The Rough Mile: testing a Framework of Immersive Practice

We present our case study on gifting digital music, The Rough Mile, as an example of a Framework of Immersive Practice, intended for researchers and practitioners in HCI and interaction design. Although immersion is a frequently used term in the HCI and related literatures, we find no definitions or...

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Main Authors: Spence, Jocelyn, Hazzard, Adrian, McGrath, Sean, Greenhalgh, Chris, Benford, Steve
Format: Conference or Workshop Item
Published: 2017
Subjects:
Online Access:https://eprints.nottingham.ac.uk/44644/
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author Spence, Jocelyn
Hazzard, Adrian
McGrath, Sean
Greenhalgh, Chris
Benford, Steve
author_facet Spence, Jocelyn
Hazzard, Adrian
McGrath, Sean
Greenhalgh, Chris
Benford, Steve
author_sort Spence, Jocelyn
building Nottingham Research Data Repository
collection Online Access
description We present our case study on gifting digital music, The Rough Mile, as an example of a Framework of Immersive Practice, intended for researchers and practitioners in HCI and interaction design. Although immersion is a frequently used term in the HCI and related literatures, we find no definitions or frameworks that are robust enough to capture the full range of multi-sensory, emotional, and cognitive engagement that the richest of these experiences can entail. We therefore turn to the theatrical performance literature to distil a theory-based framework of practices that can apply to interdisciplinary projects as well as works with an entirely aesthetic aim. The design choices and findings of The Rough Mile are presented in terms of this framework, leading to a discussion of the design guidelines that can shape its use in any HCI or interaction design project aiming for a deep, personal engagement through technology.
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spelling nottingham-446442020-05-04T18:49:30Z https://eprints.nottingham.ac.uk/44644/ The Rough Mile: testing a Framework of Immersive Practice Spence, Jocelyn Hazzard, Adrian McGrath, Sean Greenhalgh, Chris Benford, Steve We present our case study on gifting digital music, The Rough Mile, as an example of a Framework of Immersive Practice, intended for researchers and practitioners in HCI and interaction design. Although immersion is a frequently used term in the HCI and related literatures, we find no definitions or frameworks that are robust enough to capture the full range of multi-sensory, emotional, and cognitive engagement that the richest of these experiences can entail. We therefore turn to the theatrical performance literature to distil a theory-based framework of practices that can apply to interdisciplinary projects as well as works with an entirely aesthetic aim. The design choices and findings of The Rough Mile are presented in terms of this framework, leading to a discussion of the design guidelines that can shape its use in any HCI or interaction design project aiming for a deep, personal engagement through technology. 2017-06-10 Conference or Workshop Item PeerReviewed Spence, Jocelyn, Hazzard, Adrian, McGrath, Sean, Greenhalgh, Chris and Benford, Steve (2017) The Rough Mile: testing a Framework of Immersive Practice. In: DIS 2017, Conference on Designing Interactive Systems, 10-14 June, 2017, Edinburgh, United Kingdom. Immersion; immersive; sound; performance; theatrical performance; experience; locative audio; gifting https://doi.org/10.1145/3064663.3064756 10.1145/3064663.3064756 10.1145/3064663.3064756 10.1145/3064663.3064756
spellingShingle Immersion; immersive; sound; performance; theatrical performance; experience; locative audio; gifting
Spence, Jocelyn
Hazzard, Adrian
McGrath, Sean
Greenhalgh, Chris
Benford, Steve
The Rough Mile: testing a Framework of Immersive Practice
title The Rough Mile: testing a Framework of Immersive Practice
title_full The Rough Mile: testing a Framework of Immersive Practice
title_fullStr The Rough Mile: testing a Framework of Immersive Practice
title_full_unstemmed The Rough Mile: testing a Framework of Immersive Practice
title_short The Rough Mile: testing a Framework of Immersive Practice
title_sort rough mile: testing a framework of immersive practice
topic Immersion; immersive; sound; performance; theatrical performance; experience; locative audio; gifting
url https://eprints.nottingham.ac.uk/44644/
https://eprints.nottingham.ac.uk/44644/
https://eprints.nottingham.ac.uk/44644/