Designing the vertigo experience: vertigo as a design resource for digital bodily play

Vertigo can be described as an attempt to momentarily destroy the stability of perception and inflict a kind of voluptuous panic upon an otherwise lucid mind. Vertigo has, however, not been generally considered as a design resource and we believe it to be under-explored in the area of digital bodily...

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Main Authors: Byrne, Richard, Marshall, Joe, Mueller, Florian ‘Floyd’
Format: Conference or Workshop Item
Published: 2016
Subjects:
Online Access:https://eprints.nottingham.ac.uk/33863/
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author Byrne, Richard
Marshall, Joe
Mueller, Florian ‘Floyd’
author_facet Byrne, Richard
Marshall, Joe
Mueller, Florian ‘Floyd’
author_sort Byrne, Richard
building Nottingham Research Data Repository
collection Online Access
description Vertigo can be described as an attempt to momentarily destroy the stability of perception and inflict a kind of voluptuous panic upon an otherwise lucid mind. Vertigo has, however, not been generally considered as a design resource and we believe it to be under-explored in the area of digital bodily play. To investigate how vertigo could be considered as a design resource in this context, we conducted a review of relevant literature and held a design workshop with nine students to explore the potential of vertigo as a design resource for digital bodily play. From our exploration we identify five key design themes that designers might consider when designing a Vertigo Experience. Through this work we hope to encourage designers of bodily play experiences to consider vertigo as a design resource in their games.
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format Conference or Workshop Item
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institution University of Nottingham Malaysia Campus
institution_category Local University
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publishDate 2016
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spelling nottingham-338632020-05-04T17:36:42Z https://eprints.nottingham.ac.uk/33863/ Designing the vertigo experience: vertigo as a design resource for digital bodily play Byrne, Richard Marshall, Joe Mueller, Florian ‘Floyd’ Vertigo can be described as an attempt to momentarily destroy the stability of perception and inflict a kind of voluptuous panic upon an otherwise lucid mind. Vertigo has, however, not been generally considered as a design resource and we believe it to be under-explored in the area of digital bodily play. To investigate how vertigo could be considered as a design resource in this context, we conducted a review of relevant literature and held a design workshop with nine students to explore the potential of vertigo as a design resource for digital bodily play. From our exploration we identify five key design themes that designers might consider when designing a Vertigo Experience. Through this work we hope to encourage designers of bodily play experiences to consider vertigo as a design resource in their games. 2016-02-17 Conference or Workshop Item PeerReviewed Byrne, Richard, Marshall, Joe and Mueller, Florian ‘Floyd’ (2016) Designing the vertigo experience: vertigo as a design resource for digital bodily play. In: TEI 16: Tenth International Conference on Tangible Embedded and Embodied Interaction, 14-17 February 2016, Eindhoven, Netherlands. Vertigo Play Game design Body http://dl.acm.org/citation.cfm?id=2839465
spellingShingle Vertigo
Play
Game design
Body
Byrne, Richard
Marshall, Joe
Mueller, Florian ‘Floyd’
Designing the vertigo experience: vertigo as a design resource for digital bodily play
title Designing the vertigo experience: vertigo as a design resource for digital bodily play
title_full Designing the vertigo experience: vertigo as a design resource for digital bodily play
title_fullStr Designing the vertigo experience: vertigo as a design resource for digital bodily play
title_full_unstemmed Designing the vertigo experience: vertigo as a design resource for digital bodily play
title_short Designing the vertigo experience: vertigo as a design resource for digital bodily play
title_sort designing the vertigo experience: vertigo as a design resource for digital bodily play
topic Vertigo
Play
Game design
Body
url https://eprints.nottingham.ac.uk/33863/
https://eprints.nottingham.ac.uk/33863/