"Get off my lawn!": Starting to understand territoriality in location based mobile games

With the increasing popularity of mobile video games, game designers and developers are starting to integrate geolocation information into such games. Although popular location-based games (LBGs) such as Ingress and Pokémon Go have millions of users, research still needs to be carried out to fully u...

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Main Authors: Papangelis, Konstantinos, Metzger, Melvin, Sheng, Yiyang, Liang, Hai-Ning, Chamberlain, Alan, Khan, Vassilis-Javed
Format: Conference or Workshop Item
Published: ACM 2017
Subjects:
Online Access:https://eprints.nottingham.ac.uk/44508/
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author Papangelis, Konstantinos
Metzger, Melvin
Sheng, Yiyang
Liang, Hai-Ning
Chamberlain, Alan
Khan, Vassilis-Javed
author_facet Papangelis, Konstantinos
Metzger, Melvin
Sheng, Yiyang
Liang, Hai-Ning
Chamberlain, Alan
Khan, Vassilis-Javed
author_sort Papangelis, Konstantinos
building Nottingham Research Data Repository
collection Online Access
description With the increasing popularity of mobile video games, game designers and developers are starting to integrate geolocation information into such games. Although popular location-based games (LBGs) such as Ingress and Pokémon Go have millions of users, research still needs to be carried out to fully understand the ways in which such games impact upon a player’s interaction with other players and their physical surroundings. Consequently, there is limited knowledge on how user behavior can be addressed and drawn upon as a design resource to further engage and motivate players to play. To further understand this, we developed a LBG called CityConqueror and have conducted an in ’the wild’ study. This initial study starts to unpack the ways that human territoriality can be expressed in LBGs to facilitate player motivation, engagement and can support the integration of the game in the player’s daily life. Based on our findings we propose a series of design implications for LBGs. The primary purpose of this paper is to draw attention to the importance of territoriality and the way that this can be drawn upon as a resource for design.
first_indexed 2025-11-14T19:55:50Z
format Conference or Workshop Item
id nottingham-44508
institution University of Nottingham Malaysia Campus
institution_category Local University
last_indexed 2025-11-14T19:55:50Z
publishDate 2017
publisher ACM
recordtype eprints
repository_type Digital Repository
spelling nottingham-445082020-05-04T18:44:50Z https://eprints.nottingham.ac.uk/44508/ "Get off my lawn!": Starting to understand territoriality in location based mobile games Papangelis, Konstantinos Metzger, Melvin Sheng, Yiyang Liang, Hai-Ning Chamberlain, Alan Khan, Vassilis-Javed With the increasing popularity of mobile video games, game designers and developers are starting to integrate geolocation information into such games. Although popular location-based games (LBGs) such as Ingress and Pokémon Go have millions of users, research still needs to be carried out to fully understand the ways in which such games impact upon a player’s interaction with other players and their physical surroundings. Consequently, there is limited knowledge on how user behavior can be addressed and drawn upon as a design resource to further engage and motivate players to play. To further understand this, we developed a LBG called CityConqueror and have conducted an in ’the wild’ study. This initial study starts to unpack the ways that human territoriality can be expressed in LBGs to facilitate player motivation, engagement and can support the integration of the game in the player’s daily life. Based on our findings we propose a series of design implications for LBGs. The primary purpose of this paper is to draw attention to the importance of territoriality and the way that this can be drawn upon as a resource for design. ACM 2017-05-06 Conference or Workshop Item PeerReviewed Papangelis, Konstantinos, Metzger, Melvin, Sheng, Yiyang, Liang, Hai-Ning, Chamberlain, Alan and Khan, Vassilis-Javed (2017) "Get off my lawn!": Starting to understand territoriality in location based mobile games. In: Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors in Computing Systems, 6-11 May 2017, Colorado Convention Center, Denver, USA. game design hybrid reality games image of space location-based mobile games locative media mobility player playful spaces territoriality http://doi.acm.org/10.1145/3027063.3053154
spellingShingle game design
hybrid reality games
image of space
location-based mobile games
locative media
mobility
player
playful spaces
territoriality
Papangelis, Konstantinos
Metzger, Melvin
Sheng, Yiyang
Liang, Hai-Ning
Chamberlain, Alan
Khan, Vassilis-Javed
"Get off my lawn!": Starting to understand territoriality in location based mobile games
title "Get off my lawn!": Starting to understand territoriality in location based mobile games
title_full "Get off my lawn!": Starting to understand territoriality in location based mobile games
title_fullStr "Get off my lawn!": Starting to understand territoriality in location based mobile games
title_full_unstemmed "Get off my lawn!": Starting to understand territoriality in location based mobile games
title_short "Get off my lawn!": Starting to understand territoriality in location based mobile games
title_sort "get off my lawn!": starting to understand territoriality in location based mobile games
topic game design
hybrid reality games
image of space
location-based mobile games
locative media
mobility
player
playful spaces
territoriality
url https://eprints.nottingham.ac.uk/44508/
https://eprints.nottingham.ac.uk/44508/