"Get off my lawn!": Starting to understand territoriality in location based mobile games
With the increasing popularity of mobile video games, game designers and developers are starting to integrate geolocation information into such games. Although popular location-based games (LBGs) such as Ingress and Pokémon Go have millions of users, research still needs to be carried out to fully u...
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| Format: | Conference or Workshop Item |
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ACM
2017
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| Online Access: | https://eprints.nottingham.ac.uk/44508/ |
| _version_ | 1848796931881435136 |
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| author | Papangelis, Konstantinos Metzger, Melvin Sheng, Yiyang Liang, Hai-Ning Chamberlain, Alan Khan, Vassilis-Javed |
| author_facet | Papangelis, Konstantinos Metzger, Melvin Sheng, Yiyang Liang, Hai-Ning Chamberlain, Alan Khan, Vassilis-Javed |
| author_sort | Papangelis, Konstantinos |
| building | Nottingham Research Data Repository |
| collection | Online Access |
| description | With the increasing popularity of mobile video games, game designers and developers are starting to integrate geolocation information into such games. Although popular location-based games (LBGs) such as Ingress and Pokémon Go have millions of users, research still needs to be carried out to fully understand the ways in which such games impact upon a player’s interaction with other players and their physical surroundings. Consequently, there is limited knowledge on how user behavior can be addressed and drawn upon as a design resource to further engage and motivate players to play. To further understand this, we developed a LBG called CityConqueror and have conducted an in ’the wild’ study. This initial study starts to unpack the ways that human territoriality can be expressed in LBGs to facilitate player motivation, engagement and can support the integration of the game in the player’s daily life. Based on our findings we propose a series of design implications for LBGs. The primary purpose of this paper is to draw attention to the importance of territoriality and the way that this can be drawn upon as a resource for design. |
| first_indexed | 2025-11-14T19:55:50Z |
| format | Conference or Workshop Item |
| id | nottingham-44508 |
| institution | University of Nottingham Malaysia Campus |
| institution_category | Local University |
| last_indexed | 2025-11-14T19:55:50Z |
| publishDate | 2017 |
| publisher | ACM |
| recordtype | eprints |
| repository_type | Digital Repository |
| spelling | nottingham-445082020-05-04T18:44:50Z https://eprints.nottingham.ac.uk/44508/ "Get off my lawn!": Starting to understand territoriality in location based mobile games Papangelis, Konstantinos Metzger, Melvin Sheng, Yiyang Liang, Hai-Ning Chamberlain, Alan Khan, Vassilis-Javed With the increasing popularity of mobile video games, game designers and developers are starting to integrate geolocation information into such games. Although popular location-based games (LBGs) such as Ingress and Pokémon Go have millions of users, research still needs to be carried out to fully understand the ways in which such games impact upon a player’s interaction with other players and their physical surroundings. Consequently, there is limited knowledge on how user behavior can be addressed and drawn upon as a design resource to further engage and motivate players to play. To further understand this, we developed a LBG called CityConqueror and have conducted an in ’the wild’ study. This initial study starts to unpack the ways that human territoriality can be expressed in LBGs to facilitate player motivation, engagement and can support the integration of the game in the player’s daily life. Based on our findings we propose a series of design implications for LBGs. The primary purpose of this paper is to draw attention to the importance of territoriality and the way that this can be drawn upon as a resource for design. ACM 2017-05-06 Conference or Workshop Item PeerReviewed Papangelis, Konstantinos, Metzger, Melvin, Sheng, Yiyang, Liang, Hai-Ning, Chamberlain, Alan and Khan, Vassilis-Javed (2017) "Get off my lawn!": Starting to understand territoriality in location based mobile games. In: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems, 6-11 May 2017, Colorado Convention Center, Denver, USA. game design hybrid reality games image of space location-based mobile games locative media mobility player playful spaces territoriality http://doi.acm.org/10.1145/3027063.3053154 |
| spellingShingle | game design hybrid reality games image of space location-based mobile games locative media mobility player playful spaces territoriality Papangelis, Konstantinos Metzger, Melvin Sheng, Yiyang Liang, Hai-Ning Chamberlain, Alan Khan, Vassilis-Javed "Get off my lawn!": Starting to understand territoriality in location based mobile games |
| title | "Get off my lawn!": Starting to understand territoriality in location based mobile games |
| title_full | "Get off my lawn!": Starting to understand territoriality in location based mobile games |
| title_fullStr | "Get off my lawn!": Starting to understand territoriality in location based mobile games |
| title_full_unstemmed | "Get off my lawn!": Starting to understand territoriality in location based mobile games |
| title_short | "Get off my lawn!": Starting to understand territoriality in location based mobile games |
| title_sort | "get off my lawn!": starting to understand territoriality in location based mobile games |
| topic | game design hybrid reality games image of space location-based mobile games locative media mobility player playful spaces territoriality |
| url | https://eprints.nottingham.ac.uk/44508/ https://eprints.nottingham.ac.uk/44508/ |