APA (7th ed.) Citation

Azana Hafizah Mohd Aman, Rosilah Hassan, Wahiza Wahi, Hasimi Sallehuddin, & Abdul Hadi Azman. (2021). Effectiveness of blended active learning framework using Bring Your Own Device Learning (BYODL), Project Based Learning (PPBL) and Gamification Learning (GL). Penerbit Universiti Kebangsaan Malaysia.

Chicago Style (17th ed.) Citation

Azana Hafizah Mohd Aman, Rosilah Hassan, Wahiza Wahi, Hasimi Sallehuddin, and Abdul Hadi Azman. Effectiveness of Blended Active Learning Framework Using Bring Your Own Device Learning (BYODL), Project Based Learning (PPBL) and Gamification Learning (GL). Penerbit Universiti Kebangsaan Malaysia, 2021.

MLA (9th ed.) Citation

Azana Hafizah Mohd Aman, et al. Effectiveness of Blended Active Learning Framework Using Bring Your Own Device Learning (BYODL), Project Based Learning (PPBL) and Gamification Learning (GL). Penerbit Universiti Kebangsaan Malaysia, 2021.

Warning: These citations may not always be 100% accurate.