Predicting folds in poker using action unit detectors and decision trees

Predicting how a person will respond can be very useful, for instance when designing a strategy for negotiations. We investigate whether it is possible for machine learning and computer vision techniques to recognize a person’s intentions and predict their actions based on their visually expressive...

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Main Authors: Vinkemeier, Doratha, Valstar, Michel F., Gratch, Jonathan
Format: Conference or Workshop Item
Published: 2018
Subjects:
Online Access:https://eprints.nottingham.ac.uk/51474/
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author Vinkemeier, Doratha
Valstar, Michel F.
Gratch, Jonathan
author_facet Vinkemeier, Doratha
Valstar, Michel F.
Gratch, Jonathan
author_sort Vinkemeier, Doratha
building Nottingham Research Data Repository
collection Online Access
description Predicting how a person will respond can be very useful, for instance when designing a strategy for negotiations. We investigate whether it is possible for machine learning and computer vision techniques to recognize a person’s intentions and predict their actions based on their visually expressive behaviour, where in this paper we focus on the face. We have chosen as our setting pairs of humans playing a simplified version of poker, where the players are behaving naturally and spontaneously, albeit mediated through a computer connection. In particular, we ask if we can automatically predict whether a player is going to fold or not. We also try to answer the question of at what time point the signal for predicting if a player will fold is strongest. We use state-of-the-art FACS Action Unit detectors to automatically annotate the players facial expressions, which have been recorded on video. In addition, we use timestamps of when the player received their card and when they placed their bets, as well as the amounts they bet. Thus, the system is fully automated. We are able to predict whether a person will fold or not significantly better than chance based solely on their expressive behaviour starting three seconds before they fold.
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spelling nottingham-514742020-05-04T19:36:52Z https://eprints.nottingham.ac.uk/51474/ Predicting folds in poker using action unit detectors and decision trees Vinkemeier, Doratha Valstar, Michel F. Gratch, Jonathan Predicting how a person will respond can be very useful, for instance when designing a strategy for negotiations. We investigate whether it is possible for machine learning and computer vision techniques to recognize a person’s intentions and predict their actions based on their visually expressive behaviour, where in this paper we focus on the face. We have chosen as our setting pairs of humans playing a simplified version of poker, where the players are behaving naturally and spontaneously, albeit mediated through a computer connection. In particular, we ask if we can automatically predict whether a player is going to fold or not. We also try to answer the question of at what time point the signal for predicting if a player will fold is strongest. We use state-of-the-art FACS Action Unit detectors to automatically annotate the players facial expressions, which have been recorded on video. In addition, we use timestamps of when the player received their card and when they placed their bets, as well as the amounts they bet. Thus, the system is fully automated. We are able to predict whether a person will fold or not significantly better than chance based solely on their expressive behaviour starting three seconds before they fold. 2018-05-18 Conference or Workshop Item PeerReviewed Vinkemeier, Doratha, Valstar, Michel F. and Gratch, Jonathan (2018) Predicting folds in poker using action unit detectors and decision trees. In: 13th IEEE International Conference on Face and Gesture Recognition (FG 2018), 15-19 May, Xi'an, China. Automatic facial analysis; Human behavior; Machine learning https://ieeexplore.ieee.org/document/8373874/
spellingShingle Automatic facial analysis; Human behavior; Machine learning
Vinkemeier, Doratha
Valstar, Michel F.
Gratch, Jonathan
Predicting folds in poker using action unit detectors and decision trees
title Predicting folds in poker using action unit detectors and decision trees
title_full Predicting folds in poker using action unit detectors and decision trees
title_fullStr Predicting folds in poker using action unit detectors and decision trees
title_full_unstemmed Predicting folds in poker using action unit detectors and decision trees
title_short Predicting folds in poker using action unit detectors and decision trees
title_sort predicting folds in poker using action unit detectors and decision trees
topic Automatic facial analysis; Human behavior; Machine learning
url https://eprints.nottingham.ac.uk/51474/
https://eprints.nottingham.ac.uk/51474/