Conducting interactive experiments online

Online labor markets provide new opportunities for behavioral research, but conducting economic experiments online raises important methodological challenges. This particularly holds for interactive designs. In this paper, we provide a methodological discussion of the similarities and differences be...

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Main Authors: Arechar, Antonio A., Gaechter, Simon, Molleman, Lucas
Format: Article
Published: Springer 2018
Subjects:
Online Access:https://eprints.nottingham.ac.uk/42851/
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author Arechar, Antonio A.
Gaechter, Simon
Molleman, Lucas
author_facet Arechar, Antonio A.
Gaechter, Simon
Molleman, Lucas
author_sort Arechar, Antonio A.
building Nottingham Research Data Repository
collection Online Access
description Online labor markets provide new opportunities for behavioral research, but conducting economic experiments online raises important methodological challenges. This particularly holds for interactive designs. In this paper, we provide a methodological discussion of the similarities and differences between interactive experiments conducted in the laboratory and online. To this end, we conduct a repeated public goods experiment with and without punishment using samples from the laboratory and the online platform Amazon Mechanical Turk. We chose to replicate this experiment because it is long and logistically complex. It therefore provides a good case study for discussing the methodological and practical challenges of online interactive experimentation. We find that basic behavioral patterns of cooperation and punishment in the laboratory are replicable online. The most important challenge of online interactive experiments is participant dropout. We discuss measures for reducing dropout and show that, for our case study, dropouts are exogenous to the experiment. We conclude that data quality for interactive experiments via the Internet is adequate and reliable, making online interactive experimentation a potentially valuable complement to laboratory studies.
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spelling nottingham-428512020-05-04T19:52:02Z https://eprints.nottingham.ac.uk/42851/ Conducting interactive experiments online Arechar, Antonio A. Gaechter, Simon Molleman, Lucas Online labor markets provide new opportunities for behavioral research, but conducting economic experiments online raises important methodological challenges. This particularly holds for interactive designs. In this paper, we provide a methodological discussion of the similarities and differences between interactive experiments conducted in the laboratory and online. To this end, we conduct a repeated public goods experiment with and without punishment using samples from the laboratory and the online platform Amazon Mechanical Turk. We chose to replicate this experiment because it is long and logistically complex. It therefore provides a good case study for discussing the methodological and practical challenges of online interactive experimentation. We find that basic behavioral patterns of cooperation and punishment in the laboratory are replicable online. The most important challenge of online interactive experiments is participant dropout. We discuss measures for reducing dropout and show that, for our case study, dropouts are exogenous to the experiment. We conclude that data quality for interactive experiments via the Internet is adequate and reliable, making online interactive experimentation a potentially valuable complement to laboratory studies. Springer 2018-03 Article PeerReviewed Arechar, Antonio A., Gaechter, Simon and Molleman, Lucas (2018) Conducting interactive experiments online. Experimental Economics, 21 (1). pp. 99-131. ISSN 1573-6938 Experimental methodology; Behavioral research; Internet experiments; Amazon Mechanical Turk; Public goods game Punishment http://link.springer.com/article/10.1007%2Fs10683-017-9527-2 doi:10.1007/s10683-017-9527-2 doi:10.1007/s10683-017-9527-2
spellingShingle Experimental methodology; Behavioral research; Internet experiments; Amazon Mechanical Turk; Public goods game Punishment
Arechar, Antonio A.
Gaechter, Simon
Molleman, Lucas
Conducting interactive experiments online
title Conducting interactive experiments online
title_full Conducting interactive experiments online
title_fullStr Conducting interactive experiments online
title_full_unstemmed Conducting interactive experiments online
title_short Conducting interactive experiments online
title_sort conducting interactive experiments online
topic Experimental methodology; Behavioral research; Internet experiments; Amazon Mechanical Turk; Public goods game Punishment
url https://eprints.nottingham.ac.uk/42851/
https://eprints.nottingham.ac.uk/42851/
https://eprints.nottingham.ac.uk/42851/