Towards emotional and socially realistic game companions with personality
This thesis presents a fully integrated and modular framework for social and emotional game companion that focuses on realistic social interaction between the player and Non-Player Characters (NPCs) in a game environment. Moreover, this thesis proposes integrated computational models for a formulati...
| Main Author: | Chowanda, Andry |
|---|---|
| Format: | Thesis (University of Nottingham only) |
| Language: | English |
| Published: |
2018
|
| Subjects: | |
| Online Access: | https://eprints.nottingham.ac.uk/53498/ |
Similar Items
Playing with social and emotional game companions
by: Chowanda, Andry, et al.
Published: (2016)
by: Chowanda, Andry, et al.
Published: (2016)
Computational models of emotion, personality, and social relationships for interactions in games
by: Chowanda, Andry, et al.
Published: (2016)
by: Chowanda, Andry, et al.
Published: (2016)
ERiSA: building emotionally realistic social game-agents companions
by: Chowanda, Andry, et al.
Published: (2014)
by: Chowanda, Andry, et al.
Published: (2014)
Emotion modeling and Interaction of NPCS in Virtual Simulation and Games
by: Li, Ling, et al.
Published: (2010)
by: Li, Ling, et al.
Published: (2010)
Play SMILE Game with ERiSA: a user study on game companions
by: Chowanda, Andry, et al.
Published: (2015)
by: Chowanda, Andry, et al.
Published: (2015)
Emotion detection state of the art
by: Binali, Haji, et al.
Published: (2012)
by: Binali, Haji, et al.
Published: (2012)
Topic switch models for dialogue management in virtual humans
by: Zhu, Wenjue, et al.
Published: (2016)
by: Zhu, Wenjue, et al.
Published: (2016)
Fast algorithms for fitting active appearance models to unconstrained images
by: Tzimiropoulos, Georgios, et al.
Published: (2016)
by: Tzimiropoulos, Georgios, et al.
Published: (2016)
Computational Approaches for Emotion Detection in Text
by: Binali, Haji, et al.
Published: (2010)
by: Binali, Haji, et al.
Published: (2010)
Digital game education: designing interventions to encourage players’ informed reflections on their digital gaming practices
by: Marques de Albuquerque, Rafael
Published: (2016)
by: Marques de Albuquerque, Rafael
Published: (2016)
Touchomatic: interpersonal touch gaming in the wild
by: Marshall, Joe, et al.
Published: (2017)
by: Marshall, Joe, et al.
Published: (2017)
Dynamic game theoretic models in predicting responses of competitors in oligopolistic markets
by: Shahrjerdi, Reza
Published: (2014)
by: Shahrjerdi, Reza
Published: (2014)
Visual demand evaluation methods for in-vehicle interfaces
by: Pettitt, Michael Andrew
Published: (2008)
by: Pettitt, Michael Andrew
Published: (2008)
Improving global and catchment estimates of runoff through computationally-intelligent ensemble approaches
Applications of intelligent multi-model combination, cross-scale model comparisons, ensemble analyses, and new model parameterisations
by: Zaherpour, Jamal
Published: (2018)
by: Zaherpour, Jamal
Published: (2018)
Differentiating conceptual modelling from data modelling, knowledge modelling and ontology modelling and a notation for ontology modelling
by: Dillon, Tharam S., et al.
Published: (2008)
by: Dillon, Tharam S., et al.
Published: (2008)
Multi-modal abnormality detection in video with unknown data segmentation
by: Nguyen, T., et al.
Published: (2012)
by: Nguyen, T., et al.
Published: (2012)
Context dependent fuzzy modelling and its applications
by: Ho, Duc Thang
Published: (2013)
by: Ho, Duc Thang
Published: (2013)
Worldwide evaluation of mean and extreme runoff from six global-scale hydrological models that account for human impacts
by: Zaherpour, Jamal, et al.
Published: (2018)
by: Zaherpour, Jamal, et al.
Published: (2018)
A note on the use of the Companion Solution (Dirichlet Green's function) on meshless boundary element methods
by: Power, H., et al.
Published: (2017)
by: Power, H., et al.
Published: (2017)
“C'Mon dude!”: Users adapt their behaviour to a robotic agent with an attention model
by: Cavedon, L., et al.
Published: (2015)
by: Cavedon, L., et al.
