Character, Audience Agency and Trans-Media Drama

Changes in the television industry with regards to the development of new media technologies are having a significant impact on audience engagement with television drama. This article explores how the internet is being used to extend audience engagement onto platforms other than the television set t...

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Main Author: Evans, Elizabeth
Format: Article
Published: Sage 2007
Subjects:
Online Access:https://eprints.nottingham.ac.uk/551/
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author Evans, Elizabeth
author_facet Evans, Elizabeth
author_sort Evans, Elizabeth
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description Changes in the television industry with regards to the development of new media technologies are having a significant impact on audience engagement with television drama. This article explores how the internet is being used to extend audience engagement onto platforms other than the television set to the point where television drama should increasingly be reconsidered as trans-media drama. However audience engagement with the various elements of a trans-media drama text is complex. By exploring audience attitudes towards character in the British television series Spooks and its associated online games, this article argues that in an increasingly converged media landscape audiences transfer values between platforms. Consequently the audience's perception of control in relation to their engagement with a trans-media drama text such as Spooks becomes complicated with values associated with television proving key to their engagement with the same fictional world in the form of games.
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spelling nottingham-5512020-05-04T20:28:12Z https://eprints.nottingham.ac.uk/551/ Character, Audience Agency and Trans-Media Drama Evans, Elizabeth Changes in the television industry with regards to the development of new media technologies are having a significant impact on audience engagement with television drama. This article explores how the internet is being used to extend audience engagement onto platforms other than the television set to the point where television drama should increasingly be reconsidered as trans-media drama. However audience engagement with the various elements of a trans-media drama text is complex. By exploring audience attitudes towards character in the British television series Spooks and its associated online games, this article argues that in an increasingly converged media landscape audiences transfer values between platforms. Consequently the audience's perception of control in relation to their engagement with a trans-media drama text such as Spooks becomes complicated with values associated with television proving key to their engagement with the same fictional world in the form of games. Sage 2007-09 Article NonPeerReviewed Evans, Elizabeth (2007) Character, Audience Agency and Trans-Media Drama. Media, Culture and Society, 30 (1). (In Press) Television audiences drama computer games characters identification
spellingShingle Television audiences
drama
computer games
characters identification
Evans, Elizabeth
Character, Audience Agency and Trans-Media Drama
title Character, Audience Agency and Trans-Media Drama
title_full Character, Audience Agency and Trans-Media Drama
title_fullStr Character, Audience Agency and Trans-Media Drama
title_full_unstemmed Character, Audience Agency and Trans-Media Drama
title_short Character, Audience Agency and Trans-Media Drama
title_sort character, audience agency and trans-media drama
topic Television audiences
drama
computer games
characters identification
url https://eprints.nottingham.ac.uk/551/