The multimedia challenges raised by pervasive games

Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devices, positioning systems and other multimedia sensors, combined with wireless networking, a pervasive game can respond to...

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Main Authors: Capra, Mauricio, Radenkovic, Milena, Benford, Steve, Oppermann, Leif, Drozd, Adam, Flintham, Martin
Format: Conference or Workshop Item
Published: 2005
Online Access:https://eprints.nottingham.ac.uk/34035/
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author Capra, Mauricio
Radenkovic, Milena
Benford, Steve
Oppermann, Leif
Drozd, Adam
Flintham, Martin
author_facet Capra, Mauricio
Radenkovic, Milena
Benford, Steve
Oppermann, Leif
Drozd, Adam
Flintham, Martin
author_sort Capra, Mauricio
building Nottingham Research Data Repository
collection Online Access
description Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devices, positioning systems and other multimedia sensors, combined with wireless networking, a pervasive game can respond to a player’s movements and context and enable them to communicate with a game server and other players. We review recent examples of pervasive games in order to explain their distinctive characteristics as multimedia applications. We then consider the challenge of scaling pervasive games to include potentially very large numbers of players. We propose a new approach based upon a campaign model in which individuals, local groups and experts draw on a combination of pervasive games, online services and broadcasting to take part in national or even global events. We discuss the challenges that this raises for further research
first_indexed 2025-11-14T19:21:19Z
format Conference or Workshop Item
id nottingham-34035
institution University of Nottingham Malaysia Campus
institution_category Local University
last_indexed 2025-11-14T19:21:19Z
publishDate 2005
recordtype eprints
repository_type Digital Repository
spelling nottingham-340352020-05-04T16:26:01Z https://eprints.nottingham.ac.uk/34035/ The multimedia challenges raised by pervasive games Capra, Mauricio Radenkovic, Milena Benford, Steve Oppermann, Leif Drozd, Adam Flintham, Martin Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devices, positioning systems and other multimedia sensors, combined with wireless networking, a pervasive game can respond to a player’s movements and context and enable them to communicate with a game server and other players. We review recent examples of pervasive games in order to explain their distinctive characteristics as multimedia applications. We then consider the challenge of scaling pervasive games to include potentially very large numbers of players. We propose a new approach based upon a campaign model in which individuals, local groups and experts draw on a combination of pervasive games, online services and broadcasting to take part in national or even global events. We discuss the challenges that this raises for further research 2005-02-01 Conference or Workshop Item PeerReviewed Capra, Mauricio, Radenkovic, Milena, Benford, Steve, Oppermann, Leif, Drozd, Adam and Flintham, Martin (2005) The multimedia challenges raised by pervasive games. In: 13th Annual ACM International Conference on Multimedia (MULTIMEDIA '05), 6-12 November 2005, Singapore. http://dx.doi.org/10.1145/1101149.1101163 10.1145/1101149.1101163 10.1145/1101149.1101163 10.1145/1101149.1101163
spellingShingle Capra, Mauricio
Radenkovic, Milena
Benford, Steve
Oppermann, Leif
Drozd, Adam
Flintham, Martin
The multimedia challenges raised by pervasive games
title The multimedia challenges raised by pervasive games
title_full The multimedia challenges raised by pervasive games
title_fullStr The multimedia challenges raised by pervasive games
title_full_unstemmed The multimedia challenges raised by pervasive games
title_short The multimedia challenges raised by pervasive games
title_sort multimedia challenges raised by pervasive games
url https://eprints.nottingham.ac.uk/34035/
https://eprints.nottingham.ac.uk/34035/
https://eprints.nottingham.ac.uk/34035/