BIM-based construction simulation modelling

Construction simulation has been widely used in academia for research purposes and its usefulness as a planning and decision-making support tool has been proven. However, it has been neglected by the industry for various reasons, including the amount of data, skills, effort and time required to deve...

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Main Author: Osorio-Sandoval, Carlos Arturo
Format: Thesis (University of Nottingham only)
Language:English
Published: 2021
Subjects:
Online Access:https://eprints.nottingham.ac.uk/64673/
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author Osorio-Sandoval, Carlos Arturo
author_facet Osorio-Sandoval, Carlos Arturo
author_sort Osorio-Sandoval, Carlos Arturo
building Nottingham Research Data Repository
collection Online Access
description Construction simulation has been widely used in academia for research purposes and its usefulness as a planning and decision-making support tool has been proven. However, it has been neglected by the industry for various reasons, including the amount of data, skills, effort and time required to develop complex simulation models, the difficulty of model reuse, and the abstract and confusing way in which simulation results are usually presented. This thesis proposes a simulation modelling approach that leverages existing simulation modelling paradigms used in the context of construction engineering and management, namely, discrete-event simulation, distributed simulation, hierarchical control structures and parametric modelling. The proposed simulation modelling approach enables an accurate representation of resource allocation and task interdependencies constraints while enabling model reuse to streamline the process of developing complex simulation models. Moreover, the proposed simulation approach provides a mechanism to enhance the visualisation of simulation results by generating simulation-based animations, which can be used for different visualisation purposes. The thesis discusses how the proposed simulation approach could tackle some of the barriers to adopting simulation in the industry. Subsequently, the thesis presents a framework for the semi-automatic generation of a construction simulation model and animations of its results from a building information model (BIM). The development of the proposed conceptual framework was based on the proposed simulation modelling approach. The framework is composed of five main modules: (1) the environment module, preloaded with a library of generic simulation models of different construction activities, (2) the user input, which includes the facility to import existing BIM models, (3) the preprocessing module, which automatically generates a BIM-based simulation model, (4) the simulation module, in which users can experiment with the model, and (5) the visualisation module, which produces reports and simulation-based animations to support planning and decision-making. The proposed conceptual framework and its components were tested by designing a game engine-based application implemented in the Unity game engine. The features of the selected game engine were exploited to achieve the intended functionality of the framework. The feasibility of the framework was assessed through a case study based on a typical masonry construction problem. Results of implementing the framework reveal that BIM-based simulations can reduce the skills, effort and time required to develop simulation models, and enable model reuse. The integration of simulation-based animations provides a model verification and validation mechanism, and a means to communicate model results to stakeholders that are unfamiliar with simulation.
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format Thesis (University of Nottingham only)
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institution University of Nottingham Malaysia Campus
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language English
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spelling nottingham-646732021-07-31T04:40:43Z https://eprints.nottingham.ac.uk/64673/ BIM-based construction simulation modelling Osorio-Sandoval, Carlos Arturo Construction simulation has been widely used in academia for research purposes and its usefulness as a planning and decision-making support tool has been proven. However, it has been neglected by the industry for various reasons, including the amount of data, skills, effort and time required to develop complex simulation models, the difficulty of model reuse, and the abstract and confusing way in which simulation results are usually presented. This thesis proposes a simulation modelling approach that leverages existing simulation modelling paradigms used in the context of construction engineering and management, namely, discrete-event simulation, distributed simulation, hierarchical control structures and parametric modelling. The proposed simulation modelling approach enables an accurate representation of resource allocation and task interdependencies constraints while enabling model reuse to streamline the process of developing complex simulation models. Moreover, the proposed simulation approach provides a mechanism to enhance the visualisation of simulation results by generating simulation-based animations, which can be used for different visualisation purposes. The thesis discusses how the proposed simulation approach could tackle some of the barriers to adopting simulation in the industry. Subsequently, the thesis presents a framework for the semi-automatic generation of a construction simulation model and animations of its results from a building information model (BIM). The development of the proposed conceptual framework was based on the proposed simulation modelling approach. The framework is composed of five main modules: (1) the environment module, preloaded with a library of generic simulation models of different construction activities, (2) the user input, which includes the facility to import existing BIM models, (3) the preprocessing module, which automatically generates a BIM-based simulation model, (4) the simulation module, in which users can experiment with the model, and (5) the visualisation module, which produces reports and simulation-based animations to support planning and decision-making. The proposed conceptual framework and its components were tested by designing a game engine-based application implemented in the Unity game engine. The features of the selected game engine were exploited to achieve the intended functionality of the framework. The feasibility of the framework was assessed through a case study based on a typical masonry construction problem. Results of implementing the framework reveal that BIM-based simulations can reduce the skills, effort and time required to develop simulation models, and enable model reuse. The integration of simulation-based animations provides a model verification and validation mechanism, and a means to communicate model results to stakeholders that are unfamiliar with simulation. 2021-07-31 Thesis (University of Nottingham only) NonPeerReviewed application/pdf en cc_by https://eprints.nottingham.ac.uk/64673/1/2021-03_Carlos-Osorio_PhD-thesis_corrected.pdf Osorio-Sandoval, Carlos Arturo (2021) BIM-based construction simulation modelling. PhD thesis, University of Nottingham. building information modelling; discrete-event simulation; construction simulation; simulation-based animation; game engine
spellingShingle building information modelling; discrete-event simulation; construction simulation; simulation-based animation; game engine
Osorio-Sandoval, Carlos Arturo
BIM-based construction simulation modelling
title BIM-based construction simulation modelling
title_full BIM-based construction simulation modelling
title_fullStr BIM-based construction simulation modelling
title_full_unstemmed BIM-based construction simulation modelling
title_short BIM-based construction simulation modelling
title_sort bim-based construction simulation modelling
topic building information modelling; discrete-event simulation; construction simulation; simulation-based animation; game engine
url https://eprints.nottingham.ac.uk/64673/