship Management System and Strategic Board Game: Analogical Training Lee, Chien Sing * Ng, Chun Heng Lee, Jing Sze Ngo, Kee Xian Teh, Shin Mae Akmal, bin Mohamed Ikraam Lim, Chze Yee Pandey, Satvik Shahshi Q Science (General) T Technology (General) The pandemic has caused much mental, social and financial stress. Policies and standard operating procedures have helped to alleviate some stress and create systematicity, expectancy, and predictability. This paper aims to alleviate some of the stress through model-based social customer relationship management system, an Augmented Reality board game, and two mini tourism games. The first aims to increase collaboration among stakeholders and to increase more effective and efficient resource management. The second phases players through the preparation, recruitment, attack and observation phases at a slower pace than competitive gaming. The third and fourth project introduce places and trigger memories through mini games respectively. These provide analogical training in social customer relationship management and in developing more systematic thinking, expectations, fun and mindfulness. AI-assistance would enable personalization/intelligent context-aware recommendations. The Institute of Electrical and Electronics Engineers, Inc. 2021-11-19 Book Section PeerReviewed Lee, Chien Sing * and Ng, Chun Heng and Lee, Jing Sze and Ngo, Kee Xian and Teh, Shin Mae and Akmal, bin Mohamed Ikraam and Lim, Chze Yee and Pandey, Satvik Shahshi (2021) Model-based Customer-Relationship Management System and Strategic Board Game: Analogical Training. In: 2021 3rd International Workshop on Artificial Intelligence and Education (WAIE) Proceedings. The Institute of Electrical and Electronics Engineers, Inc., California, pp. 69-73. ISBN 9781665400688 https://www.computer.org/csdl/proceedings/waie/2021/1CaljBD8Suk 10.1109/WAIE54146.2021.00022
spellingShingle Q Science (General)
T Technology (General)
Lee, Chien Sing *
Ng, Chun Heng
Lee, Jing Sze
Ngo, Kee Xian
Teh, Shin Mae
Akmal, bin Mohamed Ikraam
Lim, Chze Yee
Pandey, Satvik Shahshi
Model-based Customer-Relationship Management System and Strategic Board Game: Analogical Training
title Model-based Customer-Relationship Management System and Strategic Board Game: Analogical Training
title_full Model-based Customer-Relationship Management System and Strategic Board Game: Analogical Training
title_fullStr Model-based Customer-Relationship Management System and Strategic Board Game: Analogical Training
title_full_unstemmed Model-based Customer-Relationship Management System and Strategic Board Game: Analogical Training
title_short Model-based Customer-Relationship Management System and Strategic Board Game: Analogical Training
title_sort model-based customer-relationship management system and strategic board game: analogical training
topic Q Science (General)
T Technology (General)
url http://eprints.sunway.edu.my/2301/
http://eprints.sunway.edu.my/2301/
http://eprints.sunway.edu.my/2301/