Published: (2015)
Differential games of many players for infinite system of differential equations
by: Kazimirova, Ruzakhon Yunus Kizi
Published: (2024)
by: Kazimirova, Ruzakhon Yunus Kizi
Published: (2024)
Interactions with Valuescapes: applications of extra-sensory values in everyday coffee personalization
by: Miles, Oliver
Published: (2025)
by: Miles, Oliver
Published: (2025)
Big five personality factors, emotional intelligence and job satisfaction among academic staff of public research universities in Klang Valley, Malaysia
by: Mehrad, Aida
Published: (2015)
by: Mehrad, Aida
Published: (2015)
Game targeting profitability factors based
on pareto principle and social networks
by: Regalado Sanchez, Raul
Published: (2017)
by: Regalado Sanchez, Raul
Published: (2017)
Advances in numerical modelling of waveguide discontinuities in a microwave receiver protector
by: Morley, Andrew
Published: (2018)
by: Morley, Andrew
Published: (2018)
Computer modelling of gibbsite crystallization.
by: Fleming, Sean D.
Published: (1999)
by: Fleming, Sean D.
Published: (1999)
Multi-criteria divisible load scheduling in binary tree network
by: Ghanbari, Shamsollah
Published: (2016)
by: Ghanbari, Shamsollah
Published: (2016)
A transferable quantum mechanical energy model for intermolecular interactions using a single empirical parameter
by: Spackman, Peter, et al.
Published: (2023)
by: Spackman, Peter, et al.
Published: (2023)
Caring systems: making relational, gameful self-care technologies for mental health
by: Spors, Alexa Velvet
Published: (2022)
by: Spors, Alexa Velvet
Published: (2022)
The SAPAS, personality traits, and personality disorder
by: Ball, Laura, et al.
Published: (2016)
by: Ball, Laura, et al.
Published: (2016)
Best of the best: a comparison of factor models
by: Ahmed, Shamim, et al.
Published: (2018)
by: Ahmed, Shamim, et al.
Published: (2018)
Allocating patrolling resources to effectively thwart intelligent attackers
by: Lowbridge, Thomas
Published: (2021)
by: Lowbridge, Thomas
Published: (2021)
Open Source Interactive Electromagnetic Modelling
by: Pethick, Andrew, et al.
Published: (2012)
by: Pethick, Andrew, et al.
Published: (2012)
A Personality Model Based On NEO PI-R for Emotion Simulation
by: Zhang, Yi, et al.
Published: (2014)
by: Zhang, Yi, et al.
Published: (2014)
A conceptual discussion on the external auditor's personality and detection of fraud
by: Jaffar, Nahariah, et al.
Published: (2006)
by: Jaffar, Nahariah, et al.
Published: (2006)
Kajian Produktiviti Melalui Appilkasi Pemodelan Dan Simulasi Komputer Di Industri Kecil Dan Sederhana (Iks)
by: Mohd Sani, Mohd Shahrir
Published: (2003)
by: Mohd Sani, Mohd Shahrir
Published: (2003)
Enabling the new economic actor: personal data regulation and the digital economy
by: Crabtree, Andy
Published: (2016)
by: Crabtree, Andy
Published: (2016)
Computer modelling techniques for industrial and marine cyclo-converter drives
by: White, Roger D.
Published: (1992)
by: White, Roger D.
Published: (1992)
Dynamic response of flexible square tunnels: centrifuge testing and validation of existing design methodologies
by: Tsinidis, Grigorios, et al.
Published: (2015)
by: Tsinidis, Grigorios, et al.
Published: (2015)
An empirical analysis of the representation of lower-order facets of the big five personality dimensions
by: Greenidge, Dion DaCosta
Published: (2013)
by: Greenidge, Dion DaCosta
Published: (2013)
Similar Items
-
Playing with social and emotional game companions
by: Chowanda, Andry, et al.
Published: (2016) -
Computational models of emotion, personality, and social relationships for interactions in games
by: Chowanda, Andry, et al.
Published: (2016) -
ERiSA: building emotionally realistic social game-agents companions
by: Chowanda, Andry, et al.
Published: (2014) -
Emotion modeling and Interaction of NPCS in Virtual Simulation and Games
by: Li, Ling, et al.
Published: (2010) -
Play SMILE Game with ERiSA: a user study on game companions
by: Chowanda, Andry, et al.
Published: (2015)