Optimising rule-based classification in temporal data

This study optimises manually derived rule-based expert system classification of objects according to changes in their properties over time. One of the key challenges that this study tries to address is how to classify objects that exhibit changes in their behaviour over time, for example how to cla...

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Main Authors: Fattah, Polla, Aickelin, Uwe, Wagner, Christian
Format: Article
Language:English
Published: Salahaddin University-Erbil 2016
Subjects:
Online Access:https://eprints.nottingham.ac.uk/34220/
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author Fattah, Polla
Aickelin, Uwe
Wagner, Christian
author_facet Fattah, Polla
Aickelin, Uwe
Wagner, Christian
author_sort Fattah, Polla
building Nottingham Research Data Repository
collection Online Access
description This study optimises manually derived rule-based expert system classification of objects according to changes in their properties over time. One of the key challenges that this study tries to address is how to classify objects that exhibit changes in their behaviour over time, for example how to classify companies’ share price stability over a period of time or how to classify students’ preferences for subjects while they are progressing through school. A specific case the paper considers is the strategy of players in public goods games (as common in economics) across multiple consecutive games. Initial classification starts from expert definitions specifying class allocation for players based on aggregated attributes of the temporal data. Based on these initial classifications, the optimisation process tries to find an improved classifier which produces the best possible compact classes of objects (players) for every time point in the temporal data. The compactness of the classes is measured by a cost function based on internal cluster indices like the Dunn Index, distance measures like Euclidean distance or statistically derived measures like standard deviation. The paper discusses the approach in the context of incorporating changing player strategies in the aforementioned public good games, where common classification approaches so far do not consider such changes in behaviour resulting from learning or in-game experience. By using the proposed process for classifying temporal data and the actual players’ contribution during the games, we aim to produce a more refined classification which in turn may inform the interpretation of public goods game data.
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spelling nottingham-342202018-12-03T16:11:27Z https://eprints.nottingham.ac.uk/34220/ Optimising rule-based classification in temporal data Fattah, Polla Aickelin, Uwe Wagner, Christian This study optimises manually derived rule-based expert system classification of objects according to changes in their properties over time. One of the key challenges that this study tries to address is how to classify objects that exhibit changes in their behaviour over time, for example how to classify companies’ share price stability over a period of time or how to classify students’ preferences for subjects while they are progressing through school. A specific case the paper considers is the strategy of players in public goods games (as common in economics) across multiple consecutive games. Initial classification starts from expert definitions specifying class allocation for players based on aggregated attributes of the temporal data. Based on these initial classifications, the optimisation process tries to find an improved classifier which produces the best possible compact classes of objects (players) for every time point in the temporal data. The compactness of the classes is measured by a cost function based on internal cluster indices like the Dunn Index, distance measures like Euclidean distance or statistically derived measures like standard deviation. The paper discusses the approach in the context of incorporating changing player strategies in the aforementioned public good games, where common classification approaches so far do not consider such changes in behaviour resulting from learning or in-game experience. By using the proposed process for classifying temporal data and the actual players’ contribution during the games, we aim to produce a more refined classification which in turn may inform the interpretation of public goods game data. Salahaddin University-Erbil 2016-05-26 Article PeerReviewed application/pdf en https://eprints.nottingham.ac.uk/34220/1/561 Fattah, Polla, Aickelin, Uwe and Wagner, Christian (2016) Optimising rule-based classification in temporal data. ZANCO Journal of Pure and Applied Sciences, 28 (2). pp. 135-146. ISSN 2412-3986 temporal classification; temporal data; public goods game; optimisation; rule-based classification http://zancojournals.su.edu.krd/index.php/JPAS/article/view/561 15 15
spellingShingle temporal classification; temporal data; public goods game; optimisation; rule-based classification
Fattah, Polla
Aickelin, Uwe
Wagner, Christian
Optimising rule-based classification in temporal data
title Optimising rule-based classification in temporal data
title_full Optimising rule-based classification in temporal data
title_fullStr Optimising rule-based classification in temporal data
title_full_unstemmed Optimising rule-based classification in temporal data
title_short Optimising rule-based classification in temporal data
title_sort optimising rule-based classification in temporal data
topic temporal classification; temporal data; public goods game; optimisation; rule-based classification
url https://eprints.nottingham.ac.uk/34220/
https://eprints.nottingham.ac.uk/34220/
https://eprints.nottingham.ac.uk/34220/