Personalising hand gesture computing
Hand gesture recognition has long held a place in science fiction writing and film, and for many years work has continued to develop and improve hand and body gesture recognition for computing, and in particular for computer games. Despite the efforts going into this field, the ability to effectivel...
| Main Author: | |
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| Format: | Dissertation (University of Nottingham only) |
| Language: | English |
| Published: |
2017
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| Online Access: | https://eprints.nottingham.ac.uk/48529/ |
| _version_ | 1848797785597411328 |
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| author | Dilworth, Marie |
| author_facet | Dilworth, Marie |
| author_sort | Dilworth, Marie |
| building | Nottingham Research Data Repository |
| collection | Online Access |
| description | Hand gesture recognition has long held a place in science fiction writing and film, and for many years work has continued to develop and improve hand and body gesture recognition for computing, and in particular for computer games. Despite the efforts going into this field, the ability to effectively communicate with computer systems using hand gestures remains elusive. This study seeks to investigate the opportunities and challenges present in the field of hand gesture computing by conducting an experiment in user driven gesture creation, recording and recognition. This study introduces a simple algorithm for the real-time recording and recognition of dynamic hand gestures using the Leap Motion infrared sensor and Unity games development environment. |
| first_indexed | 2025-11-14T20:09:24Z |
| format | Dissertation (University of Nottingham only) |
| id | nottingham-48529 |
| institution | University of Nottingham Malaysia Campus |
| institution_category | Local University |
| language | English |
| last_indexed | 2025-11-14T20:09:24Z |
| publishDate | 2017 |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | nottingham-485292018-01-10T09:02:23Z https://eprints.nottingham.ac.uk/48529/ Personalising hand gesture computing Dilworth, Marie Hand gesture recognition has long held a place in science fiction writing and film, and for many years work has continued to develop and improve hand and body gesture recognition for computing, and in particular for computer games. Despite the efforts going into this field, the ability to effectively communicate with computer systems using hand gestures remains elusive. This study seeks to investigate the opportunities and challenges present in the field of hand gesture computing by conducting an experiment in user driven gesture creation, recording and recognition. This study introduces a simple algorithm for the real-time recording and recognition of dynamic hand gestures using the Leap Motion infrared sensor and Unity games development environment. 2017-12-14 Dissertation (University of Nottingham only) NonPeerReviewed application/pdf en https://eprints.nottingham.ac.uk/48529/1/MarieDilworth_MScDissertation.pdf Dilworth, Marie (2017) Personalising hand gesture computing. [Dissertation (University of Nottingham only)] Hand Gesture Leap Motion Had Tracking Gesture Recognition Unity 3D |
| spellingShingle | Hand Gesture Leap Motion Had Tracking Gesture Recognition Unity 3D Dilworth, Marie Personalising hand gesture computing |
| title | Personalising hand gesture computing |
| title_full | Personalising hand gesture computing |
| title_fullStr | Personalising hand gesture computing |
| title_full_unstemmed | Personalising hand gesture computing |
| title_short | Personalising hand gesture computing |
| title_sort | personalising hand gesture computing |
| topic | Hand Gesture Leap Motion Had Tracking Gesture Recognition Unity 3D |
| url | https://eprints.nottingham.ac.uk/48529/ |