Exploring the characteristics of violent video game players
The role of violent video games (VVG) in increasing levels of aggression in players is a topic that has been debated for decades. While a simple cause and effect relationship is not present, it is apparent from the literature that VVGs do have a relationship with elevated levels of aggression within...
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| Format: | Thesis (University of Nottingham only) |
| Language: | English |
| Published: |
2018
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| Online Access: | https://eprints.nottingham.ac.uk/52040/ |
| _version_ | 1848798633633251328 |
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| author | Phillips, R.S. |
| author_facet | Phillips, R.S. |
| author_sort | Phillips, R.S. |
| building | Nottingham Research Data Repository |
| collection | Online Access |
| description | The role of violent video games (VVG) in increasing levels of aggression in players is a topic that has been debated for decades. While a simple cause and effect relationship is not present, it is apparent from the literature that VVGs do have a relationship with elevated levels of aggression within some players. The first chapter of this Thesis presents a systematic review of the literature focusing on additional factors included in the research to explain this finding. However, a lack of standardisation in both measurement and reporting of results making interpretation difficult. The second chapter provides a critique of the non-experimental methods used within video game (VG) research. The third chapter focuses on a non-experimental study which highlighted the differences in aggression, motivations for playing, empathy, and personality in a group of VVG players. The final chapter presents the results of a service evaluation of the management of VGs within a high secure psychiatric hospital, which highlighted the real-world implication of an unclear literature base. The conclusions of this thesis highlight the variation in the quality of the literature available and stresses the need to conduct research with targeted populations, both VG players and clinically populations, to fully understand the relationship between engaging in VVG and increased aggression. |
| first_indexed | 2025-11-14T20:22:53Z |
| format | Thesis (University of Nottingham only) |
| id | nottingham-52040 |
| institution | University of Nottingham Malaysia Campus |
| institution_category | Local University |
| language | English |
| last_indexed | 2025-11-14T20:22:53Z |
| publishDate | 2018 |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | nottingham-520402025-02-28T14:08:05Z https://eprints.nottingham.ac.uk/52040/ Exploring the characteristics of violent video game players Phillips, R.S. The role of violent video games (VVG) in increasing levels of aggression in players is a topic that has been debated for decades. While a simple cause and effect relationship is not present, it is apparent from the literature that VVGs do have a relationship with elevated levels of aggression within some players. The first chapter of this Thesis presents a systematic review of the literature focusing on additional factors included in the research to explain this finding. However, a lack of standardisation in both measurement and reporting of results making interpretation difficult. The second chapter provides a critique of the non-experimental methods used within video game (VG) research. The third chapter focuses on a non-experimental study which highlighted the differences in aggression, motivations for playing, empathy, and personality in a group of VVG players. The final chapter presents the results of a service evaluation of the management of VGs within a high secure psychiatric hospital, which highlighted the real-world implication of an unclear literature base. The conclusions of this thesis highlight the variation in the quality of the literature available and stresses the need to conduct research with targeted populations, both VG players and clinically populations, to fully understand the relationship between engaging in VVG and increased aggression. 2018-07-12 Thesis (University of Nottingham only) NonPeerReviewed application/pdf en arr https://eprints.nottingham.ac.uk/52040/1/RPhillips%20DForenPsyThesis%20Exploring%20the%20Characteristics%20of%20Violent%20Video%20Game%20Players%202018.pdf Phillips, R.S. (2018) Exploring the characteristics of violent video game players. DForenPsy thesis, University of Nottingham. Violence; Video games; Video gamers; Aggression |
| spellingShingle | Violence; Video games; Video gamers; Aggression Phillips, R.S. Exploring the characteristics of violent video game players |
| title | Exploring the characteristics of violent video game players |
| title_full | Exploring the characteristics of violent video game players |
| title_fullStr | Exploring the characteristics of violent video game players |
| title_full_unstemmed | Exploring the characteristics of violent video game players |
| title_short | Exploring the characteristics of violent video game players |
| title_sort | exploring the characteristics of violent video game players |
| topic | Violence; Video games; Video gamers; Aggression |
| url | https://eprints.nottingham.ac.uk/52040/ |